Player Matchup

Aphrodite
Aphrodite
Gekkamarun
Aphrodite
Level 25
God Stats
35W - 17L
1,486 SR
Queue Stats
106W - 115L
1,255 Elo+
Party 1
Anubis
Anubis
PistolPete35280
Anubis
Level 15
God Stats
4W - 7L
1,453 SR
Queue Stats
34W - 58L
1,289 Elo+
Party 1
Hades
Hades
Reicugan
Hades
Level 25
God Stats
36W - 29L
1,474 SR
Queue Stats
103W - 110L
1,255 Elo+
Party 1
Fenrir
Fenrir
XxColdShonxX
Fenrir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
undeadsquiggle
Cthulhu
Level 22
God Stats
23W - 14L
1,594 SR
Queue Stats
52W - 50L
1,441 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,261 Elo+

VS

Team Averages
Level 19
1,571 SR
1,239 Elo+
Sobek
Sobek
Eldonquecristal
Sobek
Level 17
God Stats
6W - 6L
1,479 SR
Queue Stats
147W - 217L
1,274 Elo+
Solo
Artemis
Artemis
GlitterGirl0321
Artemis
Level 25
God Stats
4W - 1L
1,556 SR
Queue Stats
82W - 89L
1,301 Elo+
Solo
Ra
Ra
Shnada22
Ra
Level 20
God Stats
16W - 19L
1,538 SR
Queue Stats
97W - 94L
1,403 Elo+
Solo
Thor
Thor
XxGagguto-GodxX
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
850 Elo+
Solo
Tsukuyomi
Tsukuyomi
lll AS1AN lll
Tsukuyomi
Level 30
God Stats
13W - 5L
1,784 SR
Queue Stats
155W - 153L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gekkamarun
Aphrodite
14
4 / 4 / 15
9,173
510
8,669
11,892
4,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
12 / 6 / 12
10,835
602
13,410
15,272
6,206
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Reicugan
Hades
14
9 / 2 / 9
9,596
533
12,001
11,533
5,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
11 / 10 / 12
10,494
583
15,138
15,670
9,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 5
9,990
555
5,098
9,645
9,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,631
424
4,469
15,307
15,022
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 8 / 2
9,502
528
13,948
13,808
4,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 9 / 6
8,341
463
11,592
10,370
5,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 13 / 4
7,950
442
7,926
16,133
4,026
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
lll AS1AN lll
Tsukuyomi
12
5 / 5 / 4
8,744
486
8,595
13,130
4,043
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
37
Kills
22
22
Deaths
39
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Aphrodite
Gekkamarun
Aphrodite
4
4
15
2.88
L
7
8
2
1
W
12
6
12
3
W
Hades
Reicugan
Hades
9
2
9
6.75
L
6
9
6
1
W
Fenrir
11
10
12
1.7
L
4
13
4
0.46
L
Tsukuyomi
lll AS1AN lll
Tsukuyomi
5
5
4
1.4
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,316
Damage
46,530
64,012
Taken
68,748
35,051
Mitigated
32,785
24,167
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,469
621
0
2,977
15,307
15,022
0
9,264
5,943
22,310
0
W
Aphrodite
Gekkamarun
Aphrodite
8,669
955
8,162
6,676
11,892
4,492
1,677
2,907
8,985
33,735
0
L
13,948
6,812
0
2,439
13,808
4,419
0
10,389
3,369
0
41,281
W
13,410
1,259
0
2,566
15,272
6,206
1,186
3,682
11,590
49,958
0
W
Hades
Reicugan
Hades
12,001
951
288
3,017
11,533
5,362
1,996
3,064
8,469
34,593
0
L
11,592
1,753
404
995
10,370
5,275
482
6,006
4,289
36,080
0
W
Fenrir
15,138
4,052
0
1,069
15,670
9,486
670
4,350
11,320
0
32,154
L
7,926
3,102
0
0
16,133
4,026
457
7,045
8,911
0
23,543
L
Tsukuyomi
lll AS1AN lll
Tsukuyomi
8,595
2,279
0
5,599
13,130
4,043
0
6,474
6,581
191
45,565
W
5,098
215
877
1,512
9,645
9,505
952
2,245
7,400
44,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
42,168
299
Minions Killed
250
0
Camps Cleared
0
1,451,819
Distance Traveled
1,400,477
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,631
424
33
2
0
282,012
0
W
Aphrodite
9,173
510
53
3
0
298,172
0
L
Artemis
9,502
528
59
3
0
264,217
2
W
Anubis
10,835
602
73
4
0
261,337
0
W
Hades
9,596
533
57
3
0
285,379
0
L
Ra
8,341
463
57
3
0
280,598
7
W
Fenrir
10,494
583
40
2
0
281,262
0
L
Thor
7,950
442
32
2
0
274,112
0
L
Tsukuyomi
8,744
486
69
4
0
299,538
0
W
Cthulhu
9,990
555
76
4
0
325,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role