Player Matchup

Hercules
Hercules
McLovinDaBed
Hercules
Level 64
God Stats
5W - 1L
1,708 SR
Queue Stats
296W - 299L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Merchant Hag
Baron Samedi
Level 125
God Stats
17W - 14L
1,582 SR
Queue Stats
121W - 115L
1,519 Elo+
Solo
Nemesis
Nemesis
detectiveroberts
Nemesis
Level 107
God Stats
2W - 0L
1,515 SR
Queue Stats
142W - 126L
1,494 Elo+
Solo
Team Averages
Level 99
1,602 SR
1,510 Elo+

VS

Team Averages
Level 65
1,471 SR
1,480 Elo+
Chaac
Chaac
BookedBread2811
Chaac
Level 87
God Stats
165W - 145L
1,519 SR
Queue Stats
719W - 704L
1,470 Elo+
Party 1
Eset
Eset
Mellans21
Eset
Level 39
God Stats
15W - 18L
1,598 SR
Queue Stats
254W - 279L
1,469 Elo+
Party 1
Neith
Neith
ShadyGentleman
Neith
Level 68
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
McLovinDaBed
Hercules
14
3 / 1 / 14
10,919
642
12,003
27,287
24,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Merchant Hag
Baron Samedi
16
8 / 1 / 11
12,314
724
22,099
12,194
5,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 9
12,033
708
9,753
14,624
6,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,884
581
14,329
24,105
27,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
13
1 / 6 / 2
9,968
586
12,642
13,650
5,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 6 / 0
9,303
547
13,634
14,938
5,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
19
Kills
3
3
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Hercules
McLovinDaBed
Hercules
3
1
14
10
L
Eset
1
6
2
0.33
W
Baron Samedi
Merchant Hag
Baron Samedi
8
1
11
13.5
L
1
6
0
0.17
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
40,605
54,105
Taken
52,693
37,239
Mitigated
38,215
26,705
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,329
2,441
0
5,696
24,105
27,640
0
9,879
13,901
0
48,032
W
Hercules
McLovinDaBed
Hercules
12,003
3,090
1,070
12,592
27,287
24,930
356
5,211
21,628
296
25,642
L
Eset
12,642
890
346
3,597
13,650
5,409
0
5,618
7,857
39,398
0
W
Baron Samedi
Merchant Hag
Baron Samedi
22,099
1,030
5,812
6,257
12,194
5,498
1,129
4,063
7,981
73,368
0
L
13,634
7,649
0
1,687
14,938
5,166
74
6,806
7,782
0
40,016
W
9,753
6,243
0
974
14,624
6,811
2,657
3,467
10,982
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
29,155
184
Minions Killed
165
0
Camps Cleared
0
980,714
Distance Traveled
803,264
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,884
581
45
3
0
233,583
0
W
Hercules
10,919
642
23
1
0
342,768
2
L
Eset
9,968
586
58
3
0
299,396
5
W
Baron Samedi
12,314
724
95
6
0
297,164
1
L
Neith
9,303
547
62
4
0
270,285
1
W
Nemesis
12,033
708
66
4
0
340,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role