Player Matchup

Cthulhu
Cthulhu
Angels_inieQ
Cthulhu
Level 7
God Stats
2W - 8L
1,090 SR
Queue Stats
4W - 15L
1,059 Elo+
Party 1
Neith
Neith
Edash16
Neith
Level 8
God Stats
11W - 14L
1,251 SR
Queue Stats
19W - 22L
1,138 Elo+
Solo
Yemoja
Yemoja
Mazlo_Official
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,101 Elo+
Party 1
Ymir
Ymir
WafflezForever
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,159 Elo+
Solo
Bastet
Bastet
lilitmar
Bastet
Level 11
God Stats
4W - 6L
1,343 SR
Queue Stats
4W - 6L
1,260 Elo+
Solo
Team Averages
Level 9
1,337 SR
1,143 Elo+

VS

Team Averages
Level 14
1,447 SR
1,249 Elo+
Neith
Neith
LORD OF SHOTGUN
Neith
Level 17
God Stats
30W - 50L
1,214 SR
Queue Stats
39W - 67L
1,175 Elo+
Solo
Loki
Loki
Williamzilla637
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,167 Elo+
Solo
Freya
Freya
atoxicmidlaner
Freya
Level 15
God Stats
1W - 0L
1,805 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ares
Ares
crackguap
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,300 Elo+
Solo
Cabrakan
Cabrakan
elcoffy
Cabrakan
Level 18
God Stats
2W - 2L
1,215 SR
Queue Stats
13W - 17L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angels_inieQ
Cthulhu
19
0 / 11 / 13
12,543
896
13,793
27,381
31,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Edash16
Neith
19
4 / 9 / 13
13,286
949
30,152
20,162
6,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 13
12,867
919
11,956
18,122
13,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
3 / 8 / 11
12,484
892
10,377
31,847
20,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
lilitmar
Bastet
20
16 / 9 / 6
15,808
1,129
27,865
28,647
10,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 21
14,746
1,053
19,940
13,711
5,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 3 / 0
10,658
761
836
3,318
1,169
20
30 / 0 / 10
20,858
1,490
65,177
31,653
14,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
20
3 / 13 / 22
14,029
1,002
13,308
33,172
25,953
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
elcoffy
Cabrakan
20
4 / 4 / 21
14,623
1,045
18,466
22,533
24,888
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
116
25
Kills
42
43
Deaths
25
56
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angels_inieQ
Cthulhu
0
11
13
0.59
L
Neith
Edash16
Neith
4
9
13
1.17
W
5
5
21
3.1
L
2
6
13
1.42
L
3
8
11
1.06
W
0
3
0
0
W
30
0
10
35
W
Ares
3
13
22
1.08
W
Cabrakan
elcoffy
Cabrakan
4
4
21
3.63
L
Bastet
lilitmar
Bastet
16
9
6
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,143
Damage
117,727
126,159
Taken
104,387
83,152
Mitigated
72,231
6,408
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angels_inieQ
Cthulhu
13,793
822
0
0
27,381
31,598
0
18,010
9,371
39,031
0
L
Neith
Edash16
Neith
30,152
16,796
0
1,660
20,162
6,846
0
17,521
2,641
0
57,049
W
19,940
11,799
0
1,465
13,711
5,646
0
5,547
8,164
0
49,982
L
11,956
2,926
3,829
919
18,122
13,898
0
13,815
4,307
26,985
0
L
10,377
367
0
0
31,847
20,491
0
25,044
6,803
23,606
0
W
836
286
0
0
3,318
1,169
0
373
2,945
0
2,722
W
65,177
26,676
0
25,645
31,653
14,575
0
10,247
21,406
113,222
0
W
Ares
13,308
1,573
1,897
999
33,172
25,953
0
11,487
21,685
29,779
0
W
Cabrakan
elcoffy
Cabrakan
18,466
5,280
0
0
22,533
24,888
0
8,472
14,061
29,870
0
L
Bastet
lilitmar
Bastet
27,865
10,186
0
0
28,647
10,319
0
22,561
6,086
0
37,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,988
Gold Earned
74,914
186
Minions Killed
246
4
Camps Cleared
10
1,158,753
Distance Traveled
1,032,450
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,543
896
60
4
3
221,445
0
L
Neith
13,286
949
57
4
0
224,931
1
W
Neith
14,746
1,053
72
5
2
202,204
0
L
Yemoja
12,867
919
31
2
0
205,612
0
L
Ymir
12,484
892
23
2
0
243,386
0
W
Loki
10,658
761
2
0
2
98,106
0
W
Freya
20,858
1,490
122
9
4
235,271
0
W
Ares
14,029
1,002
23
2
0
225,006
1
W
Cabrakan
14,623
1,045
27
2
2
271,863
0
L
Bastet
15,808
1,129
15
1
1
263,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role