Player Matchup

Chaac
Chaac
Laziryth
Chaac
Level 66
God Stats
5W - 2L
1,582 SR
Queue Stats
70W - 74L
1,391 Elo+
Party 1
Ganesha
Ganesha
PurplePONY57
Ganesha
Level 47
God Stats
10W - 5L
1,588 SR
Queue Stats
243W - 191L
1,447 Elo+
Party 1
Vulcan
Vulcan
XxTman2525xX
Vulcan
Level 91
God Stats
3W - 2L
1,524 SR
Queue Stats
183W - 142L
1,513 Elo+
Party 1
Team Averages
Level 68
1,564 SR
1,450 Elo+

VS

Team Averages
Level 35
1,545 SR
1,431 Elo+
Cabrakan
Cabrakan
AJA516
Cabrakan
Level 28
God Stats
2W - 3L
1,399 SR
Queue Stats
41W - 22L
1,591 Elo+
Solo
Ares
Ares
BoyWonder108812
Ares
Level 17
God Stats
16W - 14L
1,517 SR
Queue Stats
54W - 73L
1,280 Elo+
Solo
Cerberus
Cerberus
Tacomanw123
Cerberus
Level 60
God Stats
11W - 8L
1,718 SR
Queue Stats
218W - 225L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Laziryth
Chaac
20
11 / 3 / 8
16,864
675
35,712
27,964
41,715
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
PurplePONY57
Ganesha
17
0 / 5 / 14
15,618
625
17,118
28,342
26,599
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
18
9 / 6 / 8
16,302
652
34,752
15,712
13,855
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AJA516
Cabrakan
19
12 / 9 / 2
16,989
680
23,724
43,840
47,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 9
13,347
534
9,718
29,378
25,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Tacomanw123
Cerberus
18
2 / 5 / 9
15,322
613
13,079
35,357
46,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
20
Kills
14
14
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AJA516
Cabrakan
12
9
2
1.44
L
0
6
9
0.75
W
Chaac
Laziryth
Chaac
11
3
8
5
W
Ganesha
PurplePONY57
Ganesha
0
5
14
1.4
L
Cerberus
Tacomanw123
Cerberus
2
5
9
1.3
W
Vulcan
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,582
Damage
46,521
72,018
Taken
108,575
82,169
Mitigated
119,909
16,517
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AJA516
Cabrakan
23,724
3,336
0
9,721
43,840
47,968
486
20,500
23,340
98,076
0
L
9,718
236
0
4,182
29,378
25,660
0
12,258
17,120
49,615
0
W
Chaac
Laziryth
Chaac
35,712
6,641
0
13,190
27,964
41,715
1,646
15,713
12,001
0
99,524
W
Ganesha
PurplePONY57
Ganesha
17,118
2,377
0
1,343
28,342
26,599
645
18,381
9,686
48,262
0
L
Cerberus
Tacomanw123
Cerberus
13,079
440
1,573
7,004
35,357
46,281
0
19,407
15,950
59,132
0
W
Vulcan
34,752
9,940
684
1,300
15,712
13,855
1,450
11,806
3,756
95,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
45,658
233
Minions Killed
274
0
Camps Cleared
0
1,303,515
Distance Traveled
1,250,998
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
16,989
680
128
5
0
381,174
2
L
Ares
13,347
534
47
2
0
437,912
0
W
Chaac
16,864
675
109
4
0
444,964
0
W
Ganesha
15,618
625
11
0
0
447,850
0
L
Cerberus
15,322
613
99
4
0
431,912
0
W
Vulcan
16,302
652
113
5
0
410,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role