Player Matchup

Ullr
Ullr
BasicDaisy
Ullr
Level 27
God Stats
2W - 5L
1,467 SR
Queue Stats
48W - 57L
1,254 Elo+
Party 4
Nu Wa
Nu Wa
Foxery69
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,312 Elo+
Party 2
Fenrir
Fenrir
RokiBloki
Fenrir
Level 97
God Stats
1W - 1L
1,747 SR
Queue Stats
37W - 35L
1,434 Elo+
Party 4
Artio
Artio
oooKASEIooo
Artio
Level 101
God Stats
2W - 1L
1,758 SR
Queue Stats
31W - 27L
1,319 Elo+
Party 2
Merlin
Merlin
xArkoNx
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,330 Elo+
Party 2
Team Averages
Level 68
1,594 SR
1,330 Elo+

VS

Team Averages
Level 92
1,539 SR
1,338 Elo+
Hera
Hera
Aleksey__1987
Hera
Level 87
God Stats
7W - 2L
1,653 SR
Queue Stats
761W - 837L
1,295 Elo+
Party 1
Medusa
Medusa
Gallappo
Medusa
Level 103
God Stats
12W - 5L
1,547 SR
Queue Stats
265W - 302L
1,371 Elo+
Party 3
Da Ji
Da Ji
Stevo-1907
Da Ji
Level 109
God Stats
6W - 4L
1,585 SR
Queue Stats
231W - 260L
1,361 Elo+
Party 3
Janus
Janus
slorkes
Janus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 218L
1,360 Elo+
Party 3
Neith
Neith
АНДРОПОГЕН
Neith
Level 125
God Stats
28W - 30L
1,409 SR
Queue Stats
868W - 937L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
11,356
668
4,615
17,068
7,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Foxery69
Nu Wa
20
5 / 8 / 8
12,466
733
19,568
14,284
12,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
RokiBloki
Fenrir
17
4 / 8 / 2
10,085
593
9,639
17,608
9,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 7 / 7
11,016
648
5,485
37,572
36,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
xArkoNx
Merlin
20
4 / 8 / 7
11,617
683
17,723
17,609
8,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 23
12,415
730
19,433
10,366
6,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Gallappo
Medusa
20
6 / 4 / 24
12,787
752
19,821
12,824
4,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
20
21 / 5 / 13
14,612
860
23,410
18,919
8,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
slorkes
Janus
19
2 / 4 / 23
12,008
706
16,026
11,439
3,723
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 3 / 20
12,187
717
13,405
15,528
5,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
142
18
Kills
39
39
Deaths
18
31
Assists
103
Player
Kills
Deaths
Assists
KDA
W
5
2
23
8.25
L
2
8
7
0.69
L
Nu Wa
Foxery69
Nu Wa
5
8
8
1.13
W
Medusa
Gallappo
Medusa
6
4
24
4.5
L
Fenrir
RokiBloki
Fenrir
4
8
2
0.63
W
Da Ji
21
5
13
5.5
L
3
7
7
0.93
W
Janus
slorkes
Janus
2
4
23
3.38
L
Merlin
xArkoNx
Merlin
4
8
7
0.94
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,030
Damage
92,095
104,141
Taken
69,076
73,438
Mitigated
28,928
30,603
Healing
29,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,433
4,804
3,041
3,374
10,366
6,381
542
6,737
3,629
43,618
0
L
4,615
568
992
2,055
17,068
7,115
520
6,620
10,348
0
22,163
L
Nu Wa
Foxery69
Nu Wa
19,568
4,497
2,417
1,164
14,284
12,111
260
4,013
10,121
54,361
0
W
Medusa
Gallappo
Medusa
19,821
8,819
2,083
1,929
12,824
4,581
1,301
9,358
3,466
0
47,496
L
Fenrir
RokiBloki
Fenrir
9,639
1,044
1,232
2,713
17,608
9,533
590
4,586
12,872
0
12,955
W
Da Ji
23,410
4,435
2,280
5,750
18,919
8,428
294
8,715
10,204
0
33,942
L
5,485
423
3,684
13,105
37,572
36,348
132
14,305
22,817
16,994
0
W
Janus
slorkes
Janus
16,026
1,244
2,434
2,012
11,439
3,723
733
8,874
2,565
34,392
0
L
Merlin
xArkoNx
Merlin
17,723
567
1,210
2,031
17,609
8,331
313
5,010
12,524
39,917
0
W
13,405
3,275
1,748
5,265
15,528
5,815
1,648
9,092
6,436
0
50,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,540
Gold Earned
64,009
137
Minions Killed
240
0
Camps Cleared
0
1,330,231
Distance Traveled
1,498,839
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,415
730
49
3
0
321,242
2
L
Ullr
11,356
668
29
2
0
300,361
0
L
Nu Wa
12,466
733
45
3
0
190,818
0
W
Medusa
12,787
752
66
4
0
307,929
0
L
Fenrir
10,085
593
7
0
0
287,663
0
W
Da Ji
14,612
860
25
1
0
287,982
0
L
Artio
11,016
648
21
1
0
292,831
0
W
Janus
12,008
706
38
2
0
281,468
0
L
Merlin
11,617
683
35
2
0
258,558
0
W
Neith
12,187
717
62
4
0
300,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role