Player Matchup

Khepri
Khepri
Gold II
Akudøu
Khepri
Gold II
Level 140
God Stats
10W - 5L
1,799 SR
Queue Stats
99W - 89L
1,589 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Axùm
Sun Wukong
Platinum V
Level 159
God Stats
35W - 22L
1,652 SR
Queue Stats
151W - 117L
1,700 MMR
Solo
Hera
Hera
Platinum IV
DastanSK
Hera
Platinum IV
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 189L
1,755 MMR
Solo
Rama
Rama
Platinum II
Envout
Rama
Platinum II
Level 148
God Stats
3W - 3L
1,676 SR
Queue Stats
101W - 106L
1,887 MMR
Party 1
Mercury
Mercury
Gold III
PolishBajceps
Mercury
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,711 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,626 SR
1,729 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,664 SR
1,728 MMR
Bacchus
Bacchus
Gold I
BanShan
Bacchus
Gold I
Level 142
God Stats
236W - 186L
1,668 SR
Queue Stats
274W - 238L
1,696 MMR
Solo
Serqet
Serqet
Gold I
Psychò
Serqet
Gold I
Level 145
God Stats
1W - 3L
1,617 SR
Queue Stats
13W - 10L
1,786 MMR
Party 2
Hou Yi
Hou Yi
Gold I
c0r34l1s
Hou Yi
Gold I
Level 126
God Stats
1W - 2L
1,642 SR
Queue Stats
174W - 158L
1,707 MMR
Solo
Sol
Sol
Platinum V
prowarriorr
Sol
Platinum V
Level 158
God Stats
130W - 105L
1,624 SR
Queue Stats
300W - 304L
1,731 MMR
Solo
Tyr
Tyr
Gold III
schneeflocke74
Tyr
Gold III
Level 108
God Stats
0W - 1L
1,770 SR
Queue Stats
51W - 47L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akudøu
Khepri
19
4 / 3 / 12
15,033
578
7,957
18,162
25,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Axùm
Sun Wukong
20
4 / 1 / 10
15,658
602
14,021
19,050
20,457
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
19
2 / 5 / 9
14,196
546
15,361
11,327
5,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Envout
Rama
20
5 / 6 / 9
16,075
618
15,376
15,270
5,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
20
11 / 3 / 11
17,592
677
25,902
19,442
9,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetPersephoneTsukuyomiCthulhuRa

VS

Bans
NemesisSobekOlorunKing ArthurFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BanShan
Bacchus
18
2 / 1 / 8
13,435
517
8,307
16,129
25,375
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Psychò
Serqet
18
6 / 5 / 5
13,341
513
11,025
18,880
9,072
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
c0r34l1s
Hou Yi
20
5 / 8 / 2
13,675
526
14,651
23,091
11,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 7 / 4
13,490
519
16,642
22,068
8,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 5 / 4
12,022
462
9,398
26,844
22,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
26
Kills
18
18
Deaths
26
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
Akudøu
Khepri
4
3
12
3.33
W
Sun Wukong
Axùm
Sun Wukong
4
1
10
9
L
Bacchus
BanShan
Bacchus
2
1
8
6
W
Hera
2
5
9
1.3
W
Rama
Envout
Rama
5
6
9
1.58
W
Mercury
11
3
11
5.5
L
Serqet
Psychò
Serqet
6
5
5
1.7
L
Hou Yi
c0r34l1s
Hou Yi
5
8
2
0.75
L
5
7
4
1
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,617
Damage
60,023
83,251
Taken
107,012
66,051
Mitigated
76,947
29,124
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Akudøu
Khepri
7,957
529
0
2,866
18,162
25,577
599
9,378
8,427
19,140
0
W
Sun Wukong
Axùm
Sun Wukong
14,021
2,903
0
9,738
19,050
20,457
1,757
5,050
12,671
0
85,291
L
Bacchus
BanShan
Bacchus
8,307
597
0
500
16,129
25,375
429
6,194
9,797
44,869
0
W
Hera
15,361
3,156
275
2,794
11,327
5,052
1,972
5,801
5,236
93,895
0
W
Rama
Envout
Rama
15,376
11,092
0
6,279
15,270
5,625
1,264
620
14,650
0
120,406
W
Mercury
25,902
14,078
0
7,172
19,442
9,340
4,470
6,027
12,833
0
162,474
L
Serqet
Psychò
Serqet
11,025
1,643
0
5,254
18,880
9,072
0
3,336
15,544
0
98,373
L
Hou Yi
c0r34l1s
Hou Yi
14,651
8,223
0
4,617
23,091
11,023
1,507
3,499
19,592
0
125,587
L
16,642
3,542
0
9,384
22,068
8,901
1,395
7,384
14,659
111,261
0
L
9,398
1,669
0
10,456
26,844
22,576
28
3,305
22,906
982
73,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,554
Gold Earned
65,963
700
Minions Killed
714
0
Camps Cleared
0
2,612,883
Distance Traveled
2,527,898
48
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,033
578
20
1
0
509,414
11
W
Sun Wukong
15,658
602
171
7
0
526,644
8
L
Bacchus
13,435
517
72
3
0
548,182
9
W
Hera
14,196
546
134
5
0
477,773
15
W
Rama
16,075
618
177
7
0
475,427
6
W
Mercury
17,592
677
198
8
0
623,625
8
L
Serqet
13,341
513
126
5
0
550,576
7
L
Hou Yi
13,675
526
193
7
0
421,594
4
L
Sol
13,490
519
178
7
0
458,314
15
L
Tyr
12,022
462
145
6
0
549,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role