Player Matchup

Rama
Rama
Albertojl24
Rama
Level 89
God Stats
3W - 1L
1,808 SR
Queue Stats
187W - 245L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
KilluaZoIdIk
Sun Wukong
Level 109
God Stats
3W - 2L
1,655 SR
Queue Stats
118W - 105L
1,429 Elo+
Party 1
Eset
Eset
Mci_moxiito
Eset
Level 18
God Stats
4W - 0L
1,703 SR
Queue Stats
43W - 33L
1,437 Elo+
Party 1
Team Averages
Level 72
1,722 SR
1,401 Elo+

VS

Team Averages
Level 33
1,428 SR
1,302 Elo+
Cthulhu
Cthulhu
CleanColt626889
Cthulhu
Level 29
God Stats
1W - 2L
1,631 SR
Queue Stats
70W - 79L
1,340 Elo+
Party 2
Hercules
Hercules
Mr StevieGee
Hercules
Level 63
God Stats
1W - 3L
1,402 SR
Queue Stats
257W - 309L
1,408 Elo+
Party 2
Artemis
Artemis
xlardis
Artemis
Level 6
God Stats
4W - 9L
1,250 SR
Queue Stats
14W - 29L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
10,041
628
7,581
8,234
3,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
KilluaZoIdIk
Sun Wukong
14
8 / 2 / 3
11,556
722
13,694
13,615
13,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 3 / 5
10,133
633
14,259
8,365
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
10,895
681
10,261
19,455
19,140
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Mr StevieGee
Hercules
13
3 / 3 / 4
9,691
606
7,432
17,607
18,055
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
xlardis
Artemis
9
0 / 7 / 4
8,346
522
1,867
7,117
2,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
5
1
2
6
W
Sun Wukong
KilluaZoIdIk
Sun Wukong
8
2
3
4.75
W
3
3
5
1.83
L
Hercules
Mr StevieGee
Hercules
3
3
4
1.67
L
Artemis
xlardis
Artemis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
19,560
30,214
Taken
44,179
19,951
Mitigated
39,482
7,883
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,581
6,543
0
419
8,234
3,140
2,410
3,323
4,711
0
40,953
L
10,261
418
969
720
19,455
19,140
0
7,365
11,850
42,292
0
W
Sun Wukong
KilluaZoIdIk
Sun Wukong
13,694
1,501
459
4,814
13,615
13,904
59
4,377
9,068
0
45,694
W
14,259
278
497
1,694
8,365
2,907
209
2,684
5,561
40,919
0
L
Hercules
Mr StevieGee
Hercules
7,432
1,579
0
6,003
17,607
18,055
0
5,167
12,065
0
29,107
L
Artemis
xlardis
Artemis
1,867
943
0
102
7,117
2,287
0
1,783
5,078
0
8,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
28,932
146
Minions Killed
97
0
Camps Cleared
0
818,258
Distance Traveled
705,956
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,041
628
59
4
0
225,194
2
L
Cthulhu
10,895
681
34
2
0
274,172
4
W
Sun Wukong
11,556
722
46
3
0
301,849
0
W
Eset
10,133
633
41
3
0
291,215
1
L
Hercules
9,691
606
43
3
0
291,694
5
L
Artemis
8,346
522
20
1
0
140,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role