Player Matchup

Artemis
Artemis
AleePaola9362
Artemis
Level 5
God Stats
3W - 5L
1,291 SR
Queue Stats
3W - 7L
1,288 Elo+
Solo
Mercury
Mercury
Dread999
Mercury
Level 27
God Stats
1W - 0L
1,267 SR
Queue Stats
109W - 113L
1,251 Elo+
Solo
Neith
Neith
GilSousuke
Neith
Level 28
God Stats
35W - 26L
1,516 SR
Queue Stats
184W - 169L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
i-Jman
Tsukuyomi
Level 18
God Stats
2W - 4L
1,237 SR
Queue Stats
41W - 44L
1,293 Elo+
Party 2
He Bo
He Bo
i-Xiao
He Bo
Level 24
God Stats
6W - 11L
1,303 SR
Queue Stats
71W - 91L
1,206 Elo+
Party 2
Team Averages
Level 20
1,323 SR
1,265 Elo+

VS

Team Averages
Level 9
1,376 SR
1,217 Elo+
Cthulhu
Cthulhu
Dragsang
Cthulhu
Level 8
God Stats
7W - 4L
1,458 SR
Queue Stats
22W - 20L
1,291 Elo+
Party 1
Artemis
Artemis
LuckNotSkills
Artemis
Level 5
God Stats
9W - 8L
1,306 SR
Queue Stats
17W - 28L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Sky-Nexen
Kukulkan
Level 6
God Stats
0W - 4L
1,242 SR
Queue Stats
153W - 154L
1,147 Elo+
Solo
Sol
Sol
jordanclaassen20
Sol
Level 18
God Stats
1W - 2L
1,373 SR
Queue Stats
19W - 39L
1,081 Elo+
Solo
Aphrodite
Aphrodite
l Darliing l
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
0 / 4 / 16
12,320
948
6,699
11,042
4,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Dread999
Mercury
19
3 / 6 / 12
12,356
950
9,072
15,240
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
8 / 3 / 22
14,998
1,154
28,430
14,123
5,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
i-Jman
Tsukuyomi
20
7 / 4 / 17
14,013
1,078
15,036
17,503
8,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
i-Xiao
He Bo
20
21 / 5 / 7
17,396
1,338
39,540
26,067
8,959
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragsang
Cthulhu
20
7 / 5 / 9
14,210
1,093
18,717
34,375
52,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
20
12 / 17 / 5
14,935
1,149
30,834
29,860
15,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Sky-Nexen
Kukulkan
19
1 / 7 / 7
12,440
957
9,859
14,768
9,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 0
9,784
753
0
0
0
Aphrodite
l Darliing l
Aphrodite
20
2 / 10 / 17
14,073
1,083
16,131
26,148
26,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
60
39
Kills
22
22
Deaths
39
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
4
16
2
L
Cthulhu
Dragsang
Cthulhu
7
5
9
2.3
W
Mercury
Dread999
Mercury
3
6
12
1.5
W
Neith
8
3
22
6.33
L
Artemis
12
17
5
0.85
L
Kukulkan
Sky-Nexen
Kukulkan
1
7
7
0.64
W
Tsukuyomi
i-Jman
Tsukuyomi
7
4
17
3.88
W
He Bo
i-Xiao
He Bo
21
5
7
4.9
L
0
0
0
0
L
Aphrodite
l Darliing l
Aphrodite
2
10
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,777
Damage
75,541
83,975
Taken
105,151
33,129
Mitigated
103,973
20,894
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,699
4,373
0
1,367
11,042
4,605
0
4,181
6,861
0
28,115
L
Cthulhu
Dragsang
Cthulhu
18,717
1,689
226
0
34,375
52,628
0
12,631
21,744
39,704
0
W
Mercury
Dread999
Mercury
9,072
4,550
0
923
15,240
5,725
0
7,148
8,092
0
17,659
W
Neith
28,430
17,527
0
2,915
14,123
5,795
0
9,339
4,784
0
51,374
L
Artemis
30,834
22,438
0
3,227
29,860
15,410
0
13,060
16,800
0
49,148
L
Kukulkan
Sky-Nexen
Kukulkan
9,859
2,562
0
0
14,768
9,608
0
4,239
10,529
42,525
0
W
Tsukuyomi
i-Jman
Tsukuyomi
15,036
5,991
0
622
17,503
8,045
0
10,751
6,752
0
22,223
W
He Bo
i-Xiao
He Bo
39,540
7,292
1,343
13,724
26,067
8,959
0
13,288
12,233
74,643
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
l Darliing l
Aphrodite
16,131
1,602
6,298
5,834
26,148
26,327
0
9,610
16,538
33,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,083
Gold Earned
65,442
220
Minions Killed
206
8
Camps Cleared
4
1,067,284
Distance Traveled
807,002
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,320
948
46
4
0
166,049
0
L
Cthulhu
14,210
1,093
37
3
1
256,502
0
W
Mercury
12,356
950
10
1
4
240,377
0
W
Neith
14,998
1,154
47
4
4
203,661
0
L
Artemis
14,935
1,149
37
3
1
190,271
0
L
Kukulkan
12,440
957
83
6
0
162,733
0
W
Tsukuyomi
14,013
1,078
12
1
0
247,342
0
W
He Bo
17,396
1,338
105
8
0
209,855
1
L
Sol
9,784
753
0
0
0
7,393
0
L
Aphrodite
14,073
1,083
49
4
2
190,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role