Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
J-Saucers
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 10L
1,414 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,471 Elo+

VS

Team Averages
Level 71
1,574 SR
1,348 Elo+
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
OliShyt
Ravana
Level 127
God Stats
2W - 1L
1,722 SR
Queue Stats
93W - 128L
1,248 Elo+
Solo
Anhur
Anhur
ZakuzioRZ
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
8 / 2 / 9
9,806
891
10,773
11,171
3,680
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
13
6 / 1 / 6
9,452
859
8,367
8,623
3,273
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
J-Saucers
Fafnir
12
4 / 3 / 11
9,146
831
7,413
14,176
10,389
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 8 / 1
7,890
717
5,370
12,704
3,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
OliShyt
Ravana
10
1 / 5 / 4
7,540
685
4,534
10,122
4,617
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
ZakuzioRZ
Anhur
11
2 / 5 / 4
8,229
748
6,532
10,045
4,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
6
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
2
9
6.25
W
Hun Batz
 
Hun Batz
6
1
6
9
L
Nemesis
 
Nemesis
3
8
1
0.44
W
Fafnir
J-Saucers
Fafnir
4
3
11
3.17
L
Ravana
OliShyt
Ravana
1
5
4
0.6
L
Anhur
ZakuzioRZ
Anhur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
16,436
33,970
Taken
32,871
17,342
Mitigated
12,768
19,169
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,773
1,893
7,609
7,828
11,171
3,680
951
28
11,068
49,553
0
W
Hun Batz
 
Hun Batz
8,367
4,401
0
667
8,623
3,273
429
132
8,441
0
47,055
L
Nemesis
 
Nemesis
5,370
2,284
354
2,698
12,704
3,539
0
6,470
6,234
0
14,710
W
Fafnir
J-Saucers
Fafnir
7,413
1,934
0
3,065
14,176
10,389
630
0
13,851
18,512
0
L
Ravana
OliShyt
Ravana
4,534
1,213
405
1,264
10,122
4,617
0
5,269
4,853
0
24,345
L
Anhur
ZakuzioRZ
Anhur
6,532
3,893
0
225
10,045
4,612
0
6,531
3,514
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
23,659
136
Minions Killed
74
0
Camps Cleared
0
648,320
Distance Traveled
557,470
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,806
891
68
6
0
202,199
1
W
Hun Batz
9,452
859
50
5
0
234,384
1
L
Nemesis
7,890
717
17
2
0
196,886
1
W
Fafnir
9,146
831
18
2
0
211,737
1
L
Ravana
7,540
685
35
3
0
186,870
0
L
Anhur
8,229
748
22
2
0
173,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role