Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold II
DeerSaubereDan
Chang'e
Gold II
Level 34
God Stats
1W - 0L
1,565 SR
Queue Stats
67W - 18L
1,691 MMR
Party 1
Neith
Neith
Platinum II
GM Prisma613
Neith
Platinum II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,887 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 77
1,522 SR
1,692 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,466 SR
1,281 MMR
Medusa
Medusa
Silver I
GuMeRLH
Medusa
Silver I
Level 97
God Stats
59W - 53L
1,564 SR
Queue Stats
425W - 509L
1,338 MMR
Solo
Bacchus
Bacchus
Silver III
fulsta
Bacchus
Silver III
Level 145
God Stats
14W - 26L
1,368 SR
Queue Stats
365W - 601L
1,080 MMR
Solo
Nox
Nox
Silver I
oMandaArancia
Nox
Silver I
Level 96
God Stats
8W - 15L
1,465 SR
Queue Stats
362W - 406L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
8 / 0 / 7
10,196
784
11,451
14,191
17,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 9
9,415
724
7,656
10,764
3,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 1 / 7
9,658
743
12,866
11,071
4,303
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneAphroditeSobekChaacCthulhu

VS

Bans
DiscordiaKumbhakarnaYmirCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GuMeRLH
Medusa
9
0 / 8 / 1
7,329
564
6,244
11,515
3,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
fulsta
Bacchus
11
0 / 2 / 2
8,200
631
6,227
17,650
12,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 5 / 0
8,548
658
8,642
9,189
3,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
7
11.5
W
3
2
9
3.75
W
4
1
7
7.5
L
Medusa
GuMeRLH
Medusa
0
8
1
0.06
L
Bacchus
fulsta
Bacchus
0
2
2
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
21,113
36,026
Taken
38,354
25,900
Mitigated
19,582
21,138
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,451
3,695
0
2,785
14,191
17,636
194
3,573
10,618
0
31,525
W
7,656
808
6,685
7,377
10,764
3,961
534
5,469
5,295
34,988
0
W
12,866
5,866
0
4,291
11,071
4,303
1,900
5,899
5,172
0
59,256
L
Medusa
GuMeRLH
Medusa
6,244
1,959
0
0
11,515
3,416
0
1,724
9,476
0
25,911
L
Bacchus
fulsta
Bacchus
6,227
266
0
3,375
17,650
12,706
0
4,291
13,244
16,966
0
L
8,642
100
0
472
9,189
3,460
0
1,681
7,258
35,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
24,077
177
Minions Killed
107
0
Camps Cleared
0
762,766
Distance Traveled
735,825
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,196
784
25
2
0
284,857
2
W
Chang'e
9,415
724
68
5
0
244,364
2
W
Neith
9,658
743
84
6
0
233,545
5
L
Medusa
7,329
564
37
3
0
237,231
1
L
Bacchus
8,200
631
17
1
0
240,601
0
L
Nox
8,548
658
53
4
0
257,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role