Player Matchup

Nike
Nike
GRC22
Nike
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 17L
1,258 Elo+
Party 1
Hades
Hades
StevenTheUneven
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,300 Elo+
Party 4
Loki
Loki
joseurenda7
Loki
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
11W - 11L
1,283 Elo+
Party 1
Zeus
Zeus
vageliskiller
Zeus
Level 18
God Stats
1W - 1L
1,513 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 4
Ravana
Ravana
Келтузад
Ravana
Level 18
God Stats
22W - 22L
1,400 SR
Queue Stats
28W - 34L
1,236 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,281 Elo+

VS

Team Averages
Level 20
1,451 SR
1,247 Elo+
Hun Batz
Hun Batz
Kajtas7424
Hun Batz
Level 23
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 13L
1,165 Elo+
Solo
Neith
Neith
RazerSBG
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,195 Elo+
Party 2
Persephone
Persephone
edo746
Persephone
Level 13
God Stats
8W - 12L
1,380 SR
Queue Stats
17W - 26L
1,315 Elo+
Party 3
Jing Wei
Jing Wei
kiko501
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,195 Elo+
Party 2
Arachne
Arachne
szeneisch6030
Arachne
Level 23
God Stats
4W - 1L
1,550 SR
Queue Stats
47W - 45L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GRC22
Nike
14
2 / 1 / 4
9,138
397
1,648
4,134
1,116
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
5 / 6 / 4
12,338
536
16,529
20,417
11,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 5
10,825
471
7,446
15,225
4,666
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 7 / 3
11,527
501
11,819
13,515
4,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 1
11,912
518
8,621
16,460
6,389
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kajtas7424
Hun Batz
14
0 / 5 / 1
10,245
445
1,760
11,320
3,285
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
RazerSBG
Neith
17
5 / 5 / 4
12,224
531
9,834
13,104
4,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
edo746
Persephone
16
3 / 4 / 4
11,211
487
8,346
7,057
2,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
kiko501
Jing Wei
16
3 / 4 / 4
11,241
489
9,511
14,254
4,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
20
14 / 3 / 3
14,795
643
22,352
23,318
10,197
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
20
Kills
25
25
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
GRC22
Nike
2
1
4
4
W
Hun Batz
Kajtas7424
Hun Batz
0
5
1
0.1
W
Neith
RazerSBG
Neith
5
5
4
1.4
L
5
6
4
1.17
W
Persephone
edo746
Persephone
3
4
4
1.25
L
4
6
5
1.08
W
Jing Wei
kiko501
Jing Wei
3
4
4
1.25
W
Arachne
14
3
3
5.17
L
5
7
3
0.93
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
51,803
69,751
Taken
69,053
28,274
Mitigated
24,769
21,226
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
GRC22
Nike
1,648
239
0
506
4,134
1,116
0
0
4,134
0
16,744
W
Hun Batz
Kajtas7424
Hun Batz
1,760
761
0
479
11,320
3,285
1,408
1,327
9,993
0
42,660
W
Neith
RazerSBG
Neith
9,834
4,811
0
2,479
13,104
4,643
8,273
8,791
4,313
0
58,684
L
16,529
950
476
9,500
20,417
11,443
760
1,254
19,163
69,892
0
W
Persephone
edo746
Persephone
8,346
183
0
150
7,057
2,309
655
2,351
4,706
47,888
0
L
7,446
2,311
0
5,299
15,225
4,666
0
1,633
13,592
0
63,076
W
Jing Wei
kiko501
Jing Wei
9,511
7,560
0
3,157
14,254
4,335
4,899
7,042
7,212
0
46,729
W
Arachne
22,352
15,718
0
12,591
23,318
10,197
0
9,010
14,308
0
122,456
L
11,819
2,492
0
1,715
13,515
4,660
432
4,726
8,789
63,463
0
L
8,621
3,324
0
3,730
16,460
6,389
0
733
15,727
0
104,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
59,716
531
Minions Killed
475
0
Camps Cleared
0
1,673,985
Distance Traveled
1,880,492
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,138
397
26
1
0
171,199
2
W
Hun Batz
10,245
445
69
3
0
335,168
3
W
Neith
12,224
531
115
5
0
366,169
0
L
Hades
12,338
536
135
6
0
369,384
0
W
Persephone
11,211
487
65
3
0
348,606
0
L
Loki
10,825
471
76
3
0
408,939
4
W
Jing Wei
11,241
489
83
4
0
371,812
0
W
Arachne
14,795
643
143
6
0
458,737
1
L
Zeus
11,527
501
129
6
0
330,359
0
L
Ravana
11,912
518
165
7
0
394,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role