Player Matchup

Olorun
Olorun
Hazrett
Olorun
Level 17
God Stats
7W - 5L
1,493 SR
Queue Stats
47W - 47L
1,352 Elo+
Party 3
Sol
Sol
Kogarashi_Akarui
Sol
Level 8
God Stats
6W - 2L
1,548 SR
Queue Stats
6W - 2L
1,447 Elo+
Party 1
Hachiman
Hachiman
T1lly
Hachiman
Level 23
God Stats
6W - 4L
1,421 SR
Queue Stats
20W - 21L
1,384 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Teletabie
Cu Chulainn
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 39L
1,459 Elo+
Party 3
Odin
Odin
TheBallroomMitz
Odin
Level 147
God Stats
4W - 2L
1,504 SR
Queue Stats
26W - 30L
1,393 Elo+
Party 1
Team Averages
Level 43
1,493 SR
1,407 Elo+

VS

Team Averages
Level 26
1,367 SR
1,332 Elo+
Fenrir
Fenrir
Deion48
Fenrir
Level 27
God Stats
19W - 21L
1,548 SR
Queue Stats
107W - 133L
1,350 Elo+
Party 2
Cernunnos
Cernunnos
Sllabz
Cernunnos
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
67W - 79L
1,313 Elo+
Party 2
Fafnir
Fafnir
XxWickedFatexX
Fafnir
Level 37
God Stats
1W - 2L
1,230 SR
Queue Stats
227W - 255L
1,366 Elo+
Party 2
Neith
Neith
stubz_000061
Neith
Level 26
God Stats
72W - 81L
1,462 SR
Queue Stats
95W - 117L
1,319 Elo+
Party 2
Yemoja
Yemoja
topher240
Yemoja
Level 12
God Stats
4W - 16L
1,323 SR
Queue Stats
15W - 33L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hazrett
Olorun
17
8 / 2 / 10
12,429
592
17,853
10,824
4,490
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 5 / 7
12,846
612
26,135
18,331
7,159
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
T1lly
Hachiman
12
0 / 9 / 6
9,041
431
924
11,913
3,598
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Teletabie
Cu Chulainn
17
8 / 3 / 13
12,827
611
13,034
16,595
12,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
13 / 2 / 10
13,272
632
21,651
16,168
9,732
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deion48
Fenrir
14
5 / 9 / 0
10,127
482
6,730
22,182
8,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Sllabz
Cernunnos
12
3 / 8 / 4
8,620
410
6,156
16,640
5,618
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 9 / 3
9,672
461
10,563
29,074
27,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 5 / 5
11,660
555
15,628
14,555
6,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
topher240
Yemoja
14
2 / 9 / 7
9,750
464
5,758
16,823
11,930
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
40
Kills
21
21
Deaths
40
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Deion48
Fenrir
5
9
0
0.56
W
Olorun
Hazrett
Olorun
8
2
10
6.5
W
11
5
7
2.9
L
Cernunnos
Sllabz
Cernunnos
3
8
4
0.63
W
Hachiman
T1lly
Hachiman
0
9
6
0.33
W
Cu Chulainn
Teletabie
Cu Chulainn
8
3
13
4.83
W
13
2
10
9
L
4
9
3
0.61
L
7
5
5
1.9
L
Yemoja
topher240
Yemoja
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,597
Damage
44,835
73,831
Taken
99,274
37,039
Mitigated
60,057
18,820
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Deion48
Fenrir
6,730
2,183
243
5,825
22,182
8,858
0
6,567
15,615
0
54,704
W
Olorun
Hazrett
Olorun
17,853
6,442
846
3,136
10,824
4,490
5,364
3,600
7,149
62,991
0
W
26,135
14,073
0
8,524
18,331
7,159
5,273
4,644
13,387
84,192
0
L
Cernunnos
Sllabz
Cernunnos
6,156
3,468
11
2,823
16,640
5,618
630
9,424
7,216
0
22,682
W
Hachiman
T1lly
Hachiman
924
501
0
928
11,913
3,598
441
2,577
9,286
0
12,906
W
Cu Chulainn
Teletabie
Cu Chulainn
13,034
3,706
0
1,780
16,595
12,060
1,264
2,871
13,674
6,207
35,726
W
21,651
6,756
0
3,606
16,168
9,732
1,257
2,033
13,838
0
90,756
L
10,563
4,555
70
7,547
29,074
27,612
0
17,119
11,955
40,487
0
L
15,628
7,158
368
4,291
14,555
6,039
1,793
4,590
9,965
0
65,386
L
Yemoja
topher240
Yemoja
5,758
2,165
2,875
1,754
16,823
11,930
505
7,939
8,884
25,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,415
Gold Earned
49,829
389
Minions Killed
310
0
Camps Cleared
0
1,862,501
Distance Traveled
1,454,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,127
482
78
4
0
308,436
1
W
Olorun
12,429
592
105
5
0
345,774
0
W
Sol
12,846
612
131
6
0
340,303
1
L
Cernunnos
8,620
410
32
2
0
228,847
0
W
Hachiman
9,041
431
16
1
0
343,223
0
W
Cu Chulainn
12,827
611
49
2
0
387,763
0
W
Odin
13,272
632
88
4
0
445,438
5
L
Fafnir
9,672
461
51
2
0
318,086
2
L
Neith
11,660
555
110
5
0
330,995
1
L
Yemoja
9,750
464
39
2
0
267,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role