Player Matchup

Skadi
Skadi
Angeloski5408
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Dababybowser
Nemesis
Level 25
God Stats
4W - 1L
1,715 SR
Queue Stats
80W - 89L
1,275 Elo+
Solo
Vamana
Vamana
GSosa0818
Vamana
Level 15
God Stats
12W - 15L
1,235 SR
Queue Stats
25W - 41L
1,149 Elo+
Solo
Hel
Hel
Princess_Deion
Hel
Level 18
God Stats
2W - 2L
1,179 SR
Queue Stats
48W - 46L
1,115 Elo+
Solo
Neith
Neith
Todoroki135
Neith
Level 29
God Stats
2W - 2L
1,229 SR
Queue Stats
73W - 86L
1,127 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,233 Elo+

VS

Team Averages
Level 22
1,445 SR
1,128 Elo+
Zhong Kui
Zhong Kui
Klent SouthWood
Zhong Kui
Level 29
God Stats
7W - 8L
1,358 SR
Queue Stats
97W - 127L
1,111 Elo+
Solo
Ares
Ares
MeatSweats_
Ares
Level 23
God Stats
0W - 3L
1,185 SR
Queue Stats
37W - 47L
1,144 Elo+
Party 1
Loki
Loki
OldeManJenkins
Loki
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,199 Elo+
Solo
Bellona
Bellona
k1ng_jw
Bellona
Level 17
God Stats
10W - 15L
1,461 SR
Queue Stats
32W - 45L
1,074 Elo+
Party 1
Thor
Thor
kaden101007
Thor
Level 23
God Stats
1W - 1L
1,497 SR
Queue Stats
62W - 72L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
10,626
531
12,731
14,394
6,445
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Dababybowser
Nemesis
18
6 / 1 / 6
11,911
596
8,990
15,941
6,746
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
GSosa0818
Vamana
17
7 / 1 / 5
11,573
579
9,521
12,364
11,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
11 / 3 / 6
10,753
538
10,960
13,641
5,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 3
10,565
528
8,053
7,349
2,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Klent SouthWood
Zhong Kui
15
3 / 3 / 1
9,343
467
14,668
16,553
12,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 10 / 1
7,400
370
6,898
17,459
12,980
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
6,087
304
1,943
4,771
1,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
k1ng_jw
Bellona
12
3 / 11 / 4
8,044
402
11,399
16,241
9,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 1
8,092
405
5,595
13,929
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
30
Kills
10
11
Deaths
30
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
Nemesis
Dababybowser
Nemesis
6
1
6
9
W
Vamana
GSosa0818
Vamana
7
1
5
9.5
L
Zhong Kui
Klent SouthWood
Zhong Kui
3
3
1
1.17
L
2
10
1
0.25
L
0
1
0
0
W
11
3
6
4.67
W
0
1
3
1.5
L
Bellona
k1ng_jw
Bellona
3
11
4
0.45
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,255
Damage
40,503
63,689
Taken
68,953
33,026
Mitigated
39,489
31,419
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,731
7,818
0
774
14,394
6,445
3,002
2,252
12,142
0
48,767
W
Nemesis
Dababybowser
Nemesis
8,990
4,258
0
7,548
15,941
6,746
0
4,963
10,978
0
99,795
W
Vamana
GSosa0818
Vamana
9,521
4,594
0
3,811
12,364
11,750
1,268
4,770
7,594
0
50,802
L
Zhong Kui
Klent SouthWood
Zhong Kui
14,668
2,595
0
9,841
16,553
12,014
0
1,025
15,503
69,259
0
L
6,898
768
357
883
17,459
12,980
402
4,141
12,993
29,887
0
L
1,943
518
0
1,108
4,771
1,006
0
0
4,771
0
11,509
W
10,960
1,488
7,657
8,771
13,641
5,422
1,712
5,080
8,561
29,912
0
W
8,053
3,608
0
2,858
7,349
2,663
2,179
4,501
2,848
0
64,401
L
Bellona
k1ng_jw
Bellona
11,399
7,968
474
1,115
16,241
9,051
587
3,449
12,546
0
28,224
L
5,595
1,165
0
369
13,929
4,438
388
2,345
11,534
0
23,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
38,966
491
Minions Killed
242
0
Camps Cleared
0
1,686,367
Distance Traveled
1,503,304
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,626
531
71
4
0
310,330
1
W
Nemesis
11,911
596
152
8
0
427,662
1
W
Vamana
11,573
579
105
5
0
325,413
0
L
Zhong Kui
9,343
467
114
6
0
297,427
8
L
Ares
7,400
370
39
2
0
323,499
1
L
Loki
6,087
304
24
1
0
192,501
1
W
Hel
10,753
538
42
2
0
303,259
0
W
Neith
10,565
528
121
6
0
319,703
0
L
Bellona
8,044
402
37
2
0
321,374
0
L
Thor
8,092
405
28
1
0
368,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role