Player Matchup

Hun Batz
Hun Batz
Hyperbeam66
Hun Batz
Level 25
God Stats
20W - 22L
1,524 SR
Queue Stats
112W - 119L
1,378 Elo+
Solo
Freya
Freya
Upu Moni
Freya
Level 99
God Stats
4W - 2L
1,652 SR
Queue Stats
73W - 64L
1,538 Elo+
Party 2
Bellona
Bellona
jedi_wookie_313
Bellona
Level 25
God Stats
4W - 8L
1,367 SR
Queue Stats
15W - 13L
1,397 Elo+
Solo
Artemis
Artemis
samthedestroy073
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,392 Elo+
Solo
Bastet
Bastet
x Shalltear x
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 2
Team Averages
Level 32
1,509 SR
1,427 Elo+

VS

Team Averages
Level 19
1,624 SR
1,567 Elo+
Janus
Janus
AQ_MEATY_BOI
Janus
Level 17
God Stats
3W - 1L
1,872 SR
Queue Stats
26W - 23L
1,518 Elo+
Solo
Artemis
Artemis
Btrhavebeads
Artemis
Level 15
God Stats
2W - 0L
1,739 SR
Queue Stats
29W - 10L
1,715 Elo+
Party 1
Nemesis
Nemesis
ImSmurfin
Nemesis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 14L
1,718 Elo+
Party 1
Sobek
Sobek
Snapo1
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TPH Vengeance
Nike
Level 27
God Stats
45W - 26L
1,512 SR
Queue Stats
230W - 250L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hyperbeam66
Hun Batz
4
0 / 3 / 0
3,567
510
1,461
3,473
571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
Upu Moni
Freya
6
0 / 2 / 0
3,617
517
1,578
3,735
743
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
3,960
566
1,246
5,720
2,138
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 6 / 0
3,399
486
1,163
4,174
904
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

2
0 / 2 / 0
3,132
447
354
2,463
368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 3
4,993
713
1,704
1,907
309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Btrhavebeads
Artemis
8
3 / 0 / 1
4,651
664
3,034
3,857
933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
ImSmurfin
Nemesis
8
5 / 0 / 2
5,080
726
2,665
2,997
693
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Snapo1
Sobek
5
0 / 0 / 3
4,017
574
1,086
2,335
1,285
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 0 / 0
5,013
716
3,288
3,950
1,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
17
17
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Artemis
Btrhavebeads
Artemis
3
0
1
3.5
L
Hun Batz
Hyperbeam66
Hun Batz
0
3
0
0
W
Nemesis
ImSmurfin
Nemesis
5
0
2
6
W
Sobek
Snapo1
Sobek
0
0
3
1.5
W
5
0
0
5
L
Freya
Upu Moni
Freya
0
2
0
0
L
0
4
0
0
L
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,802
Damage
11,777
19,565
Taken
15,046
4,724
Mitigated
5,067
3,333
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,704
364
0
749
1,907
309
562
0
1,907
14,224
0
W
Artemis
Btrhavebeads
Artemis
3,034
1,552
0
1,974
3,857
933
708
865
2,992
0
21,910
L
Hun Batz
Hyperbeam66
Hun Batz
1,461
599
0
766
3,473
571
0
136
3,337
0
10,000
W
Nemesis
ImSmurfin
Nemesis
2,665
1,174
0
1,956
2,997
693
0
0
2,997
0
19,823
W
Sobek
Snapo1
Sobek
1,086
348
222
974
2,335
1,285
0
713
1,622
5,351
0
W
3,288
241
0
1,950
3,950
1,847
183
0
3,850
0
16,479
L
Freya
Upu Moni
Freya
1,578
642
0
1,126
3,735
743
0
1,113
2,622
11,402
0
L
1,246
512
0
1,361
5,720
2,138
325
0
5,470
0
11,285
L
1,163
936
0
0
4,174
904
240
1,097
3,077
0
8,681
L
354
61
0
80
2,463
368
169
444
2,019
0
3,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,675
Gold Earned
23,754
88
Minions Killed
151
0
Camps Cleared
0
543,797
Distance Traveled
609,623
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,993
713
29
4
0
122,149
0
W
Artemis
4,651
664
45
6
0
115,095
2
L
Hun Batz
3,567
510
19
3
0
77,077
1
W
Nemesis
5,080
726
33
5
0
124,474
0
W
Sobek
4,017
574
8
1
0
105,656
0
W
Nike
5,013
716
36
5
0
142,249
0
L
Freya
3,617
517
20
3
0
133,863
1
L
Bellona
3,960
566
30
4
0
133,291
4
L
Artemis
3,399
486
9
1
0
108,521
1
L
Bastet
3,132
447
10
1
0
91,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role