Player Matchup

Ymir
Ymir
Akoruh
Ymir
Level 143
God Stats
3W - 1L
1,785 SR
Queue Stats
48W - 32L
1,639 Elo+
Party 2
Nu Wa
Nu Wa
Gliiky
Nu Wa
Level 88
God Stats
2W - 0L
1,602 SR
Queue Stats
25W - 23L
1,494 Elo+
Party 2
Nemesis
Nemesis
Thedeacon2000
Nemesis
Level 85
God Stats
4W - 0L
1,897 SR
Queue Stats
48W - 34L
1,613 Elo+
Party 2
Team Averages
Level 105
1,761 SR
1,582 Elo+

VS

Team Averages
Level 90
1,424 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
Dapachee
Cu Chulainn
Level 140
God Stats
0W - 3L
1,227 SR
Queue Stats
62W - 59L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darjrist
Tsukuyomi
Level 29
God Stats
6W - 10L
1,564 SR
Queue Stats
61W - 119L
1,187 Elo+
Solo
Baron Samedi
Baron Samedi
Louisi318Animal
Baron Samedi
Level 102
God Stats
3W - 6L
1,481 SR
Queue Stats
66W - 71L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akoruh
Ymir
19
5 / 5 / 16
15,593
709
16,599
30,134
33,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Gliiky
Nu Wa
18
9 / 4 / 13
15,082
686
21,905
15,357
4,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
10 / 6 / 10
15,632
711
22,006
21,426
10,198
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dapachee
Cu Chulainn
18
6 / 8 / 8
14,522
660
22,050
29,116
25,652
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Darjrist
Tsukuyomi
16
5 / 8 / 6
13,874
631
17,249
24,029
6,242
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Louisi318Animal
Baron Samedi
17
4 / 8 / 10
14,337
652
16,570
22,087
6,416
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
24
Kills
15
15
Deaths
24
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
Akoruh
Ymir
5
5
16
2.6
L
Cu Chulainn
Dapachee
Cu Chulainn
6
8
8
1.25
L
Tsukuyomi
Darjrist
Tsukuyomi
5
8
6
1
W
Nu Wa
Gliiky
Nu Wa
9
4
13
3.88
L
Baron Samedi
Louisi318Animal
Baron Samedi
4
8
10
1.13
W
Nemesis
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,510
Damage
55,869
66,917
Taken
75,232
48,781
Mitigated
38,310
8,130
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Akoruh
Ymir
16,599
2,699
0
3,877
30,134
33,641
465
8,548
20,963
74,515
0
L
Cu Chulainn
Dapachee
Cu Chulainn
22,050
3,878
0
6,383
29,116
25,652
672
14,896
14,220
11,830
61,287
L
Tsukuyomi
Darjrist
Tsukuyomi
17,249
3,237
0
3,901
24,029
6,242
134
14,183
9,846
0
66,875
W
Nu Wa
Gliiky
Nu Wa
21,905
8,274
0
525
15,357
4,942
1,610
5,161
10,071
79,791
0
L
Baron Samedi
Louisi318Animal
Baron Samedi
16,570
1,440
3,670
6,196
22,087
6,416
1,550
10,820
11,267
77,365
0
W
Nemesis
22,006
9,199
0
3,728
21,426
10,198
961
5,789
15,345
3,158
61,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
42,733
245
Minions Killed
258
0
Camps Cleared
0
1,069,240
Distance Traveled
1,081,415
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,593
709
93
4
0
349,019
2
L
Cu Chulainn
14,522
660
79
4
0
383,369
3
L
Tsukuyomi
13,874
631
78
4
0
398,831
0
W
Nu Wa
15,082
686
71
3
0
350,279
3
L
Baron Samedi
14,337
652
101
5
0
299,215
5
W
Nemesis
15,632
711
81
4
0
369,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role