Player Matchup

Thanatos
Thanatos
Alex52311
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 54L
1,024 Elo+
Solo
Hera
Hera
BerryFields
Hera
Level 28
God Stats
24W - 39L
1,351 SR
Queue Stats
128W - 231L
1,152 Elo+
Solo
Cernunnos
Cernunnos
GoldenWolf 2728
Cernunnos
Level 28
God Stats
10W - 2L
1,756 SR
Queue Stats
87W - 105L
1,079 Elo+
Solo
Heimdallr
Heimdallr
LordFarquaaaaad-
Heimdallr
Level 24
God Stats
9W - 10L
1,345 SR
Queue Stats
43W - 65L
1,155 Elo+
Solo
Izanami
Izanami
XxChetAhXx
Izanami
Level 29
God Stats
37W - 33L
1,481 SR
Queue Stats
41W - 40L
1,199 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,122 Elo+

VS

Team Averages
Level 20
1,378 SR
1,038 Elo+
Discordia
Discordia
ComptonAssTrea
Discordia
Level 25
God Stats
2W - 12L
1,143 SR
Queue Stats
22W - 43L
1,058 Elo+
Party 1
Cthulhu
Cthulhu
Quickk414
Cthulhu
Level 11
God Stats
2W - 2L
1,490 SR
Queue Stats
8W - 19L
986 Elo+
Solo
Vulcan
Vulcan
TriPpin ThoR253
Vulcan
Level 26
God Stats
5W - 17L
1,283 SR
Queue Stats
31W - 56L
1,004 Elo+
Party 1
Nike
Nike
aDREEEEIn7714
Nike
Level 29
God Stats
3W - 4L
1,474 SR
Queue Stats
66W - 69L
1,084 Elo+
Solo
Ah Puch
Ah Puch
light237rose
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex52311
Thanatos
13
1 / 11 / 1
9,547
415
3,150
14,873
5,237
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 3 / 2
12,353
537
11,108
12,409
4,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
GoldenWolf 2728
Cernunnos
17
5 / 6 / 3
12,073
525
10,274
16,810
6,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
16
0 / 6 / 3
10,889
473
5,686
15,592
6,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
XxChetAhXx
Izanami
18
10 / 2 / 2
13,168
573
23,500
17,849
6,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ComptonAssTrea
Discordia
16
4 / 5 / 0
9,740
423
6,949
9,109
2,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Quickk414
Cthulhu
16
6 / 7 / 5
10,939
476
13,082
24,863
23,074
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 3 / 5
11,099
483
12,791
11,153
4,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 3 / 4
9,612
418
7,418
13,115
8,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
light237rose
Ah Puch
14
1 / 5 / 3
8,799
383
4,843
12,019
3,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
23
Kills
24
28
Deaths
23
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alex52311
Thanatos
1
11
1
0.14
W
7
3
2
2.67
L
Discordia
ComptonAssTrea
Discordia
4
5
0
0.8
W
Cernunnos
GoldenWolf 2728
Cernunnos
5
6
3
1.08
W
Heimdallr
0
6
3
0.25
L
Cthulhu
Quickk414
Cthulhu
6
7
5
1.21
L
6
3
5
2.83
W
Izanami
XxChetAhXx
Izanami
10
2
2
5.5
L
7
3
4
3
L
Ah Puch
light237rose
Ah Puch
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,718
Damage
45,083
77,533
Taken
70,259
29,882
Mitigated
43,055
25,423
Healing
4,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alex52311
Thanatos
3,150
1,479
0
2,121
14,873
5,237
2,311
7,485
7,288
0
22,583
W
11,108
4,477
0
1,801
12,409
4,764
1,527
7,575
4,834
76,263
0
L
Discordia
ComptonAssTrea
Discordia
6,949
97
0
0
9,109
2,655
756
3,902
5,207
31,375
0
W
Cernunnos
GoldenWolf 2728
Cernunnos
10,274
6,416
0
6,646
16,810
6,808
5,613
9,406
7,354
0
69,354
W
Heimdallr
5,686
4,303
0
4,386
15,592
6,366
1,989
6,103
9,364
0
51,984
L
Cthulhu
Quickk414
Cthulhu
13,082
1,169
0
144
24,863
23,074
192
1,486
23,377
48,955
0
L
12,791
5,330
82
241
11,153
4,950
1,083
938
10,215
73,387
0
W
Izanami
XxChetAhXx
Izanami
23,500
20,746
724
9,745
17,849
6,707
4,548
7,096
10,632
0
111,911
L
7,418
2,203
0
1,934
13,115
8,668
0
432
12,683
0
31,215
L
Ah Puch
light237rose
Ah Puch
4,843
583
0
1,842
12,019
3,708
240
4,350
7,669
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,030
Gold Earned
50,189
545
Minions Killed
364
0
Camps Cleared
0
1,778,065
Distance Traveled
1,531,755
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,547
415
31
1
0
392,740
0
W
Hera
12,353
537
154
7
0
382,021
0
L
Discordia
9,740
423
38
2
0
225,952
0
W
Cernunnos
12,073
525
130
6
0
303,220
0
W
Heimdallr
10,889
473
84
4
0
305,831
0
L
Cthulhu
10,939
476
79
3
0
368,532
0
L
Vulcan
11,099
483
141
6
0
362,045
1
W
Izanami
13,168
573
146
6
0
394,253
2
L
Nike
9,612
418
42
2
0
325,620
1
L
Ah Puch
8,799
383
64
3
0
249,606
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role