Player Matchup

Serqet
Serqet
Azaroth1088
Serqet
Level 7
God Stats
2W - 0L
1,668 SR
Queue Stats
5W - 8L
1,226 Elo+
Solo
Ganesha
Ganesha
DGA Phoenix6077
Ganesha
Level 29
God Stats
15W - 6L
1,559 SR
Queue Stats
161W - 146L
1,291 Elo+
Solo
Loki
Loki
InerLiner
Loki
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Apollo
Apollo
Myraxion
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,309 Elo+
Solo
Ra
Ra
Shinobisam3994
Ra
Level 5
God Stats
1W - 1L
1,261 SR
Queue Stats
27W - 31L
1,148 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,295 Elo+

VS

Team Averages
Level 12
1,229 SR
1,222 Elo+
Ymir
Ymir
EvilNash13
Ymir
Level 6
God Stats
4W - 7L
1,110 SR
Queue Stats
7W - 12L
1,235 Elo+
Solo
Fenrir
Fenrir
Revolver58_
Fenrir
Level 23
God Stats
12W - 14L
1,277 SR
Queue Stats
46W - 35L
1,214 Elo+
Party 1
Merlin
Merlin
floodlit-pocket4
Merlin
Level 13
God Stats
15W - 42L
1,058 SR
Queue Stats
22W - 53L
1,342 Elo+
Solo
King Arthur
King Arthur
southernweld26
King Arthur
Level 8
God Stats
1W - 3L
1,237 SR
Queue Stats
34W - 35L
1,184 Elo+
Party 1
Skadi
Skadi
tomnumber2
Skadi
Level 8
God Stats
1W - 2L
1,462 SR
Queue Stats
5W - 10L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
11 / 6 / 12
15,408
963
14,158
18,464
16,156
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 2 / 24
15,886
993
13,158
20,952
26,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Loki
20
7 / 5 / 15
16,337
1,021
20,024
20,857
10,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Myraxion
Apollo
20
6 / 7 / 15
15,128
946
25,771
18,774
12,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 5 / 13
15,154
947
24,533
11,535
5,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 14
15,086
943
16,937
33,850
44,329
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
20
19 / 5 / 2
17,345
1,084
36,648
30,342
14,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 0 / 0
11,392
712
0
0
0
King Arthur
southernweld26
King Arthur
20
0 / 13 / 11
13,745
859
5,367
26,401
13,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Skadi
20
3 / 10 / 11
14,190
887
12,297
19,701
12,431
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
62
32
Kills
24
25
Deaths
33
79
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Serqet
11
6
12
2.83
W
0
2
24
6
L
2
5
14
1.8
W
Loki
7
5
15
2.9
W
Apollo
Myraxion
Apollo
6
7
15
1.93
L
Fenrir
19
5
2
4
W
8
5
13
2.9
L
0
0
0
0
L
King Arthur
southernweld26
King Arthur
0
13
11
0.42
L
Skadi
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,644
Damage
71,249
90,582
Taken
110,294
71,880
Mitigated
84,830
9,123
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
14,158
8,312
0
426
18,464
16,156
0
4,060
14,404
0
35,445
W
13,158
2,687
236
670
20,952
26,994
0
3,892
17,060
32,448
0
L
16,937
2,889
0
0
33,850
44,329
0
12,622
20,935
70,258
0
W
Loki
20,024
8,280
0
568
20,857
10,054
0
4,882
15,975
0
47,039
W
Apollo
Myraxion
Apollo
25,771
17,666
0
644
18,774
12,756
0
2,784
15,990
0
53,400
L
Fenrir
36,648
11,311
803
4,279
30,342
14,837
0
9,058
20,913
0
50,692
W
24,533
4,384
4,364
2,215
11,535
5,920
0
1,569
9,966
46,526
0
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
southernweld26
King Arthur
5,367
603
0
0
26,401
13,233
0
10,864
15,413
0
22,373
L
Skadi
12,297
4,238
0
0
19,701
12,431
0
5,147
13,832
672
28,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,913
Gold Earned
71,758
250
Minions Killed
232
12
Camps Cleared
0
1,383,216
Distance Traveled
1,008,839
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,408
963
54
3
6
309,267
0
W
Ganesha
15,886
993
4
0
0
280,728
0
L
Ymir
15,086
943
126
8
0
240,752
1
W
Loki
16,337
1,021
58
4
5
301,304
2
W
Apollo
15,128
946
70
4
1
249,021
0
L
Fenrir
17,345
1,084
40
3
0
348,001
1
W
Ra
15,154
947
64
4
0
242,896
0
L
Merlin
11,392
712
0
0
0
1,388
0
L
King Arthur
13,745
859
33
2
0
208,078
4
L
Skadi
14,190
887
33
2
0
210,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role