Player Matchup

Set
Set
AsianThunder21
Set
Level 67
God Stats
1W - 0L
1,519 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
PercolateMyBalls
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 1
Skadi
Skadi
dyslexik_boi
Skadi
Level 27
God Stats
2W - 1L
1,556 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Odin
Odin
fturtle702
Odin
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
19W - 20L
1,570 Elo+
Solo
Janus
Janus
xampionem2
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,521 Elo+
Party 1
Team Averages
Level 23
1,515 SR
1,522 Elo+

VS

Team Averages
Level 23
1,514 SR
1,378 Elo+
Neith
Neith
BeetleBae
Neith
Level 69
God Stats
13W - 11L
1,639 SR
Queue Stats
55W - 39L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Flex_Orange_
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 3
Merlin
Merlin
FoxWhifferrr
Merlin
Level 29
God Stats
9W - 10L
1,449 SR
Queue Stats
124W - 134L
1,330 Elo+
Party 3
Freya
Freya
ZeylethKayKay
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,349 Elo+
Party 2
Fenrir
Fenrir
raryroo
Fenrir
Level 10
God Stats
3W - 5L
1,480 SR
Queue Stats
8W - 16L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 26
10,458
1,046
8,330
13,773
7,285
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 5 / 25
13,819
1,382
27,444
14,695
7,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
14 / 5 / 23
12,525
1,253
20,586
11,458
5,324
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 3 / 34
11,929
1,193
7,474
14,227
14,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
20
12 / 2 / 29
13,647
1,365
29,091
7,193
3,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeetleBae
Neith
18
14 / 7 / 8
14,375
1,438
26,246
20,718
9,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Flex_Orange_
Sun Wukong
17
2 / 13 / 12
10,425
1,043
6,780
20,488
16,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
18
6 / 5 / 13
12,055
1,206
15,590
15,565
6,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 12 / 12
9,755
976
2,975
17,659
7,385
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
raryroo
Fenrir
17
1 / 10 / 11
10,203
1,020
5,890
23,686
10,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
79
47
Kills
23
23
Deaths
47
137
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
8
26
2
L
Neith
BeetleBae
Neith
14
7
8
2.57
L
Sun Wukong
Flex_Orange_
Sun Wukong
2
13
12
0.62
L
Merlin
6
5
13
2.5
W
16
5
25
5.7
L
0
12
12
0.5
W
14
5
23
5.1
W
2
3
34
6.33
L
Fenrir
raryroo
Fenrir
1
10
11
0.65
W
Janus
12
2
29
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,925
Damage
57,481
61,346
Taken
98,116
37,778
Mitigated
50,065
9,701
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,330
4,342
0
648
13,773
7,285
0
4,674
9,099
0
19,995
L
Neith
BeetleBae
Neith
26,246
18,038
193
2,291
20,718
9,467
0
4,556
16,162
0
56,191
L
Sun Wukong
Flex_Orange_
Sun Wukong
6,780
1,726
0
596
20,488
16,229
0
5,354
15,134
0
11,476
L
Merlin
15,590
2,157
0
1,954
15,565
6,168
0
7,823
7,742
32,977
0
W
27,444
23,062
0
6,609
14,695
7,628
0
3,423
11,201
0
44,320
L
2,975
826
0
727
17,659
7,385
0
6,523
11,136
10,904
0
W
20,586
13,097
0
2,194
11,458
5,324
0
2,793
8,615
0
37,529
W
7,474
2,290
0
250
14,227
14,397
0
4,412
9,768
0
13,867
L
Fenrir
raryroo
Fenrir
5,890
1,966
0
138
23,686
10,816
0
4,835
18,851
0
10,870
W
Janus
29,091
3,403
0
0
7,193
3,144
0
3,263
3,855
56,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
56,813
166
Minions Killed
162
3
Camps Cleared
3
860,849
Distance Traveled
788,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,458
1,046
17
2
3
158,901
0
L
Neith
14,375
1,438
75
8
0
184,421
0
L
Sun Wukong
10,425
1,043
11
1
1
146,144
0
L
Merlin
12,055
1,206
56
6
2
170,231
0
W
Artemis
13,819
1,382
31
3
0
147,765
0
L
Freya
9,755
976
15
2
0
120,852
0
W
Skadi
12,525
1,253
35
4
0
150,420
0
W
Odin
11,929
1,193
19
2
0
207,903
0
L
Fenrir
10,203
1,020
5
1
0
166,986
0
W
Janus
13,647
1,365
64
6
0
195,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role