Player Matchup

Thor
Thor
Manhoni
Thor
Level 29
God Stats
2W - 4L
1,400 SR
Queue Stats
56W - 69L
1,309 Elo+
Solo
Zhong Kui
Zhong Kui
Nikodeamus
Zhong Kui
Level 28
God Stats
9W - 11L
1,502 SR
Queue Stats
110W - 123L
1,397 Elo+
Solo
Tyr
Tyr
QUICKRABBIT48
Tyr
Level 28
God Stats
8W - 8L
1,346 SR
Queue Stats
87W - 91L
1,415 Elo+
Solo
Izanami
Izanami
pigchale
Izanami
Level 26
God Stats
80W - 115L
1,369 SR
Queue Stats
127W - 183L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
seka1013H
Cthulhu
Level 25
God Stats
69W - 83L
1,454 SR
Queue Stats
143W - 207L
1,317 Elo+
Party 2
Team Averages
Level 27
1,414 SR
1,346 Elo+

VS

Team Averages
Level 13
1,480 SR
1,262 Elo+
Thor
Thor
AkareslDueyeBy42
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,236 Elo+
Solo
Hachiman
Hachiman
Betelgeuse123
Hachiman
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,184 Elo+
Party 1
Kukulkan
Kukulkan
FeelPainned
Kukulkan
Level 16
God Stats
4W - 5L
1,389 SR
Queue Stats
20W - 20L
1,287 Elo+
Party 1
Ra
Ra
NaixGM
Ra
Level 14
God Stats
3W - 4L
1,223 SR
Queue Stats
40W - 44L
1,202 Elo+
Party 1
King Arthur
King Arthur
Sammjitsu
King Arthur
Level 16
God Stats
3W - 0L
1,785 SR
Queue Stats
36W - 34L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Manhoni
Thor
12
1 / 6 / 2
7,959
398
3,293
17,292
6,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Nikodeamus
Zhong Kui
17
6 / 4 / 2
10,568
528
14,674
20,100
13,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 3
8,903
445
10,030
21,240
16,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
pigchale
Izanami
14
4 / 2 / 2
9,262
463
7,871
7,313
2,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
seka1013H
Cthulhu
13
1 / 3 / 6
9,327
466
8,251
12,057
11,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 2
11,514
576
11,382
13,375
5,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Betelgeuse123
Hachiman
15
3 / 3 / 7
9,487
474
9,651
11,608
4,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FeelPainned
Kukulkan
14
1 / 1 / 8
9,514
476
12,947
7,366
2,959
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
15
4 / 4 / 7
9,879
494
6,534
13,249
5,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sammjitsu
King Arthur
18
3 / 2 / 11
11,010
551
16,714
18,754
19,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
18
18
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
W
Hachiman
Betelgeuse123
Hachiman
3
3
7
2.17
W
Kukulkan
FeelPainned
Kukulkan
1
1
8
5
L
Thor
Manhoni
Thor
1
6
2
0.33
W
Ra
4
4
7
1.88
L
Zhong Kui
Nikodeamus
Zhong Kui
6
4
2
1.75
L
1
3
3
0.83
W
King Arthur
Sammjitsu
King Arthur
3
2
11
4.25
L
Izanami
pigchale
Izanami
4
2
2
2.5
L
Cthulhu
seka1013H
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,119
Damage
57,228
78,002
Taken
64,352
50,467
Mitigated
36,673
27,369
Healing
27,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,382
2,839
116
4,229
13,375
5,184
0
4,196
9,129
0
77,708
W
Hachiman
Betelgeuse123
Hachiman
9,651
6,627
0
3,980
11,608
4,002
1,777
4,793
6,815
0
35,993
W
Kukulkan
FeelPainned
Kukulkan
12,947
1,354
1,095
2,860
7,366
2,959
1,225
5,273
2,093
50,076
0
L
Thor
Manhoni
Thor
3,293
285
0
4,627
17,292
6,788
0
3,088
14,079
0
40,906
W
Ra
6,534
607
3,918
6,346
13,249
5,069
535
4,958
8,291
58,335
0
L
Zhong Kui
Nikodeamus
Zhong Kui
14,674
1,809
0
10,277
20,100
13,048
1,594
5,929
14,021
65,514
0
L
10,030
1,712
0
8,675
21,240
16,643
312
3,676
16,714
0
52,701
W
King Arthur
Sammjitsu
King Arthur
16,714
909
0
5,057
18,754
19,459
265
3,705
14,198
0
64,521
L
Izanami
pigchale
Izanami
7,871
4,303
0
1,923
7,313
2,511
535
2,800
4,463
0
58,940
L
Cthulhu
seka1013H
Cthulhu
8,251
511
966
901
12,057
11,477
167
3,988
8,024
25,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,019
Gold Earned
51,404
407
Minions Killed
460
0
Camps Cleared
0
1,750,988
Distance Traveled
1,795,184
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,514
576
115
6
0
373,640
0
W
Hachiman
9,487
474
63
3
0
311,872
0
W
Kukulkan
9,514
476
89
4
0
372,800
0
L
Thor
7,959
398
53
3
0
316,952
2
W
Ra
9,879
494
89
4
0
358,530
0
L
Zhong Kui
10,568
528
114
6
0
311,913
1
L
Tyr
8,903
445
102
5
0
401,740
2
W
King Arthur
11,010
551
104
5
0
378,342
0
L
Izanami
9,262
463
109
5
0
350,186
3
L
Cthulhu
9,327
466
29
1
0
370,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role