Player Matchup

Terra
Terra
Diamond II
BurstGolem
Terra
Diamond II
Level 149
God Stats
0W - 1L
1,676 SR
Queue Stats
552W - 535L
2,417 MMR
Solo
Rama
Rama
Masters
Khastik
Rama
Masters
Level 160
God Stats
132W - 110L
1,638 SR
Queue Stats
2,080W - 2,058L
2,367 MMR
Party 1
Fenrir
Fenrir
Diamond III
Lánd
Fenrir
Diamond III
Level 157
God Stats
1W - 4L
1,483 SR
Queue Stats
289W - 261L
2,387 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
Mogo2go
Kukulkan
Diamond I
Level 160
God Stats
11W - 12L
1,542 SR
Queue Stats
398W - 399L
2,424 MMR
Solo
Hun Batz
Hun Batz
Diamond II
VosMalum
Hun Batz
Diamond II
Level 160
God Stats
37W - 41L
1,679 SR
Queue Stats
223W - 207L
2,436 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,603 SR
2,406 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,526 SR
2,208 MMR
Ares
Ares
Platinum IV
FloppyBeefLips
Ares
Platinum IV
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 55L
2,384 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
FlowerBoy930
Sun Wukong
Diamond III
Level 64
God Stats
3W - 3L
1,213 SR
Queue Stats
39W - 29L
2,357 MMR
Solo
Anhur
Anhur
Diamond III
JCrοs
Anhur
Diamond III
Level 160
God Stats
7W - 7L
1,723 SR
Queue Stats
271W - 243L
2,367 MMR
Solo
Vulcan
Vulcan
Diamond III
SUB2MATTY4CHEEKS
Vulcan
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
thebestotter
Ne Zha
Masters
Level 160
God Stats
12W - 7L
1,695 SR
Queue Stats
511W - 484L
2,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 5 / 3
10,838
452
6,164
19,446
19,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Khastik
Rama
19
0 / 6 / 4
12,528
522
11,502
20,902
6,221
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Lánd
Fenrir
20
11 / 4 / 1
14,845
619
20,737
24,746
27,061
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Mogo2go
Kukulkan
18
0 / 5 / 2
12,061
503
10,102
12,681
5,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
VosMalum
Hun Batz
19
5 / 5 / 3
13,467
561
8,754
17,481
6,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneSetTsukuyomiNemesisYemoja

VS

Bans
RaThorCthulhuSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
12,874
536
11,619
18,160
21,899
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
FlowerBoy930
Sun Wukong
18
3 / 7 / 7
13,119
547
16,911
23,852
24,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
JCrοs
Anhur
19
4 / 4 / 10
13,111
546
13,777
15,700
6,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 2 / 6
14,164
590
11,312
8,411
4,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
10 / 3 / 6
15,586
649
18,290
21,269
12,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
17
Kills
25
25
Deaths
17
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
1
5
3
0.5
W
2
1
14
9
W
Sun Wukong
FlowerBoy930
Sun Wukong
3
7
7
0.93
W
Anhur
JCrοs
Anhur
4
4
10
2.25
L
Rama
Khastik
Rama
0
6
4
0.33
L
Fenrir
Lánd
Fenrir
11
4
1
2.88
L
Kukulkan
Mogo2go
Kukulkan
0
5
2
0.2
W
6
2
6
4.5
L
Hun Batz
VosMalum
Hun Batz
5
5
3
1.3
W
Ne Zha
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,259
Damage
71,909
95,256
Taken
87,392
64,867
Mitigated
69,864
28,281
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
6,164
644
1,825
3,158
19,446
19,277
0
7,305
12,042
18,423
0
W
11,619
542
0
1,070
18,160
21,899
312
5,939
12,196
27,284
0
W
Sun Wukong
FlowerBoy930
Sun Wukong
16,911
4,752
0
10,519
23,852
24,727
1,087
1,542
21,635
381
79,704
W
Anhur
JCrοs
Anhur
13,777
6,357
0
6,051
15,700
6,467
2,083
2,977
12,665
0
103,195
L
Rama
Khastik
Rama
11,502
9,271
0
7,000
20,902
6,221
171
6,119
14,758
0
111,149
L
Fenrir
Lánd
Fenrir
20,737
5,492
0
10,113
24,746
27,061
0
3,907
20,164
2,259
86,081
L
Kukulkan
Mogo2go
Kukulkan
10,102
251
0
379
12,681
5,625
171
3,011
9,621
107,231
0
W
11,312
3,277
0
817
8,411
4,294
1,044
2,944
5,442
123,598
0
L
Hun Batz
VosMalum
Hun Batz
8,754
1,998
0
5,806
17,481
6,683
0
2,970
14,386
0
108,764
W
Ne Zha
18,290
4,239
0
11,900
21,269
12,477
1,654
4,791
16,453
0
133,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,739
Gold Earned
68,854
742
Minions Killed
701
0
Camps Cleared
0
2,250,886
Distance Traveled
2,508,428
39
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,838
452
30
1
0
466,732
8
W
Ares
12,874
536
24
1
0
501,548
8
W
Sun Wukong
13,119
547
139
6
0
482,915
6
W
Anhur
13,111
546
157
7
0
419,139
4
L
Rama
12,528
522
191
8
0
396,684
6
L
Fenrir
14,845
619
167
7
0
473,660
4
L
Kukulkan
12,061
503
209
9
0
436,610
10
W
Vulcan
14,164
590
237
10
0
548,440
11
L
Hun Batz
13,467
561
145
6
0
477,200
11
W
Ne Zha
15,586
649
144
6
0
556,386
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role