Player Matchup

Fenrir
Fenrir
DankerGod
Fenrir
Level 66
God Stats
2W - 2L
1,743 SR
Queue Stats
60W - 43L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
Sekiro Lord
Ah Puch
Level 40
God Stats
4W - 1L
1,709 SR
Queue Stats
138W - 153L
1,328 Elo+
Party 2
Neith
Neith
ivopenchev
Neith
Level 24
God Stats
1W - 3L
1,512 SR
Queue Stats
16W - 25L
1,318 Elo+
Party 2
Team Averages
Level 43
1,655 SR
1,388 Elo+

VS

Team Averages
Level 47
1,536 SR
1,412 Elo+
Izanami
Izanami
IRIGOYENS9177
Izanami
Level 9
God Stats
16W - 20L
1,555 SR
Queue Stats
18W - 24L
1,352 Elo+
Solo
Scylla
Scylla
Legi0n89
Scylla
Level 26
God Stats
1W - 2L
1,553 SR
Queue Stats
75W - 101L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
SNELL_33
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DankerGod
Fenrir
17
6 / 4 / 7
12,587
699
11,706
12,398
5,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Sekiro Lord
Ah Puch
16
6 / 5 / 9
12,432
691
11,696
13,393
4,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
4 / 4 / 11
12,398
689
9,956
11,320
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
7 / 6 / 2
12,247
680
9,348
14,653
4,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Legi0n89
Scylla
15
3 / 6 / 7
11,370
632
6,965
10,005
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SNELL_33
Jormungandr
16
3 / 4 / 5
11,457
637
8,760
15,339
16,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
13
13
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DankerGod
Fenrir
6
4
7
2.38
L
Izanami
7
6
2
1.33
L
Scylla
Legi0n89
Scylla
3
6
7
1.08
L
Jormungandr
SNELL_33
Jormungandr
3
4
5
1.38
W
Ah Puch
Sekiro Lord
Ah Puch
6
5
9
2.1
W
Neith
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
25,073
37,111
Taken
39,997
14,473
Mitigated
24,671
10,182
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DankerGod
Fenrir
11,706
1,667
0
3,881
12,398
5,127
313
4,264
8,134
0
47,967
L
Izanami
9,348
7,431
0
2,165
14,653
4,868
474
3,770
10,883
0
65,223
L
Scylla
Legi0n89
Scylla
6,965
0
366
1,496
10,005
3,419
976
2,049
7,956
29,953
0
L
Jormungandr
SNELL_33
Jormungandr
8,760
1,556
0
2,347
15,339
16,384
672
5,984
9,355
42,903
0
W
Ah Puch
Sekiro Lord
Ah Puch
11,696
2,772
234
4,440
13,393
4,954
240
6,444
6,949
54,601
0
W
Neith
9,956
5,451
0
1,627
11,320
4,392
360
5,125
6,195
0
52,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
35,074
210
Minions Killed
237
0
Camps Cleared
0
890,058
Distance Traveled
885,607
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,587
699
54
3
0
317,112
4
L
Izanami
12,247
680
123
7
0
271,187
0
L
Scylla
11,370
632
61
3
0
304,740
3
L
Jormungandr
11,457
637
53
3
0
309,680
2
W
Ah Puch
12,432
691
65
4
0
272,773
0
W
Neith
12,398
689
91
5
0
300,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role