Player Matchup

Fenrir
Fenrir
Bonorbrigade
Fenrir
Level 113
God Stats
4W - 1L
1,533 SR
Queue Stats
188W - 189L
1,366 Elo+
Party 1
Zeus
Zeus
DblPonyTony
Zeus
Level 124
God Stats
12W - 19L
1,528 SR
Queue Stats
284W - 306L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
N3WB00TGO0FIN
Sun Wukong
Level 107
God Stats
11W - 2L
1,598 SR
Queue Stats
70W - 79L
1,323 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,352 Elo+

VS

Team Averages
Level 80
1,689 SR
1,444 Elo+
Hel
Hel
HypnotixStare
Hel
Level 109
God Stats
2W - 2L
1,759 SR
Queue Stats
86W - 73L
1,426 Elo+
Party 2
Sobek
Sobek
NarGee
Sobek
Level 64
God Stats
1W - 3L
1,807 SR
Queue Stats
92W - 67L
1,454 Elo+
Party 2
Bastet
Bastet
xxxXPsychosisXx
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 3 / 10
13,818
727
15,200
20,851
9,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 4 / 10
13,277
699
30,700
12,035
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
N3WB00TGO0FIN
Sun Wukong
15
0 / 2 / 18
11,492
605
8,814
15,984
10,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
10,987
578
8,272
16,674
7,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
NarGee
Sobek
16
6 / 4 / 3
12,477
657
17,040
27,756
36,236
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 8 / 7
11,321
596
6,993
19,883
7,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
19
Kills
9
9
Deaths
20
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
3
10
5
W
9
4
10
3.5
L
1
8
7
0.56
W
Sun Wukong
N3WB00TGO0FIN
Sun Wukong
0
2
18
4.5
L
Sobek
NarGee
Sobek
6
4
3
1.88
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,714
Damage
32,305
48,870
Taken
64,313
24,033
Mitigated
51,189
22,633
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,200
6,608
0
10,120
20,851
9,164
147
7,514
13,337
0
68,012
W
30,700
3,325
969
4,214
12,035
4,196
1,449
7,989
4,046
82,623
0
L
8,272
39
8,303
6,349
16,674
7,098
785
6,247
10,427
36,797
0
W
Sun Wukong
N3WB00TGO0FIN
Sun Wukong
8,814
1,676
742
6,588
15,984
10,673
373
9,851
6,133
0
38,962
L
Sobek
NarGee
Sobek
17,040
2,535
803
7,450
27,756
36,236
590
14,508
13,248
42,745
0
L
6,993
4,659
0
2,485
19,883
7,855
1,617
10,083
9,800
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
34,785
242
Minions Killed
131
0
Camps Cleared
0
1,031,024
Distance Traveled
964,219
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,818
727
80
4
0
385,170
2
W
Zeus
13,277
699
116
6
0
301,621
4
L
Hel
10,987
578
53
3
0
328,103
3
W
Sun Wukong
11,492
605
46
2
0
344,233
0
L
Sobek
12,477
657
31
2
0
351,606
1
L
Bastet
11,321
596
47
2
0
284,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role