Player Matchup

Hel
Hel
Braykur
Hel
Level 21
God Stats
2W - 3L
1,417 SR
Queue Stats
51W - 64L
1,298 Elo+
Solo
Odin
Odin
DarkTaurusRising
Odin
Level 25
God Stats
4W - 4L
1,154 SR
Queue Stats
127W - 135L
1,249 Elo+
Solo
Jormungandr
Jormungandr
Hunterplays6143
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 124L
1,244 Elo+
Solo
Heimdallr
Heimdallr
abnflash
Heimdallr
Level 13
God Stats
3W - 1L
1,462 SR
Queue Stats
20W - 32L
1,197 Elo+
Solo
Scylla
Scylla
drunk_shadows
Scylla
Level 18
God Stats
5W - 6L
1,354 SR
Queue Stats
5W - 10L
1,186 Elo+
Solo
Team Averages
Level 21
1,377 SR
1,235 Elo+

VS

Team Averages
Level 14
1,508 SR
1,220 Elo+
Hercules
Hercules
Is-Bat08
Hercules
Level 16
God Stats
5W - 4L
1,536 SR
Queue Stats
39W - 44L
1,264 Elo+
Party 1
Loki
Loki
Ruiz_1702
Loki
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 16L
1,155 Elo+
Party 1
Thoth
Thoth
Scarcely3157
Thoth
Level 16
God Stats
2W - 3L
1,265 SR
Queue Stats
125W - 128L
1,277 Elo+
Solo
Sylvanus
Sylvanus
acermarx
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,190 Elo+
Solo
Baron Samedi
Baron Samedi
まっしゅるーむはくしゃく
Baron Samedi
Level 17
God Stats
3W - 4L
1,737 SR
Queue Stats
236W - 266L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
1 / 4 / 15
16,041
891
21,833
22,307
7,748
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 4 / 8
16,332
907
20,387
21,152
9,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Hunterplays6143
Jormungandr
17
0 / 0 / 0
12,440
691
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
abnflash
Heimdallr
20
8 / 3 / 14
18,050
1,003
38,293
25,153
21,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 6 / 11
18,394
1,022
40,320
20,963
7,165
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Is-Bat08
Hercules
20
4 / 2 / 8
17,960
998
13,219
27,853
23,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
19
3 / 9 / 4
14,264
792
7,624
25,175
11,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 6 / 11
16,358
909
26,970
21,751
10,426
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
acermarx
Sylvanus
20
0 / 5 / 14
16,174
899
11,799
35,676
55,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 7 / 7
17,062
948
20,774
21,849
24,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
29
Kills
17
17
Deaths
29
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hel
1
4
15
2.13
W
7
4
8
2.75
W
Jormungandr
Hunterplays6143
Jormungandr
0
0
0
0
L
Hercules
Is-Bat08
Hercules
4
2
8
4
L
Loki
3
9
4
0.56
L
5
6
11
1.75
W
Heimdallr
abnflash
Heimdallr
8
3
14
5
L
Sylvanus
acermarx
Sylvanus
0
5
14
1.4
W
13
6
11
3.08
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,833
Damage
80,386
89,575
Taken
132,304
45,879
Mitigated
125,819
16,187
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
21,833
5,047
8,037
5,024
22,307
7,748
0
17,553
4,754
49,321
0
W
20,387
11,951
0
0
21,152
9,287
0
12,209
8,943
937
44,264
W
Jormungandr
Hunterplays6143
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Is-Bat08
Hercules
13,219
6,870
0
4,588
27,853
23,029
0
10,550
17,303
0
82,707
L
Loki
7,624
3,715
0
0
25,175
11,761
0
12,634
12,538
0
14,744
L
26,970
4,119
0
320
21,751
10,426
0
12,712
9,038
62,733
0
W
Heimdallr
abnflash
Heimdallr
38,293
28,821
0
0
25,153
21,679
0
16,645
8,508
0
94,165
L
Sylvanus
acermarx
Sylvanus
11,799
3,878
5,458
4,609
35,676
55,934
0
18,517
17,159
21,697
0
W
40,320
5,453
464
2,662
20,963
7,165
0
13,136
7,827
65,362
0
L
20,774
659
5,190
1,658
21,849
24,669
0
8,202
13,647
44,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,257
Gold Earned
81,818
332
Minions Killed
342
5
Camps Cleared
5
1,298,462
Distance Traveled
1,704,222
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,041
891
83
5
0
317,162
0
W
Odin
16,332
907
61
3
0
358,442
0
W
Jormungandr
12,440
691
0
0
0
0
0
L
Hercules
17,960
998
173
10
0
366,924
6
L
Loki
14,264
792
9
1
0
358,649
3
L
Thoth
16,358
909
86
5
3
349,995
0
W
Heimdallr
18,050
1,003
121
7
2
289,267
0
L
Sylvanus
16,174
899
22
1
1
301,311
0
W
Scylla
18,394
1,022
67
4
3
333,591
1
L
Baron Samedi
17,062
948
52
3
1
327,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role