Player Matchup

Sun Wukong
Sun Wukong
Dagendzra1
Sun Wukong
Level 18
God Stats
4W - 1L
1,666 SR
Queue Stats
10W - 6L
1,620 Elo+
Party 1
Ra
Ra
hannibalfreemann
Ra
Level 71
God Stats
2W - 2L
1,360 SR
Queue Stats
68W - 47L
1,574 Elo+
Party 1
Fenrir
Fenrir
იShiroyasha
Fenrir
Level 153
God Stats
9W - 5L
1,418 SR
Queue Stats
341W - 292L
1,457 Elo+
Party 1
Team Averages
Level 81
1,481 SR
1,550 Elo+

VS

Team Averages
Level 67
1,458 SR
1,419 Elo+
Persephone
Persephone
DemadIos
Persephone
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 2
Chiron
Chiron
Mamashiba
Chiron
Level 149
God Stats
7W - 6L
1,353 SR
Queue Stats
375W - 412L
1,446 Elo+
Solo
Olorun
Olorun
pawe533
Olorun
Level 9
God Stats
7W - 4L
1,522 SR
Queue Stats
13W - 11L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dagendzra1
Sun Wukong
16
11 / 6 / 11
13,584
799
13,832
21,879
19,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 3 / 14
13,013
765
13,433
13,808
5,229
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 6 / 10
13,199
776
16,636
16,476
10,391
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DemadIos
Persephone
15
0 / 10 / 12
11,155
656
9,747
15,053
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Mamashiba
Chiron
15
6 / 10 / 6
12,864
757
11,923
19,307
6,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
pawe533
Olorun
16
8 / 8 / 2
13,195
776
12,997
17,805
6,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
28
Kills
14
15
Deaths
28
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dagendzra1
Sun Wukong
11
6
11
2.75
L
Persephone
DemadIos
Persephone
0
10
12
0.6
L
Chiron
Mamashiba
Chiron
6
10
6
0.9
W
7
3
14
4.67
L
Olorun
pawe533
Olorun
8
8
2
1.13
W
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,901
Damage
34,667
52,163
Taken
52,165
35,069
Mitigated
18,063
12,418
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dagendzra1
Sun Wukong
13,832
2,271
0
3,449
21,879
19,449
457
7,133
14,746
325
37,292
L
Persephone
DemadIos
Persephone
9,747
347
0
870
15,053
4,546
0
4,667
9,986
27,980
0
L
Chiron
Mamashiba
Chiron
11,923
5,650
731
4,609
19,307
6,769
0
4,477
14,397
0
47,188
W
13,433
1,205
2,307
4,303
13,808
5,229
1,144
9,103
4,705
54,579
0
L
Olorun
pawe533
Olorun
12,997
7,900
158
4,912
17,805
6,748
1,489
4,666
12,839
44,698
0
W
16,636
2,501
0
2,359
16,476
10,391
399
7,112
9,364
0
54,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
37,214
170
Minions Killed
145
0
Camps Cleared
0
950,474
Distance Traveled
764,929
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,584
799
32
2
0
313,056
0
L
Persephone
11,155
656
35
2
0
258,049
2
L
Chiron
12,864
757
62
4
0
257,396
2
W
Ra
13,013
765
84
5
0
322,804
0
L
Olorun
13,195
776
48
3
0
249,484
7
W
Fenrir
13,199
776
54
3
0
314,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role