Player Matchup

Da Ji
Da Ji
Ahrii0
Da Ji
Level 14
God Stats
6W - 1L
1,374 SR
Queue Stats
16W - 8L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
OriginalRo
Xbalanque
Level 18
God Stats
3W - 10L
1,497 SR
Queue Stats
5W - 14L
1,322 Elo+
Solo
Cabrakan
Cabrakan
SSLindenskov
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,456 Elo+
Solo
Yemoja
Yemoja
Sasarg
Yemoja
Level 18
God Stats
1W - 1L
1,401 SR
Queue Stats
10W - 4L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
adece44
Kukulkan
Level 10
God Stats
20W - 28L
1,419 SR
Queue Stats
84W - 100L
1,232 Elo+
Solo
Team Averages
Level 14
1,438 SR
1,406 Elo+

VS

Team Averages
Level 26
1,578 SR
1,543 Elo+
Hades
Hades
CaptainOmegaGR
Hades
Level 27
God Stats
6W - 1L
1,642 SR
Queue Stats
40W - 20L
1,636 Elo+
Party 2
Bellona
Bellona
MerrickNy
Bellona
Level 21
God Stats
24W - 13L
1,559 SR
Queue Stats
71W - 56L
1,530 Elo+
Party 2
Chang'e
Chang'e
PieSempie
Chang'e
Level 49
God Stats
14W - 11L
1,662 SR
Queue Stats
85W - 61L
1,582 Elo+
Party 2
Neith
Neith
TheSsW
Neith
Level 11
God Stats
2W - 3L
1,526 SR
Queue Stats
25W - 29L
1,468 Elo+
Solo
Nemesis
Nemesis
zeracen
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahrii0
Da Ji
20
11 / 10 / 14
15,730
1,124
27,855
25,681
13,240
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
OriginalRo
Xbalanque
20
6 / 11 / 19
15,218
1,087
30,433
25,941
10,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
SSLindenskov
Cabrakan
16
0 / 7 / 7
10,614
758
3,749
9,556
8,325
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
Sasarg
Yemoja
20
6 / 0 / 14
15,739
1,124
15,960
20,038
33,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
adece44
Kukulkan
20
7 / 13 / 14
15,187
1,085
23,010
23,861
10,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
14,255
1,018
16,692
20,052
18,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
MerrickNy
Bellona
20
16 / 6 / 21
17,460
1,247
30,082
28,280
34,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
PieSempie
Chang'e
20
2 / 6 / 25
13,571
969
15,441
19,384
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
TheSsW
Neith
20
9 / 8 / 15
14,785
1,056
20,972
19,555
7,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
zeracen
Nemesis
20
6 / 6 / 19
13,845
989
17,239
20,787
9,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
135
30
Kills
41
41
Deaths
30
68
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ahrii0
Da Ji
11
10
14
1.8
W
8
4
14
3.75
W
Bellona
MerrickNy
Bellona
16
6
21
4.42
L
Xbalanque
OriginalRo
Xbalanque
6
11
19
1.41
W
Chang'e
PieSempie
Chang'e
2
6
25
2.42
L
Cabrakan
SSLindenskov
Cabrakan
0
7
7
0.5
L
Yemoja
Sasarg
Yemoja
6
0
14
13
W
Neith
TheSsW
Neith
9
8
15
2.06
L
Kukulkan
adece44
Kukulkan
7
13
14
1.08
W
Nemesis
zeracen
Nemesis
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,007
Damage
100,426
105,077
Taken
108,058
76,862
Mitigated
77,258
11,318
Healing
30,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ahrii0
Da Ji
27,855
8,841
0
416
25,681
13,240
0
7,471
18,016
0
37,314
W
16,692
2,337
634
3,157
20,052
18,140
0
7,619
12,433
33,494
0
W
Bellona
MerrickNy
Bellona
30,082
10,226
0
6,680
28,280
34,925
0
10,108
18,172
0
67,337
L
Xbalanque
OriginalRo
Xbalanque
30,433
17,789
530
3,726
25,941
10,971
0
10,194
15,623
0
72,590
W
Chang'e
PieSempie
Chang'e
15,441
1,065
3,878
6,306
19,384
6,805
0
8,658
10,726
33,617
0
L
Cabrakan
SSLindenskov
Cabrakan
3,749
383
0
0
9,556
8,325
0
1,345
8,163
6,615
0
L
Yemoja
Sasarg
Yemoja
15,960
2,726
4,777
1,869
20,038
33,593
0
5,762
14,051
33,565
0
W
Neith
TheSsW
Neith
20,972
11,759
508
4,049
19,555
7,791
0
7,752
11,803
0
44,822
L
Kukulkan
adece44
Kukulkan
23,010
1,723
0
0
23,861
10,733
0
7,361
16,351
64,024
0
W
Nemesis
zeracen
Nemesis
17,239
8,884
0
4,947
20,787
9,597
0
8,582
12,205
0
34,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,488
Gold Earned
73,916
244
Minions Killed
266
9
Camps Cleared
10
1,008,373
Distance Traveled
1,261,152
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,730
1,124
20
1
2
252,773
0
W
Hades
14,255
1,018
46
3
1
271,177
1
W
Bellona
17,460
1,247
83
6
2
265,928
0
L
Xbalanque
15,218
1,087
89
6
6
209,922
1
W
Chang'e
13,571
969
48
3
2
259,172
1
L
Cabrakan
10,614
758
3
0
0
62,175
0
L
Yemoja
15,739
1,124
30
2
0
254,362
0
W
Neith
14,785
1,056
54
4
4
210,554
0
L
Kukulkan
15,187
1,085
102
7
1
229,141
0
W
Nemesis
13,845
989
35
3
1
254,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role