Player Matchup

Hun Batz
Hun Batz
DeeOne77
Hun Batz
Level 142
God Stats
2W - 0L
1,366 SR
Queue Stats
130W - 121L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
EndralW
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 42L
1,522 Elo+
Party 3
Hel
Hel
falko33
Hel
Level 143
God Stats
18W - 6L
1,741 SR
Queue Stats
468W - 500L
1,550 Elo+
Party 3
Ao Kuang
Ao Kuang
iafroman
Ao Kuang
Level 106
God Stats
3W - 8L
1,311 SR
Queue Stats
321W - 328L
1,460 Elo+
Party 2
Sobek
Sobek
ssaoud1
Sobek
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 31L
1,454 Elo+
Party 2
Team Averages
Level 89
1,527 SR
1,505 Elo+

VS

Team Averages
Level 67
1,493 SR
1,458 Elo+
Fenrir
Fenrir
Noorderkroon
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,524 Elo+
Party 1
Yemoja
Yemoja
SHAZMOT
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
Shazmus
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,573 Elo+
Party 1
Scylla
Scylla
Wasgibtsnoch
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,275 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bobzilla101
Ah Muzen Cab
Level 101
God Stats
2W - 2L
1,465 SR
Queue Stats
122W - 110L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeeOne77
Hun Batz
20
14 / 6 / 17
14,386
757
26,985
22,053
11,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
EndralW
Sun Wukong
20
5 / 3 / 23
13,107
690
14,136
22,436
22,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
20
6 / 6 / 18
13,531
712
9,392
24,700
13,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
iafroman
Ao Kuang
20
12 / 4 / 20
13,334
702
17,118
22,739
11,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
ssaoud1
Sobek
20
2 / 5 / 25
12,018
633
11,963
37,515
45,726
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 12 / 8
11,463
603
7,970
22,073
16,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Yemoja
SHAZMOT
Yemoja
20
2 / 4 / 16
13,823
728
15,891
16,801
16,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Shazmus
Ah Puch
20
7 / 7 / 6
14,240
749
29,061
15,694
10,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
4 / 9 / 5
12,571
662
20,880
13,807
4,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
bobzilla101
Ah Muzen Cab
20
8 / 7 / 10
14,003
737
39,068
20,044
8,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
69
39
Kills
24
24
Deaths
39
103
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DeeOne77
Hun Batz
14
6
17
3.75
W
Sun Wukong
EndralW
Sun Wukong
5
3
23
5.5
L
Fenrir
3
12
8
0.58
L
Yemoja
SHAZMOT
Yemoja
2
4
16
2.5
L
Ah Puch
Shazmus
Ah Puch
7
7
6
1.43
L
Scylla
4
9
5
0.72
L
Ah Muzen Cab
bobzilla101
Ah Muzen Cab
8
7
10
1.86
W
Hel
6
6
18
2.5
W
Ao Kuang
iafroman
Ao Kuang
12
4
20
5.5
W
Sobek
ssaoud1
Sobek
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,594
Damage
112,870
129,443
Taken
88,419
105,103
Mitigated
56,672
74,749
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DeeOne77
Hun Batz
26,985
6,810
3,241
2,893
22,053
11,084
1,377
10,604
11,449
0
49,582
W
Sun Wukong
EndralW
Sun Wukong
14,136
2,220
1,756
4,809
22,436
22,733
829
12,693
9,743
0
33,843
L
Fenrir
7,970
670
208
582
22,073
16,932
0
11,443
10,630
0
10,770
L
Yemoja
SHAZMOT
Yemoja
15,891
1,942
6,129
3,019
16,801
16,724
760
8,475
8,326
25,226
0
L
Ah Puch
Shazmus
Ah Puch
29,061
1,389
967
1,749
15,694
10,415
754
5,736
9,958
52,907
0
L
Scylla
20,880
202
153
1,295
13,807
4,315
153
3,737
10,070
36,736
0
L
Ah Muzen Cab
bobzilla101
Ah Muzen Cab
39,068
24,905
1,214
5,777
20,044
8,286
2,180
9,082
10,962
0
74,052
W
Hel
9,392
631
35,848
12,234
24,700
13,995
1,180
13,669
11,031
36,965
0
W
Ao Kuang
iafroman
Ao Kuang
17,118
3,587
661
6,179
22,739
11,565
1,532
11,545
11,194
23,728
0
W
Sobek
ssaoud1
Sobek
11,963
694
1,971
5,157
37,515
45,726
386
17,321
20,194
21,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,376
Gold Earned
66,100
221
Minions Killed
176
0
Camps Cleared
0
1,639,635
Distance Traveled
1,457,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,386
757
49
3
0
330,626
1
W
Sun Wukong
13,107
690
46
2
0
351,435
2
L
Fenrir
11,463
603
9
0
0
273,236
2
L
Yemoja
13,823
728
18
1
0
313,040
0
L
Ah Puch
14,240
749
58
3
0
288,494
1
L
Scylla
12,571
662
33
2
0
300,849
0
L
Ah Muzen Cab
14,003
737
58
3
0
282,154
1
W
Hel
13,531
712
79
4
0
311,998
1
W
Ao Kuang
13,334
702
19
1
0
313,418
0
W
Sobek
12,018
633
28
1
0
332,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role