Player Matchup

Nemesis
Nemesis
DankApeBoi
Nemesis
Level 27
God Stats
1W - 2L
1,463 SR
Queue Stats
77W - 94L
1,307 Elo+
Party 1
Geb
Geb
Piepler5786
Geb
Level 35
God Stats
0W - 2L
1,332 SR
Queue Stats
73W - 73L
1,391 Elo+
Party 1
Apollo
Apollo
Sicarius1131
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 1
Anubis
Anubis
TrippyToad1985
Anubis
Level 15
God Stats
4W - 6L
1,535 SR
Queue Stats
115W - 116L
1,051 Elo+
Party 1
Guan Yu
Guan Yu
vibin squido
Guan Yu
Level 5
God Stats
1W - 3L
1,443 SR
Queue Stats
30W - 32L
1,337 Elo+
Party 1
Team Averages
Level 18
1,455 SR
1,301 Elo+

VS

Team Averages
Level 20
1,471 SR
1,346 Elo+
Osiris
Osiris
ChronicalLegend
Osiris
Level 26
God Stats
4W - 3L
1,576 SR
Queue Stats
77W - 66L
1,603 Elo+
Party 2
Ymir
Ymir
Ewing-_-Saxoo5
Ymir
Level 26
God Stats
20W - 18L
1,487 SR
Queue Stats
57W - 60L
1,359 Elo+
Solo
Hachiman
Hachiman
IMM_ARIXX
Hachiman
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,111 Elo+
Solo
Ra
Ra
MildMeat
Ra
Level 14
God Stats
3W - 3L
1,567 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 2
Freya
Freya
sojuuu-
Freya
Level 28
God Stats
3W - 4L
1,225 SR
Queue Stats
58W - 54L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DankApeBoi
Nemesis
12
0 / 12 / 3
8,677
394
7,364
19,511
7,069
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 7 / 0
9,513
432
12,367
22,270
10,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
12
0 / 10 / 1
7,633
347
7,777
13,882
4,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 14 / 0
10,536
479
14,980
22,718
10,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
vibin squido
Guan Yu
15
2 / 10 / 0
9,449
430
10,281
21,810
14,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 14
15,574
708
26,409
22,323
15,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 14
11,909
541
8,716
15,081
14,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
IMM_ARIXX
Hachiman
19
7 / 2 / 1
12,533
570
11,532
12,696
3,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 1 / 11
14,021
637
17,944
13,583
5,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
sojuuu-
Freya
17
7 / 0 / 10
11,136
506
13,632
13,699
5,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
103
5
Kills
53
53
Deaths
5
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
24
1
14
31
L
Nemesis
DankApeBoi
Nemesis
0
12
3
0.13
W
3
1
14
10
W
Hachiman
IMM_ARIXX
Hachiman
7
2
1
3.75
W
12
1
11
17.5
L
1
7
0
0.14
L
Apollo
0
10
1
0.05
L
2
14
0
0.14
W
Freya
sojuuu-
Freya
7
0
10
12
L
Guan Yu
vibin squido
Guan Yu
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,769
Damage
78,233
100,191
Taken
77,382
47,301
Mitigated
45,006
16,317
Healing
40,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,409
13,996
0
9,985
22,323
15,645
3,969
7,589
14,668
0
125,709
L
Nemesis
DankApeBoi
Nemesis
7,364
2,711
504
3,462
19,511
7,069
66
6,709
12,802
0
37,639
W
8,716
1,828
687
3,041
15,081
14,734
786
5,976
9,105
35,369
0
W
Hachiman
IMM_ARIXX
Hachiman
11,532
7,662
0
6,408
12,696
3,990
2,357
0
12,193
0
58,318
W
17,944
432
4,847
8,276
13,583
5,530
2,251
7,361
6,222
98,917
0
L
12,367
2,186
0
0
22,270
10,223
0
14,601
7,669
38,914
0
L
Apollo
7,777
4,007
219
466
13,882
4,347
0
10,195
3,687
0
26,690
L
14,980
608
0
5,806
22,718
10,713
0
7,629
15,089
60,783
0
W
Freya
sojuuu-
Freya
13,632
5,587
873
6,307
13,699
5,107
2,085
6,421
7,278
54,481
0
L
Guan Yu
vibin squido
Guan Yu
10,281
4,029
236
5,624
21,810
14,949
380
1,158
20,652
0
50,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
65,173
304
Minions Killed
578
0
Camps Cleared
0
1,741,779
Distance Traveled
2,086,836
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,574
708
153
7
0
493,977
2
L
Nemesis
8,677
394
44
2
0
399,680
2
W
Ymir
11,909
541
55
3
0
404,172
0
W
Hachiman
12,533
570
104
5
0
363,380
0
W
Ra
14,021
637
177
8
0
448,725
0
L
Geb
9,513
432
38
2
0
374,618
4
L
Apollo
7,633
347
38
2
0
366,084
3
L
Anubis
10,536
479
109
5
0
264,838
1
W
Freya
11,136
506
89
4
0
376,582
0
L
Guan Yu
9,449
430
75
3
0
336,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role