Player Matchup

Heimdallr
Heimdallr
DeathGun_2212
Heimdallr
Level 17
God Stats
7W - 5L
1,602 SR
Queue Stats
11W - 12L
1,110 Elo+
Solo
Cthulhu
Cthulhu
Juuzousuzya
Cthulhu
Level 29
God Stats
43W - 45L
1,425 SR
Queue Stats
93W - 103L
1,132 Elo+
Party 2
Poseidon
Poseidon
SmashAho
Poseidon
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 48L
1,148 Elo+
Party 1
Baba Yaga
Baba Yaga
YonGotti1Shotty
Baba Yaga
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,109 Elo+
Party 1
Thor
Thor
potted-clutter4
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,505 SR
1,200 Elo+

VS

Team Averages
Level 8
1,468 SR
1,302 Elo+
Skadi
Skadi
AccentCrew
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,014 Elo+
Solo
Olorun
Olorun
Keyondrick16
Olorun
Level 18
God Stats
9W - 13L
1,339 SR
Queue Stats
50W - 78L
998 Elo+
Solo
Ra
Ra
Roijefe
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
cheskagp
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
liperya
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathGun_2212
Heimdallr
16
5 / 6 / 5
12,423
460
11,079
16,783
6,177
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Juuzousuzya
Cthulhu
17
9 / 5 / 4
12,143
450
16,680
24,294
10,417
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
SmashAho
Poseidon
18
2 / 2 / 3
12,438
461
5,355
6,245
3,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
YonGotti1Shotty
Baba Yaga
15
1 / 7 / 3
10,670
395
6,486
12,169
6,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 10 / 9
11,197
415
8,668
17,528
7,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
1 / 5 / 3
7,952
295
914
4,775
1,361
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
17
5 / 12 / 9
11,160
413
8,634
22,988
8,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
22 / 2 / 2
16,379
607
32,560
20,065
10,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
cheskagp
Nemesis
6
0 / 2 / 3
7,571
280
0
3,930
949
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
liperya
Jormungandr
6
0 / 4 / 3
7,364
273
350
5,252
2,407
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
21
Kills
28
30
Deaths
25
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
3
0.5
W
Heimdallr
DeathGun_2212
Heimdallr
5
6
5
1.25
W
Cthulhu
Juuzousuzya
Cthulhu
9
5
4
2.2
L
Olorun
5
12
9
0.79
L
22
2
2
11.5
W
Poseidon
SmashAho
Poseidon
2
2
3
1.75
W
Baba Yaga
YonGotti1Shotty
Baba Yaga
1
7
3
0.36
L
Nemesis
cheskagp
Nemesis
0
2
3
0.75
L
Jormungandr
liperya
Jormungandr
0
4
3
0.38
W
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,268
Damage
42,458
77,019
Taken
57,010
33,073
Mitigated
23,779
10,105
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
914
375
0
0
4,775
1,361
44
2,502
2,273
0
4,083
W
Heimdallr
DeathGun_2212
Heimdallr
11,079
5,009
0
1,370
16,783
6,177
2,733
9,262
7,521
0
55,940
W
Cthulhu
Juuzousuzya
Cthulhu
16,680
248
21
5,987
24,294
10,417
2,107
13,165
11,129
63,948
0
L
Olorun
8,634
5,074
240
3,718
22,988
8,944
841
10,107
12,881
38,700
0
L
32,560
2,374
966
9,679
20,065
10,118
351
12,161
7,904
144,770
0
W
Poseidon
SmashAho
Poseidon
5,355
659
0
52
6,245
3,148
4,396
2,951
3,294
68,055
0
W
Baba Yaga
YonGotti1Shotty
Baba Yaga
6,486
1,117
0
2,359
12,169
6,233
496
8,074
4,095
36,050
0
L
Nemesis
cheskagp
Nemesis
0
0
0
0
3,930
949
0
1,580
2,350
0
2,281
L
Jormungandr
liperya
Jormungandr
350
244
0
0
5,252
2,407
84
2,171
3,081
1,754
0
W
8,668
1,883
0
316
17,528
7,098
1,816
8,092
8,186
0
42,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
50,426
420
Minions Killed
335
0
Camps Cleared
0
2,128,377
Distance Traveled
1,194,355
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,952
295
9
0
0
155,136
0
W
Heimdallr
12,423
460
77
3
0
450,586
2
W
Cthulhu
12,143
450
103
4
0
451,163
7
L
Olorun
11,160
413
56
2
0
386,388
0
L
Ra
16,379
607
262
10
0
547,428
0
W
Poseidon
12,438
461
123
5
0
422,138
5
W
Baba Yaga
10,670
395
54
2
0
339,316
1
L
Nemesis
7,571
280
5
0
0
29,338
0
L
Jormungandr
7,364
273
3
0
0
76,065
0
W
Thor
11,197
415
63
2
0
465,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role