Player Matchup

Baron Samedi
Baron Samedi
AnacondaDoes
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,166 Elo+
Party 2
Hel
Hel
ArtoriaSaber
Hel
Level 27
God Stats
13W - 12L
1,560 SR
Queue Stats
80W - 86L
1,349 Elo+
Solo
Ra
Ra
BoxcarBlinkAvA
Ra
Level 6
God Stats
4W - 7L
1,276 SR
Queue Stats
4W - 9L
1,042 Elo+
Party 2
Anhur
Anhur
Lanp2
Anhur
Level 29
God Stats
10W - 16L
1,495 SR
Queue Stats
94W - 130L
1,365 Elo+
Solo
Olorun
Olorun
ObsessedSky
Olorun
Level 6
God Stats
4W - 5L
1,276 SR
Queue Stats
8W - 10L
1,042 Elo+
Party 2
Team Averages
Level 16
1,421 SR
1,193 Elo+

VS

Team Averages
Level 42
1,597 SR
1,404 Elo+
Zeus
Zeus
Chespii69
Zeus
Level 128
God Stats
3W - 0L
1,735 SR
Queue Stats
128W - 103L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
ElGordoBélico
Kuzenbo
Level 28
God Stats
3W - 2L
1,420 SR
Queue Stats
12W - 25L
1,213 Elo+
Solo
Neith
Neith
FIFI10
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 1
Thanatos
Thanatos
shauger15
Thanatos
Level 24
God Stats
10W - 2L
1,831 SR
Queue Stats
14W - 11L
1,220 Elo+
Solo
Hun Batz
Hun Batz
xKure
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnacondaDoes
Baron Samedi
18
5 / 7 / 7
12,718
1,060
14,735
18,700
8,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 11 / 7
12,535
1,045
12,378
20,190
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 11 / 8
11,084
924
5,407
16,982
6,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Lanp2
Anhur
18
4 / 8 / 8
11,755
980
10,346
16,274
5,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
19
3 / 12 / 11
12,893
1,074
12,915
26,877
10,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
23 / 0 / 17
16,379
1,365
34,147
6,221
2,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 1 / 31
13,711
1,143
9,397
16,664
19,738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
FIFI10
Neith
20
6 / 4 / 27
13,817
1,151
17,838
11,217
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
shauger15
Thanatos
17
2 / 4 / 11
10,953
913
5,781
10,739
4,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
xKure
Hun Batz
20
16 / 8 / 17
14,685
1,224
26,256
17,038
7,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
152
17
Kills
49
49
Deaths
17
41
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnacondaDoes
Baron Samedi
5
7
7
1.21
L
5
11
7
0.77
L
0
11
8
0.36
W
Zeus
23
0
17
31.5
W
2
1
31
17.5
W
Neith
FIFI10
Neith
6
4
27
4.88
L
Anhur
Lanp2
Anhur
4
8
8
1
L
Olorun
3
12
11
0.71
W
Thanatos
shauger15
Thanatos
2
4
11
1.88
W
Hun Batz
xKure
Hun Batz
16
8
17
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,781
Damage
93,419
99,023
Taken
61,879
37,819
Mitigated
39,153
11,102
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnacondaDoes
Baron Samedi
14,735
2,063
255
1,658
18,700
8,454
0
7,788
10,912
36,421
0
L
12,378
2,426
2,187
1,351
20,190
7,014
0
7,461
12,729
30,971
0
L
5,407
1,347
763
24
16,982
6,001
0
8,750
8,232
33,517
0
W
Zeus
34,147
1,370
0
0
6,221
2,604
0
3,609
2,612
68,137
0
W
9,397
3,544
918
1,296
16,664
19,738
0
12,292
4,372
24,124
0
W
Neith
FIFI10
Neith
17,838
9,227
0
1,135
11,217
5,238
0
7,775
3,442
0
50,506
L
Anhur
Lanp2
Anhur
10,346
5,141
0
0
16,274
5,757
0
8,980
7,294
0
39,456
L
Olorun
12,915
9,447
429
4,435
26,877
10,593
0
10,565
16,312
40,616
0
W
Thanatos
shauger15
Thanatos
5,781
1,953
0
2,869
10,739
4,200
0
7,775
2,964
0
11,536
W
Hun Batz
xKure
Hun Batz
26,256
6,536
0
164
17,038
7,373
0
13,984
3,054
0
41,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,985
Gold Earned
69,545
257
Minions Killed
244
5
Camps Cleared
7
914,324
Distance Traveled
1,017,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,718
1,060
58
5
0
197,228
0
L
Hel
12,535
1,045
38
3
4
187,614
0
L
Ra
11,084
924
74
6
1
163,374
0
W
Zeus
16,379
1,365
73
6
1
192,617
0
W
Kuzenbo
13,711
1,143
19
2
4
249,089
0
W
Neith
13,817
1,151
85
7
0
185,978
0
L
Anhur
11,755
980
32
3
0
171,008
0
L
Olorun
12,893
1,074
55
5
0
195,100
0
W
Thanatos
10,953
913
27
2
0
164,513
0
W
Hun Batz
14,685
1,224
40
3
2
225,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role