Player Matchup

Ao Kuang
Ao Kuang
JPMAC719
Ao Kuang
Level 18
God Stats
3W - 4L
1,258 SR
Queue Stats
107W - 135L
1,144 Elo+
Solo
Sun Wukong
Sun Wukong
MandaChuvas
Sun Wukong
Level 19
God Stats
1W - 1L
1,141 SR
Queue Stats
22W - 26L
1,181 Elo+
Solo
Fenrir
Fenrir
SACREN_RIPPER
Fenrir
Level 17
God Stats
4W - 7L
1,178 SR
Queue Stats
8W - 8L
1,186 Elo+
Solo
Cthulhu
Cthulhu
Wackitycrack
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,076 Elo+
Solo
Freya
Freya
marco_neles
Freya
Level 18
God Stats
5W - 3L
1,531 SR
Queue Stats
39W - 42L
1,195 Elo+
Solo
Team Averages
Level 18
1,321 SR
1,156 Elo+

VS

Team Averages
Level 19
1,357 SR
1,217 Elo+
Hun Batz
Hun Batz
ArmedExodus
Hun Batz
Level 16
God Stats
0W - 3L
1,154 SR
Queue Stats
2W - 4L
1,043 Elo+
Solo
Osiris
Osiris
Bkshortridge
Osiris
Level 16
God Stats
41W - 57L
1,327 SR
Queue Stats
111W - 153L
1,160 Elo+
Solo
Hachiman
Hachiman
SLyyyd
Hachiman
Level 16
God Stats
5W - 6L
1,346 SR
Queue Stats
29W - 37L
1,184 Elo+
Solo
Cthulhu
Cthulhu
globbking
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
xXAncelotXx
Bakasura
Level 25
God Stats
23W - 11L
1,460 SR
Queue Stats
77W - 74L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JPMAC719
Ao Kuang
20
4 / 6 / 11
14,697
980
12,568
22,292
10,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MandaChuvas
Sun Wukong
20
2 / 1 / 18
13,993
933
13,593
11,941
14,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 4 / 12
16,278
1,085
29,779
20,886
18,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Wackitycrack
Cthulhu
20
7 / 4 / 17
16,031
1,069
21,139
26,210
17,531
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
7 / 5 / 12
14,312
954
19,813
21,322
10,150
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArmedExodus
Hun Batz
17
2 / 6 / 5
12,337
822
7,233
10,703
6,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
20
1 / 3 / 10
13,960
931
10,641
22,698
14,486
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
SLyyyd
Hachiman
20
7 / 8 / 10
16,068
1,071
35,915
21,945
7,966
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
globbking
Cthulhu
20
2 / 7 / 7
13,556
904
11,884
25,011
17,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
xXAncelotXx
Bakasura
20
8 / 9 / 10
16,298
1,087
25,531
29,476
12,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
33
Kills
20
20
Deaths
33
70
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArmedExodus
Hun Batz
2
6
5
0.75
L
Osiris
1
3
10
2
W
Ao Kuang
JPMAC719
Ao Kuang
4
6
11
1.58
W
Sun Wukong
MandaChuvas
Sun Wukong
2
1
18
11
W
13
4
12
4.75
L
Hachiman
SLyyyd
Hachiman
7
8
10
1.5
W
Cthulhu
Wackitycrack
Cthulhu
7
4
17
3.88
L
Cthulhu
globbking
Cthulhu
2
7
7
0.79
W
7
5
12
2.6
L
Bakasura
xXAncelotXx
Bakasura
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,892
Damage
91,204
102,651
Taken
109,833
71,261
Mitigated
59,791
18,478
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArmedExodus
Hun Batz
7,233
845
0
0
10,703
6,945
0
4,353
6,350
0
11,141
L
Osiris
10,641
5,263
0
3,130
22,698
14,486
0
9,276
13,422
0
31,764
W
Ao Kuang
JPMAC719
Ao Kuang
12,568
3,606
0
2,654
22,292
10,385
0
1,347
19,609
27,009
0
W
Sun Wukong
MandaChuvas
Sun Wukong
13,593
3,798
0
340
11,941
14,648
0
1,606
9,635
0
29,885
W
29,779
12,379
0
4,244
20,886
18,547
0
2,379
18,177
128
43,091
L
Hachiman
SLyyyd
Hachiman
35,915
29,201
247
2,861
21,945
7,966
0
12,019
9,926
0
60,353
W
Cthulhu
Wackitycrack
Cthulhu
21,139
2,768
785
4,239
26,210
17,531
0
2,636
22,701
57,812
0
L
Cthulhu
globbking
Cthulhu
11,884
921
333
6,326
25,011
17,475
0
12,784
12,227
29,889
0
W
19,813
7,982
308
5,908
21,322
10,150
0
3,916
17,256
39,647
0
L
Bakasura
xXAncelotXx
Bakasura
25,531
15,668
0
2,265
29,476
12,919
0
15,216
14,260
0
53,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,311
Gold Earned
72,219
245
Minions Killed
227
5
Camps Cleared
7
1,251,494
Distance Traveled
1,039,098
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,337
822
5
0
0
123,526
2
L
Osiris
13,960
931
53
4
0
197,267
0
W
Ao Kuang
14,697
980
42
3
2
217,985
0
W
Sun Wukong
13,993
933
34
2
0
263,980
0
W
Fenrir
16,278
1,085
46
3
0
286,762
0
L
Hachiman
16,068
1,071
64
4
2
229,694
0
W
Cthulhu
16,031
1,069
82
5
2
243,065
1
L
Cthulhu
13,556
904
35
2
2
199,511
1
W
Freya
14,312
954
41
3
1
239,702
0
L
Bakasura
16,298
1,087
70
5
3
289,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role