Player Matchup

Hercules
Hercules
GarrisonG
Hercules
Level 124
God Stats
2W - 3L
1,354 SR
Queue Stats
331W - 273L
1,608 Elo+
Party 1
Terra
Terra
KingSpy8
Terra
Level 108
God Stats
21W - 15L
1,628 SR
Queue Stats
251W - 172L
1,616 Elo+
Party 1
Thoth
Thoth
Spudgraw
Thoth
Level 122
God Stats
29W - 14L
1,657 SR
Queue Stats
299W - 246L
1,604 Elo+
Party 1
Team Averages
Level 118
1,547 SR
1,609 Elo+

VS

Team Averages
Level 112
1,615 SR
1,478 Elo+
Athena
Athena
Masamo
Athena
Level 154
God Stats
3W - 3L
1,762 SR
Queue Stats
220W - 254L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
Quak205
Baron Samedi
Level 145
God Stats
7W - 7L
1,582 SR
Queue Stats
408W - 349L
1,560 Elo+
Solo
Ne Zha
Ne Zha
висейдж
Ne Zha
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 22L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GarrisonG
Hercules
16
6 / 3 / 14
13,274
664
15,032
27,476
40,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
KingSpy8
Terra
17
6 / 3 / 19
14,800
740
11,526
20,928
31,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Spudgraw
Thoth
18
13 / 4 / 9
14,628
731
30,302
11,574
4,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Masamo
Athena
17
3 / 2 / 7
12,776
639
13,961
24,454
25,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Quak205
Baron Samedi
16
4 / 10 / 5
13,198
660
17,524
21,121
8,601
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 13 / 2
12,578
629
7,981
22,289
7,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
25
Kills
10
10
Deaths
25
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
GarrisonG
Hercules
6
3
14
4.33
W
Terra
KingSpy8
Terra
6
3
19
5.17
L
Athena
Masamo
Athena
3
2
7
3.25
L
Baron Samedi
Quak205
Baron Samedi
4
10
5
0.65
W
Thoth
Spudgraw
Thoth
13
4
9
4.38
L
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,860
Damage
39,466
59,978
Taken
67,864
76,510
Mitigated
42,111
19,404
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GarrisonG
Hercules
15,032
6,320
0
7,585
27,476
40,404
572
14,277
13,199
0
34,137
W
Terra
KingSpy8
Terra
11,526
1,132
4,573
5,806
20,928
31,426
766
10,761
10,167
28,286
0
L
Athena
Masamo
Athena
13,961
4,654
0
500
24,454
25,764
610
11,739
12,239
48,326
0
L
Baron Samedi
Quak205
Baron Samedi
17,524
865
3,491
5,618
21,121
8,601
416
15,390
5,549
57,040
0
W
Thoth
Spudgraw
Thoth
30,302
764
0
1,440
11,574
4,680
1,488
7,002
4,572
97,304
0
L
7,981
3,401
0
3,252
22,289
7,746
0
14,735
7,354
0
51,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
38,552
167
Minions Killed
209
0
Camps Cleared
0
1,092,476
Distance Traveled
1,011,914
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,274
664
37
2
0
352,677
0
W
Terra
14,800
740
25
1
0
385,789
0
L
Athena
12,776
639
64
3
0
415,613
1
L
Baron Samedi
13,198
660
82
4
0
329,800
1
W
Thoth
14,628
731
105
5
0
354,010
1
L
Ne Zha
12,578
629
63
3
0
266,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role