Player Matchup

Neith
Neith
DerStahli
Neith
Level 16
God Stats
2W - 3L
1,354 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 1
Sylvanus
Sylvanus
Robertwillzocken
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,388 Elo+
Party 1
King Arthur
King Arthur
Shabman
King Arthur
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
43W - 35L
1,381 Elo+
Party 1
Nike
Nike
TimeLine1027
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Zacharya
Scylla
Level 26
God Stats
1W - 2L
1,270 SR
Queue Stats
39W - 29L
1,423 Elo+
Party 1
Team Averages
Level 21
1,442 SR
1,396 Elo+

VS

Team Averages
Level 18
1,514 SR
1,378 Elo+
Arachne
Arachne
Gabobello
Arachne
Level 28
God Stats
27W - 21L
1,651 SR
Queue Stats
77W - 89L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
Rolluv
Ao Kuang
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,463 Elo+
Solo
Rama
Rama
UAHSUASHASU11
Rama
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 58L
1,343 Elo+
Party 2
Ymir
Ymir
lucONHaaa
Ymir
Level 29
God Stats
11W - 8L
1,635 SR
Queue Stats
133W - 103L
1,462 Elo+
Party 2
Raijin
Raijin
pieterdewulf
Raijin
Level 21
God Stats
4W - 5L
1,283 SR
Queue Stats
152W - 199L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DerStahli
Neith
6
0 / 0 / 1
3,548
710
230
334
76
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 0
3,592
718
305
648
147
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Shabman
King Arthur
6
2 / 0 / 1
3,982
796
1,695
2,197
891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,478
896
1,115
2,410
679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Zacharya
Scylla
6
3 / 1 / 2
4,153
831
1,392
2,465
513
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gabobello
Arachne
4
1 / 3 / 0
3,393
679
1,909
3,924
882
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ao Kuang
Rolluv
Ao Kuang
5
0 / 2 / 0
3,044
609
918
3,571
1,110
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
2,430
486
0
0
0
Ymir
2
0 / 1 / 0
2,526
505
0
799
225
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
4
0 / 2 / 1
3,018
604
614
1,719
366
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
DerStahli
Neith
0
0
1
0.5
L
Arachne
Gabobello
Arachne
1
3
0
0.33
W
1
0
0
1
L
Ao Kuang
Rolluv
Ao Kuang
0
2
0
0
W
King Arthur
Shabman
King Arthur
2
0
1
2.5
W
2
0
0
2
L
0
0
0
0
W
Scylla
Zacharya
Scylla
3
1
2
4
L
Ymir
0
1
0
0
L
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,737
Damage
3,441
8,054
Taken
10,013
2,306
Mitigated
2,583
3,146
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DerStahli
Neith
230
230
0
122
334
76
1,487
0
334
0
10,868
L
Arachne
Gabobello
Arachne
1,909
1,417
0
1,358
3,924
882
0
874
2,975
0
8,687
W
305
305
36
0
648
147
1,217
0
648
10,253
0
L
Ao Kuang
Rolluv
Ao Kuang
918
206
0
1,565
3,571
1,110
0
0
3,421
6,195
0
W
King Arthur
Shabman
King Arthur
1,695
398
0
1,019
2,197
891
162
747
1,279
0
7,988
W
1,115
0
0
1,192
2,410
679
0
362
2,048
0
18,292
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Zacharya
Scylla
1,392
325
0
777
2,465
513
388
252
2,213
9,345
0
L
Ymir
0
0
0
0
799
225
0
305
494
106
0
L
Raijin
614
210
0
0
1,719
366
0
518
1,201
5,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,753
Gold Earned
14,411
126
Minions Killed
34
0
Camps Cleared
0
413,214
Distance Traveled
285,737
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,548
710
28
6
0
73,086
1
L
Arachne
3,393
679
17
3
0
98,129
0
W
Sylvanus
3,592
718
18
4
0
56,844
0
L
Ao Kuang
3,044
609
10
2
0
98,852
0
W
King Arthur
3,982
796
17
3
0
90,748
0
W
Nike
4,478
896
41
8
0
113,575
1
L
Rama
2,430
486
0
0
0
0
0
W
Scylla
4,153
831
22
4
0
78,961
0
L
Ymir
2,526
505
1
0
0
19,801
0
L
Raijin
3,018
604
6
1
0
68,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role