Player Matchup

Nox
Nox
BaiguiCIROC
Nox
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,530 Elo+
Party 1
Persephone
Persephone
Chuuckin
Persephone
Level 155
God Stats
3W - 0L
1,964 SR
Queue Stats
133W - 126L
1,481 Elo+
Party 1
Discordia
Discordia
MBrehmer
Discordia
Level 100
God Stats
10W - 5L
1,624 SR
Queue Stats
47W - 27L
1,549 Elo+
Party 1
Ra
Ra
fCad
Ra
Level 27
God Stats
1W - 0L
1,811 SR
Queue Stats
11W - 7L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
oFilhoDoSpec
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,680 SR
1,513 Elo+

VS

Team Averages
Level 105
1,520 SR
1,500 Elo+
Nox
Nox
Eduardofenix
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MilsoZaffa2016
Medusa
Level 105
God Stats
32W - 30L
1,504 SR
Queue Stats
458W - 503L
1,462 Elo+
Solo
Cerberus
Cerberus
Myythical
Cerberus
Level 85
God Stats
1W - 4L
1,363 SR
Queue Stats
507W - 489L
1,567 Elo+
Party 2
Ravana
Ravana
Tequilatash
Ravana
Level 92
God Stats
2W - 1L
1,732 SR
Queue Stats
19W - 21L
1,469 Elo+
Party 2
Fenrir
Fenrir
TibaSan
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 23
11,097
1,110
9,210
5,320
2,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Persephone
Chuuckin
Persephone
17
6 / 3 / 20
11,016
1,102
13,561
5,493
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MBrehmer
Discordia
17
1 / 1 / 24
9,901
990
10,235
4,725
1,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
fCad
Ra
18
12 / 1 / 14
12,451
1,245
17,883
5,164
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
oFilhoDoSpec
Kukulkan
17
7 / 3 / 23
11,696
1,170
17,753
8,983
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

258

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,902
890
2,586
8,608
3,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 5
9,511
951
5,332
12,128
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Myythical
Cerberus
16
3 / 8 / 3
10,107
1,011
5,696
29,018
16,239
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
15
2 / 4 / 5
9,754
975
6,820
9,590
9,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
TibaSan
Fenrir
15
3 / 9 / 3
10,024
1,002
6,905
18,176
7,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
32
Kills
10
10
Deaths
32
104
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
W
Persephone
Chuuckin
Persephone
6
3
20
5.33
L
0
3
5
0.83
W
Discordia
MBrehmer
Discordia
1
1
24
13
L
2
8
5
0.56
L
Cerberus
Myythical
Cerberus
3
8
3
0.56
L
Ravana
2
4
5
1.13
L
Fenrir
TibaSan
Fenrir
3
9
3
0.5
W
Ra
fCad
Ra
12
1
14
19
W
Kukulkan
oFilhoDoSpec
Kukulkan
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,642
Damage
27,339
29,685
Taken
77,520
13,716
Mitigated
40,122
4,758
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,210
305
0
0
5,320
2,080
0
1,649
3,671
20,459
0
W
Persephone
Chuuckin
Persephone
13,561
462
0
28
5,493
1,726
0
874
4,619
20,564
0
L
2,586
124
0
1,137
8,608
3,116
0
7,653
955
20,758
0
W
Discordia
MBrehmer
Discordia
10,235
1,149
1,003
823
4,725
1,496
0
1,718
3,007
25,945
0
L
5,332
1,677
0
0
12,128
4,329
0
12,017
111
0
21,692
L
Cerberus
Myythical
Cerberus
5,696
431
0
1,897
29,018
16,239
0
24,353
4,665
31,588
0
L
Ravana
6,820
1,461
0
468
9,590
9,082
0
8,141
1,449
0
22,682
L
Fenrir
TibaSan
Fenrir
6,905
1,667
0
1,674
18,176
7,356
0
16,478
1,698
0
19,701
W
Ra
fCad
Ra
17,883
1,699
1,682
1,222
5,164
2,186
0
1,684
3,480
47,220
0
W
Kukulkan
oFilhoDoSpec
Kukulkan
17,753
3,217
0
0
8,983
6,228
0
2,357
6,626
34,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,161
Gold Earned
48,298
205
Minions Killed
169
9
Camps Cleared
7
986,362
Distance Traveled
864,659
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,097
1,110
28
3
3
197,408
3
W
Persephone
11,016
1,102
21
2
1
177,189
0
L
Nox
8,902
890
34
3
0
162,486
3
W
Discordia
9,901
990
32
3
2
196,622
0
L
Medusa
9,511
951
35
4
0
138,514
0
L
Cerberus
10,107
1,011
56
6
0
186,953
2
L
Ravana
9,754
975
26
3
4
176,912
0
L
Fenrir
10,024
1,002
18
2
3
199,794
0
W
Ra
12,451
1,245
80
8
0
222,673
0
W
Kukulkan
11,696
1,170
44
4
3
192,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role