Player Matchup

Set
Set
Danoninhuu
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MARCELINHOO M7
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
UruguayanGhost
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,232 Elo+
Solo
Ares
Ares
garfo_ilusorio
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
odoutor11
Terra
Level 8
God Stats
1W - 5L
1,237 SR
Queue Stats
5W - 17L
1,093 Elo+
Solo
Team Averages
Level 11
1,447 SR
1,365 Elo+

VS

Team Averages
Level 25
1,516 SR
1,326 Elo+
Artemis
Artemis
Dragon_mengo
Artemis
Level 15
God Stats
4W - 4L
1,583 SR
Queue Stats
118W - 123L
1,247 Elo+
Solo
Anubis
Anubis
PunkCelestial
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 85L
1,101 Elo+
Solo
Sobek
Sobek
Starboy4216
Sobek
Level 27
God Stats
8W - 7L
1,476 SR
Queue Stats
69W - 73L
1,360 Elo+
Solo
Set
Set
Tada_Lion
Set
Level 26
God Stats
13W - 13L
1,519 SR
Queue Stats
150W - 169L
1,422 Elo+
Solo
Arachne
Arachne
champion2117
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,749
575
2,419
4,713
1,534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 5 / 1
4,531
453
1,275
6,711
3,523
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
4,525
453
1,220
6,793
1,510
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 9 / 0
4,271
427
1,691
10,369
4,994
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
odoutor11
Terra
6
1 / 2 / 0
4,686
469
928
4,204
2,242
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dragon_mengo
Artemis
9
1 / 0 / 3
5,652
565
2,830
1,906
610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
8 / 1 / 2
6,697
670
5,369
4,174
1,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 6
6,495
650
2,780
3,645
2,400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 3
6,276
628
4,219
4,732
2,333
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
champion2117
Arachne
8
4 / 1 / 2
5,644
564
2,393
4,982
1,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
19
20
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Artemis
Dragon_mengo
Artemis
1
0
3
2.5
L
0
5
1
0.1
W
8
1
2
9
W
4
0
6
7
W
2
0
3
3.5
L
0
2
0
0
W
Arachne
champion2117
Arachne
4
1
2
5
L
0
9
0
0
L
Terra
odoutor11
Terra
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,533
Damage
17,591
32,790
Taken
19,439
13,803
Mitigated
8,498
5,406
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,419
935
0
838
4,713
1,534
0
352
4,236
0
21,927
W
Artemis
Dragon_mengo
Artemis
2,830
1,926
0
0
1,906
610
201
466
1,440
0
20,293
L
1,275
636
0
175
6,711
3,523
0
1,604
5,107
0
12,728
W
5,369
1,582
0
2,099
4,174
1,813
583
1,361
2,738
19,119
0
W
2,780
390
123
808
3,645
2,400
364
1,141
2,454
12,240
0
W
4,219
1,489
0
1,699
4,732
2,333
806
325
4,407
0
33,319
L
1,220
430
0
3,475
6,793
1,510
0
967
5,776
16,336
0
W
Arachne
champion2117
Arachne
2,393
1,723
0
675
4,982
1,342
275
546
4,361
0
21,911
L
1,691
327
0
0
10,369
4,994
61
4,357
5,937
6,323
0
L
Terra
odoutor11
Terra
928
472
312
606
4,204
2,242
0
869
3,335
2,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
30,764
115
Minions Killed
214
0
Camps Cleared
0
765,049
Distance Traveled
853,106
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,749
575
56
6
0
175,267
0
W
Artemis
5,652
565
50
5
0
146,267
0
L
Osiris
4,531
453
20
2
0
155,553
1
W
Anubis
6,697
670
38
4
0
157,179
3
W
Sobek
6,495
650
14
1
0
192,923
3
W
Set
6,276
628
76
8
0
162,560
2
L
Freya
4,525
453
27
3
0
124,703
2
W
Arachne
5,644
564
36
4
0
194,177
1
L
Ares
4,271
427
5
1
0
197,552
1
L
Terra
4,686
469
7
1
0
111,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role