Player Matchup

Mercury
Mercury
Garlic-Breath-_-
Mercury
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 16L
1,650 Elo+
Solo
Yemoja
Yemoja
Im_Mr_Juice
Yemoja
Level 16
God Stats
1W - 1L
1,708 SR
Queue Stats
22W - 16L
1,524 Elo+
Solo
Scylla
Scylla
Metronome13
Scylla
Level 8
God Stats
3W - 2L
1,694 SR
Queue Stats
24W - 23L
1,711 Elo+
Solo
Sun Wukong
Sun Wukong
Soultaker885553
Sun Wukong
Level 24
God Stats
4W - 4L
1,369 SR
Queue Stats
20W - 20L
1,407 Elo+
Solo
Apollo
Apollo
mysticalfire31
Apollo
Level 28
God Stats
15W - 4L
1,614 SR
Queue Stats
146W - 141L
1,490 Elo+
Solo
Team Averages
Level 16
1,577 SR
1,557 Elo+

VS

Team Averages
Level 20
1,627 SR
1,528 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bodhidharma7816
Rama
Level 6
God Stats
5W - 5L
1,805 SR
Queue Stats
7W - 9L
1,742 Elo+
Solo
Anubis
Anubis
GC E4rthAce
Anubis
Level 10
God Stats
8W - 5L
1,633 SR
Queue Stats
22W - 27L
1,334 Elo+
Solo
Scylla
Scylla
Luchinii100
Scylla
Level 27
God Stats
2W - 3L
1,721 SR
Queue Stats
99W - 70L
1,550 Elo+
Solo
King Arthur
King Arthur
lebonjames666
King Arthur
Level 27
God Stats
18W - 24L
1,476 SR
Queue Stats
138W - 154L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 3
3,711
742
1,459
2,187
477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Yemoja
5
1 / 0 / 2
3,579
716
943
1,695
561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
6
1 / 0 / 2
3,659
732
1,109
951
234
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Soultaker885553
Sun Wukong
6
0 / 0 / 0
3,532
706
1,048
1,537
1,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
2 / 0 / 1
3,587
717
1,267
2,474
363
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 1 / 0
3,252
650
269
2,602
549
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
3,020
604
1,833
2,689
457
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
4
0 / 2 / 0
2,955
591
1,065
1,748
437
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Scylla
2
0 / 2 / 0
2,665
533
390
1,290
299
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

King Arthur
lebonjames666
King Arthur
5
0 / 0 / 0
3,220
644
581
3,033
1,163
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
0
1
0
0
L
Anubis
0
2
0
0
W
2
0
3
3.5
W
Yemoja
1
0
2
2
L
Scylla
0
2
0
0
W
Scylla
1
0
2
2
W
Sun Wukong
Soultaker885553
Sun Wukong
0
0
0
0
L
King Arthur
lebonjames666
King Arthur
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,826
Damage
4,138
8,844
Taken
11,362
2,718
Mitigated
2,905
4,399
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
269
199
0
993
2,602
549
0
297
2,305
0
10,330
L
1,833
1,734
0
991
2,689
457
0
664
2,025
0
9,469
L
Anubis
1,065
329
0
0
1,748
437
0
494
1,254
5,442
0
W
1,459
910
0
972
2,187
477
0
188
1,999
0
13,469
W
Yemoja
943
469
687
990
1,695
561
0
310
1,385
6,518
0
L
Scylla
390
71
0
150
1,290
299
0
597
693
3,330
0
W
Scylla
1,109
288
0
520
951
234
574
355
596
11,872
0
W
Sun Wukong
Soultaker885553
Sun Wukong
1,048
238
0
415
1,537
1,083
0
0
1,387
0
10,468
L
King Arthur
lebonjames666
King Arthur
581
125
0
1,380
3,033
1,163
0
0
3,033
0
7,287
W
1,267
986
0
815
2,474
363
0
602
1,872
0
9,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,068
Gold Earned
15,112
106
Minions Killed
78
0
Camps Cleared
0
418,098
Distance Traveled
394,169
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,252
650
22
4
0
103,139
1
L
Rama
3,020
604
17
3
0
68,108
3
L
Anubis
2,955
591
11
2
0
77,347
0
W
Mercury
3,711
742
33
7
0
94,770
2
W
Yemoja
3,579
716
10
2
0
84,405
2
L
Scylla
2,665
533
9
2
0
39,359
0
W
Scylla
3,659
732
17
3
0
79,618
1
W
Sun Wukong
3,532
706
22
4
0
78,012
1
L
King Arthur
3,220
644
19
4
0
106,216
0
W
Apollo
3,587
717
24
5
0
81,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role