Player Matchup

Bakasura
Bakasura
Frenzy Aspire
Bakasura
Level 11
God Stats
2W - 2L
1,623 SR
Queue Stats
11W - 10L
1,210 Elo+
Party 2
Sol
Sol
Wirsop
Sol
Level 104
God Stats
3W - 1L
1,662 SR
Queue Stats
73W - 52L
1,504 Elo+
Party 2
Achilles
Achilles
king pin ramel7
Achilles
Level 117
God Stats
3W - 2L
1,448 SR
Queue Stats
118W - 88L
1,513 Elo+
Party 2
Team Averages
Level 77
1,578 SR
1,409 Elo+

VS

Team Averages
Level 85
1,313 SR
1,375 Elo+
Odin
Odin
Fiedler-Felix
Odin
Level 160
God Stats
0W - 2L
1,145 SR
Queue Stats
47W - 49L
1,429 Elo+
Party 1
Thoth
Thoth
Pani_Fiedler
Thoth
Level 82
God Stats
0W - 1L
1,303 SR
Queue Stats
52W - 53L
1,403 Elo+
Party 1
Fenrir
Fenrir
faraon123deegipt
Fenrir
Level 13
God Stats
0W - 3L
1,490 SR
Queue Stats
7W - 11L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frenzy Aspire
Bakasura
12
2 / 2 / 6
8,550
658
2,361
7,401
2,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
Wirsop
Sol
13
9 / 2 / 6
10,174
783
14,809
11,806
3,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
13
4 / 0 / 11
9,360
720
7,406
10,051
10,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,881
683
10,096
10,467
9,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 2
7,697
592
3,359
7,702
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 8 / 1
8,421
648
3,926
12,889
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Bakasura
Frenzy Aspire
Bakasura
2
2
6
2.5
L
0
4
2
0.25
W
Sol
Wirsop
Sol
9
2
6
6
L
1
8
1
0.19
W
Achilles
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
17,381
29,258
Taken
31,058
16,722
Mitigated
16,653
13,278
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,096
364
408
2,252
10,467
9,582
0
5,552
4,651
0
35,546
W
Bakasura
Frenzy Aspire
Bakasura
2,361
1,631
0
2,202
7,401
2,919
366
1,066
6,135
0
12,429
L
3,359
403
0
410
7,702
2,691
0
5,631
1,979
24,580
0
W
Sol
Wirsop
Sol
14,809
4,169
246
7,314
11,806
3,701
2,221
1,521
10,035
56,653
0
L
3,926
729
0
2,202
12,889
4,380
0
3,773
8,566
0
22,496
W
Achilles
7,406
1,720
330
3,186
10,051
10,102
380
904
9,022
0
22,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
24,999
138
Minions Killed
116
0
Camps Cleared
0
685,385
Distance Traveled
674,918
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,881
683
40
3
0
242,518
2
W
Bakasura
8,550
658
45
3
0
242,501
0
L
Thoth
7,697
592
41
3
0
204,433
0
W
Sol
10,174
783
66
5
0
191,698
0
L
Fenrir
8,421
648
35
3
0
227,967
3
W
Achilles
9,360
720
27
2
0
251,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role