Player Matchup

Chaac
Chaac
HoldThatThink
Chaac
Level 47
God Stats
18W - 15L
1,542 SR
Queue Stats
107W - 97L
1,518 Elo+
Party 1
Hel
Hel
HugeSus
Hel
Level 103
God Stats
4W - 2L
1,715 SR
Queue Stats
281W - 269L
1,613 Elo+
Party 1
Ymir
Ymir
gubormintcheese
Ymir
Level 25
God Stats
10W - 3L
1,743 SR
Queue Stats
24W - 10L
1,651 Elo+
Party 1
Team Averages
Level 58
1,667 SR
1,594 Elo+

VS

Team Averages
Level 12
1,373 SR
1,280 Elo+
Freya
Freya
IIEvol
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,501 Elo+
Solo
Ares
Ares
alex2012
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cupid
Cupid
lalaland6979
Cupid
Level 5
God Stats
1W - 4L
1,120 SR
Queue Stats
2W - 4L
838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 12
8,675
868
9,119
11,317
6,284
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
13
9 / 1 / 6
9,208
921
7,289
5,969
2,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
3 / 2 / 12
7,813
781
3,429
10,492
4,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
IIEvol
Freya
8
0 / 6 / 2
6,206
621
3,457
6,790
2,133
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
8
1 / 9 / 2
6,323
632
1,819
9,405
5,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 4 / 1
7,782
778
9,135
7,408
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
Hel
9
1
6
12
L
Freya
IIEvol
Freya
0
6
2
0.17
L
Ares
1
9
2
0.22
W
3
2
12
4.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
14,411
27,778
Taken
23,603
12,938
Mitigated
9,320
15,375
Healing
2,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,119
2,869
0
4,855
11,317
6,284
598
1,939
9,378
0
28,503
W
Hel
7,289
767
6,938
2,952
5,969
2,205
651
1,614
4,355
51,141
0
L
Freya
IIEvol
Freya
3,457
1,620
0
1,142
6,790
2,133
0
3,464
3,326
9,596
0
L
Ares
1,819
269
0
0
9,405
5,103
0
5,692
3,713
5,130
0
W
3,429
663
0
630
10,492
4,449
619
1,757
8,735
15,751
0
L
9,135
4,067
316
660
7,408
2,084
0
1,702
5,706
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
20,311
134
Minions Killed
64
0
Camps Cleared
0
557,430
Distance Traveled
401,085
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,675
868
18
2
0
203,836
1
W
Hel
9,208
921
97
10
0
183,450
0
L
Freya
6,206
621
11
1
0
101,150
1
L
Ares
6,323
632
3
0
0
134,461
3
W
Ymir
7,813
781
19
2
0
170,144
0
L
Cupid
7,782
778
50
5
0
165,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role