Player Matchup

Chaac
Chaac
Shabalokk
Chaac
Level 15
God Stats
4W - 3L
1,290 SR
Queue Stats
14W - 14L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danskjavlar
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,281 Elo+
Solo
Nu Wa
Nu Wa
ДонУблюдон
Nu Wa
Level 7
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Team Averages
Level 11
1,344 SR
1,318 Elo+

VS

Team Averages
Level 45
1,499 SR
1,455 Elo+
Sun Wukong
Sun Wukong
GIK322
Sun Wukong
Level 15
God Stats
1W - 1L
1,303 SR
Queue Stats
29W - 25L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
Shin_krsk
Ah Puch
Level 106
God Stats
10W - 5L
1,702 SR
Queue Stats
426W - 335L
1,470 Elo+
Party 1
Anubis
Anubis
sergeih31
Anubis
Level 14
God Stats
7W - 8L
1,491 SR
Queue Stats
15W - 21L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shabalokk
Chaac
20
6 / 6 / 5
16,605
639
24,419
35,324
45,715
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
danskjavlar
Ah Muzen Cab
18
2 / 8 / 3
14,689
565
19,705
24,313
11,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 13 / 6
16,169
622
16,431
21,490
6,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GIK322
Sun Wukong
20
14 / 5 / 9
18,148
698
25,298
29,857
41,742
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Shin_krsk
Ah Puch
20
9 / 3 / 14
17,032
655
27,791
25,886
10,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
sergeih31
Anubis
20
4 / 3 / 16
16,308
627
19,468
21,313
10,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
27
27
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GIK322
Sun Wukong
14
5
9
3.7
L
Chaac
Shabalokk
Chaac
6
6
5
1.42
W
Ah Puch
Shin_krsk
Ah Puch
9
3
14
5.33
L
Ah Muzen Cab
danskjavlar
Ah Muzen Cab
2
8
3
0.44
W
Anubis
sergeih31
Anubis
4
3
16
4
L
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,555
Damage
72,557
81,127
Taken
77,056
64,188
Mitigated
62,654
19,830
Healing
35,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GIK322
Sun Wukong
25,298
5,739
585
8,042
29,857
41,742
697
8,589
20,724
6,469
58,786
L
Chaac
Shabalokk
Chaac
24,419
2,619
657
15,042
35,324
45,715
0
23,262
11,733
0
99,762
W
Ah Puch
Shin_krsk
Ah Puch
27,791
742
1,437
13,658
25,886
10,744
604
4,301
21,460
93,291
0
L
Ah Muzen Cab
danskjavlar
Ah Muzen Cab
19,705
3,691
0
4,131
24,313
11,690
552
9,867
14,146
0
106,623
W
Anubis
sergeih31
Anubis
19,468
707
0
12,141
21,313
10,168
1,732
3,594
17,419
117,908
0
L
16,431
3,555
0
0
21,490
6,783
527
16,172
5,140
39,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
51,488
300
Minions Killed
338
0
Camps Cleared
0
1,310,567
Distance Traveled
1,311,878
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,148
698
73
3
0
435,975
0
L
Chaac
16,605
639
132
5
0
503,611
6
W
Ah Puch
17,032
655
116
4
0
451,555
4
L
Ah Muzen Cab
14,689
565
119
5
0
442,645
6
W
Anubis
16,308
627
149
6
0
424,348
4
L
Nu Wa
16,169
622
49
2
0
364,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role