Player Matchup

Izanami
Izanami
BongWater347
Izanami
Level 15
God Stats
3W - 3L
1,505 SR
Queue Stats
6W - 8L
1,294 Elo+
Solo
Nu Wa
Nu Wa
naruto13579
Nu Wa
Level 18
God Stats
13W - 11L
1,500 SR
Queue Stats
96W - 107L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
nxbrezin
Ao Kuang
Level 24
God Stats
5W - 1L
1,564 SR
Queue Stats
5W - 3L
1,079 Elo+
Solo
Ares
Ares
poisedmonk
Ares
Level 26
God Stats
2W - 1L
1,651 SR
Queue Stats
44W - 42L
1,302 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXRockStar697Xx
Tsukuyomi
Level 11
God Stats
18W - 11L
1,580 SR
Queue Stats
18W - 12L
1,524 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,337 Elo+

VS

Team Averages
Level 14
1,524 SR
1,311 Elo+
Rama
Rama
BlaZeD ICE
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,255 Elo+
Solo
Cthulhu
Cthulhu
E_G_A_A
Cthulhu
Level 15
God Stats
0W - 1L
1,721 SR
Queue Stats
9W - 14L
1,234 Elo+
Solo
Medusa
Medusa
KingPetty_95
Medusa
Level 26
God Stats
76W - 74L
1,399 SR
Queue Stats
132W - 138L
1,278 Elo+
Solo
Horus
Horus
bautiscagnetti
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,496 Elo+
Solo
Kukulkan
Kukulkan
turbo-whiteNINJA
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BongWater347
Izanami
20
7 / 2 / 24
13,791
1,149
29,414
11,593
3,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 4 / 25
15,005
1,250
29,711
11,987
4,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
nxbrezin
Ao Kuang
20
14 / 2 / 14
14,244
1,187
20,671
15,702
5,544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 0 / 0
7,540
628
0
0
0
Tsukuyomi
xXRockStar697Xx
Tsukuyomi
20
16 / 3 / 20
14,929
1,244
23,186
12,987
5,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 8
11,293
941
4,005
22,336
9,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
E_G_A_A
Cthulhu
18
3 / 8 / 7
11,998
1,000
11,982
30,194
24,805
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
17
2 / 12 / 5
11,263
939
15,199
20,959
7,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 5 / 5
11,005
917
1,821
15,952
15,095
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 15 / 4
11,792
983
12,488
20,288
6,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
39
51
Kills
10
11
Deaths
51
83
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
W
Izanami
BongWater347
Izanami
7
2
24
9.5
L
Cthulhu
E_G_A_A
Cthulhu
3
8
7
0.81
L
Medusa
2
12
5
0.38
L
0
5
5
0.5
W
14
4
25
6.63
W
Ao Kuang
nxbrezin
Ao Kuang
14
2
14
10.5
W
0
0
0
0
L
4
15
4
0.4
W
Tsukuyomi
xXRockStar697Xx
Tsukuyomi
16
3
20
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,982
Damage
45,495
52,269
Taken
109,729
19,404
Mitigated
63,362
9,145
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,005
3,274
171
1,724
22,336
9,233
0
9,198
13,138
0
15,391
W
Izanami
BongWater347
Izanami
29,414
16,529
0
371
11,593
3,804
0
7,054
4,539
0
47,456
L
Cthulhu
E_G_A_A
Cthulhu
11,982
532
0
0
30,194
24,805
0
12,908
17,286
30,413
0
L
Medusa
15,199
5,908
0
1,291
20,959
7,652
0
11,507
9,452
0
23,920
L
1,821
1,305
51
821
15,952
15,095
0
5,753
10,199
0
6,415
W
29,711
8,686
0
2,266
11,987
4,427
0
5,989
5,998
46,345
0
W
Ao Kuang
nxbrezin
Ao Kuang
20,671
7,170
209
4,285
15,702
5,544
0
6,316
8,859
35,148
0
W
0
0
0
0
0
0
0
0
0
0
0
L
12,488
2,196
0
0
20,288
6,577
0
11,016
9,272
38,275
0
W
Tsukuyomi
xXRockStar697Xx
Tsukuyomi
23,186
8,345
861
1,153
12,987
5,629
0
5,111
7,876
0
37,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,509
Gold Earned
57,351
135
Minions Killed
131
7
Camps Cleared
0
791,368
Distance Traveled
817,475
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,293
941
20
2
0
141,427
1
W
Izanami
13,791
1,149
50
4
2
174,191
0
L
Cthulhu
11,998
1,000
32
3
0
205,049
0
L
Medusa
11,263
939
16
1
0
172,522
2
L
Horus
11,005
917
7
1
0
150,672
0
W
Nu Wa
15,005
1,250
36
3
2
194,025
1
W
Ao Kuang
14,244
1,187
25
2
3
190,927
1
W
Ares
7,540
628
0
0
0
0
0
L
Kukulkan
11,792
983
56
5
0
147,805
1
W
Tsukuyomi
14,929
1,244
24
2
0
232,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role