Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alpha_Kebab06
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,218 Elo+
Solo
Fenrir
Fenrir
DireWolfx3
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
InColdBlооd
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NamelessPride
Fafnir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ichigo99
Hel
Level 158
God Stats
6W - 3L
1,741 SR
Queue Stats
262W - 260L
1,526 Elo+
Party 1
Team Averages
Level 111
1,548 SR
1,449 Elo+

VS

Team Averages
Level 69
1,564 SR
1,528 Elo+
Sobek
Sobek
Diablolacraft35
Sobek
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 57L
1,520 Elo+
Solo
Scylla
Scylla
IGoMerky_
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,394 Elo+
Solo
Discordia
Discordia
kresoz_94
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,509 Elo+
Solo
Anubis
Anubis
minos1991
Anubis
Level 153
God Stats
2W - 2L
1,636 SR
Queue Stats
64W - 53L
1,645 Elo+
Party 2
Horus
Horus
xQueenCrimsonx
Horus
Level 46
God Stats
1W - 0L
1,686 SR
Queue Stats
26W - 16L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alpha_Kebab06
Ah Muzen Cab
19
1 / 1 / 6
10,339
544
5,739
11,122
9,478
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
DireWolfx3
Fenrir
14
1 / 4 / 8
9,633
507
8,247
14,341
14,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 5
11,000
579
17,422
19,230
8,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 4 / 6
12,435
654
14,500
29,481
45,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 8 / 6
9,836
518
12,171
23,073
20,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 15
11,742
618
17,547
27,052
34,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
IGoMerky_
Scylla
19
2 / 3 / 14
12,070
635
11,985
10,665
4,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
kresoz_94
Discordia
20
2 / 0 / 17
11,952
629
19,142
11,378
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
minos1991
Anubis
20
9 / 2 / 9
13,078
688
24,763
9,358
5,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 2 / 15
11,871
625
14,275
18,517
16,195
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
10
Kills
20
20
Deaths
10
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alpha_Kebab06
Ah Muzen Cab
1
1
6
4
W
3
3
15
3.5
L
Fenrir
DireWolfx3
Fenrir
1
4
8
1.25
W
Scylla
IGoMerky_
Scylla
2
3
14
3
L
4
3
5
2.17
L
4
4
6
1.75
L
0
8
6
0.38
W
Discordia
kresoz_94
Discordia
2
0
17
10.5
W
Anubis
minos1991
Anubis
9
2
9
6.75
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,079
Damage
87,712
97,247
Taken
76,970
99,850
Mitigated
65,568
51,466
Healing
47,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alpha_Kebab06
Ah Muzen Cab
5,739
747
1,646
3,841
11,122
9,478
0
9,652
1,470
0
20,526
W
17,547
1,243
2,556
9,096
27,052
34,160
363
7,930
17,914
32,394
0
L
Fenrir
DireWolfx3
Fenrir
8,247
931
2,372
1,527
14,341
14,971
0
10,471
3,870
0
9,731
W
Scylla
IGoMerky_
Scylla
11,985
998
1,202
1,716
10,665
4,562
3,043
4,219
6,371
40,080
0
L
17,422
5,351
2,394
1,768
19,230
8,802
0
15,294
3,936
0
32,959
L
14,500
5,730
2,766
7,984
29,481
45,846
0
21,035
8,446
34,183
0
L
12,171
785
18,463
8,705
23,073
20,753
0
16,985
6,088
36,671
0
W
Discordia
kresoz_94
Discordia
19,142
884
4,667
3,477
11,378
4,956
1,426
3,538
7,840
48,670
0
W
Anubis
minos1991
Anubis
24,763
1,438
2,431
3,580
9,358
5,695
537
4,103
5,230
45,051
0
W
14,275
6,716
10,269
8,270
18,517
16,195
621
6,881
11,536
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,243
Gold Earned
60,713
148
Minions Killed
228
0
Camps Cleared
0
1,471,440
Distance Traveled
1,672,751
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,339
544
21
1
0
300,800
0
W
Sobek
11,742
618
17
1
0
377,281
1
L
Fenrir
9,633
507
3
0
0
243,301
4
W
Scylla
12,070
635
60
3
0
302,776
4
L
Ullr
11,000
579
37
2
0
336,148
0
L
Fafnir
12,435
654
41
2
0
289,199
0
L
Hel
9,836
518
46
2
0
301,992
0
W
Discordia
11,952
629
66
3
0
310,454
1
W
Anubis
13,078
688
67
4
0
320,096
7
W
Horus
11,871
625
18
1
0
362,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role