Player Matchup

Nike
Nike
ToXic_Xristos
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,126 Elo+
Party 1
Scylla
Scylla
ZeNik_vagosYT
Scylla
Level 17
God Stats
0W - 2L
1,193 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 1
Neith
Neith
kwnst_immortal_1
Neith
Level 8
God Stats
2W - 2L
1,177 SR
Queue Stats
2W - 5L
1,021 Elo+
Party 1
Team Averages
Level 14
1,290 SR
1,121 Elo+

VS

Team Averages
Level 27
1,531 SR
1,411 Elo+
Fenrir
Fenrir
Dragondevil604
Fenrir
Level 32
God Stats
1W - 1L
1,533 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hades
Hades
Jamelflava876
Hades
Level 22
God Stats
10W - 19L
1,396 SR
Queue Stats
19W - 48L
1,234 Elo+
Solo
Cthulhu
Cthulhu
Sanny-Ita
Cthulhu
Level 28
God Stats
2W - 0L
1,663 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
10,949
684
9,994
16,656
17,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 10 / 9
9,402
588
11,122
12,902
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
9 / 8 / 3
12,602
788
17,194
14,562
6,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 7 / 7
13,264
829
13,642
18,445
7,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
5 / 3 / 10
11,015
688
7,139
17,505
7,013
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sanny-Ita
Cthulhu
17
8 / 3 / 14
12,400
775
15,551
15,348
10,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
25
25
Deaths
13
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
7
7
2.21
W
5
3
10
3.33
W
Cthulhu
Sanny-Ita
Cthulhu
8
3
14
5
L
3
7
9
1.07
L
0
10
9
0.45
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
36,332
44,120
Taken
51,298
27,744
Mitigated
24,193
1,460
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,642
6,076
1,158
4,631
18,445
7,106
1,448
3,809
14,636
0
49,927
W
7,139
2,605
817
6,742
17,505
7,013
677
4,563
12,942
30,171
0
W
Cthulhu
Sanny-Ita
Cthulhu
15,551
490
1,640
3,865
15,348
10,074
773
2,834
12,514
46,351
0
L
9,994
1,979
0
0
16,656
17,565
76
10,467
6,189
0
34,394
L
11,122
1,746
0
0
12,902
4,077
185
6,580
6,322
26,005
0
L
17,194
8,608
0
1,460
14,562
6,102
549
5,661
8,901
0
45,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
36,679
125
Minions Killed
176
0
Camps Cleared
0
694,175
Distance Traveled
837,419
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,264
829
66
4
0
279,515
0
W
Hades
11,015
688
45
3
0
260,892
1
W
Cthulhu
12,400
775
65
4
0
297,012
0
L
Nike
10,949
684
44
3
0
252,072
1
L
Scylla
9,402
588
26
2
0
227,539
0
L
Neith
12,602
788
55
3
0
214,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role