Player Matchup

Bakasura
Bakasura
Gold I
Assassinosdp
Bakasura
Gold I
Level 149
God Stats
6W - 4L
1,659 SR
Queue Stats
24W - 20L
2,052 MMR
Solo
Hercules
Hercules
Platinum V
LeBusterBaxter
Hercules
Platinum V
Level 122
God Stats
4W - 3L
1,544 SR
Queue Stats
38W - 34L
2,030 MMR
Solo
Scylla
Scylla
Platinum III
TheRealRetroBran
Scylla
Platinum III
Level 125
God Stats
24W - 28L
1,616 SR
Queue Stats
471W - 479L
1,889 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,606 SR
1,990 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 57
1,739 SR
1,870 MMR
Anhur
Anhur
Platinum V
Ban He Bo
Anhur
Platinum V
Level 45
God Stats
2W - 0L
1,992 SR
Queue Stats
28W - 25L
1,849 MMR
Party 1
Cerberus
Cerberus
Gold V
DvS Issue
Cerberus
Gold V
Level 68
God Stats
1W - 1L
1,431 SR
Queue Stats
47W - 32L
1,483 MMR
Party 1
Hel
Hel
Platinum III
Relic Dagger
Hel
Platinum III
Level 58
God Stats
2W - 0L
1,792 SR
Queue Stats
6W - 0L
2,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Assassinosdp
Bakasura
19
8 / 7 / 7
16,458
686
20,724
29,884
12,214
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
19
7 / 4 / 8
15,654
652
18,205
29,653
39,485
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
2 / 6 / 12
14,548
606
21,813
15,667
8,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusCthulhuHeraAphroditeKumbhakarna

VS

Bans
Baron SamediKuzenboPersephoneGaneshaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ban He Bo
Anhur
20
13 / 8 / 3
17,370
724
22,605
24,896
13,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DvS Issue
Cerberus
17
1 / 4 / 13
13,987
583
16,198
37,623
37,324
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 11
15,548
648
18,314
24,229
18,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
17
Kills
17
17
Deaths
17
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Assassinosdp
Bakasura
8
7
7
1.64
W
Anhur
Ban He Bo
Anhur
13
8
3
1.81
W
Cerberus
DvS Issue
Cerberus
1
4
13
1.88
L
Hercules
7
4
8
2.75
W
3
5
11
1.7
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,742
Damage
57,117
75,204
Taken
86,748
60,104
Mitigated
69,675
21,188
Healing
42,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Assassinosdp
Bakasura
20,724
12,867
0
7,279
29,884
12,214
2,399
12,340
17,244
0
78,048
W
Anhur
Ban He Bo
Anhur
22,605
12,896
0
4,582
24,896
13,864
3,560
5,529
17,493
0
116,650
W
Cerberus
DvS Issue
Cerberus
16,198
1,751
0
13,187
37,623
37,324
16
9,386
25,461
41,717
0
L
Hercules
18,205
6,219
0
11,323
29,653
39,485
955
12,450
16,649
0
44,288
W
18,314
590
12,407
12,798
24,229
18,487
430
6,582
15,749
92,607
0
L
21,813
1,771
0
2,586
15,667
8,405
612
8,854
6,686
93,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
46,905
258
Minions Killed
306
0
Camps Cleared
0
1,306,523
Distance Traveled
1,208,452
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
16,458
686
121
5
0
478,211
8
W
Anhur
17,370
724
130
5
0
354,772
3
W
Cerberus
13,987
583
58
2
0
425,632
0
L
Hercules
15,654
652
47
2
0
473,388
1
W
Hel
15,548
648
118
5
0
428,048
2
L
Scylla
14,548
606
90
4
0
354,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role