Player Matchup

Chiron
Chiron
BDC Soldat
Chiron
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 81L
1,547 Elo+
Party 2
Fenrir
Fenrir
EXOdust ONE
Fenrir
Level 7
God Stats
1W - 4L
1,524 SR
Queue Stats
1W - 12L
1,302 Elo+
Party 2
Olorun
Olorun
forarshavir
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Team Averages
Level 16
1,508 SR
1,393 Elo+

VS

Team Averages
Level 71
1,287 SR
1,246 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Illy The Kidd
Achilles
Level 69
God Stats
161W - 211L
1,377 SR
Queue Stats
382W - 517L
1,204 Elo+
Party 1
Bellona
Bellona
RainingWinner48
Bellona
Level 23
God Stats
9W - 16L
984 SR
Queue Stats
54W - 89L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BDC Soldat
Chiron
8
0 / 1 / 3
5,216
745
3,458
3,122
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
3 / 1 / 0
5,645
806
1,342
2,479
834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Olorun
7
0 / 2 / 3
5,116
731
1,757
4,017
1,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 0 / 1
5,927
847
5,100
3,709
1,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Illy The Kidd
Achilles
8
1 / 0 / 3
5,407
772
609
3,240
2,046
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 3
4,970
710
1,195
4,029
2,121
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
3
Kills
4
4
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
1
3.5
L
Chiron
BDC Soldat
Chiron
0
1
3
1.5
L
Fenrir
3
1
0
3
W
Achilles
Illy The Kidd
Achilles
1
0
3
2.5
W
0
3
3
0.5
L
Olorun
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,557
Damage
6,904
9,618
Taken
10,978
3,091
Mitigated
5,301
3,340
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,100
2,388
612
1,432
3,709
1,134
0
385
3,324
0
25,661
L
Chiron
BDC Soldat
Chiron
3,458
1,130
530
1,276
3,122
963
86
16
3,106
0
15,353
L
Fenrir
1,342
78
0
260
2,479
834
0
0
2,479
0
3,748
W
Achilles
Illy The Kidd
Achilles
609
76
0
1,066
3,240
2,046
0
930
2,310
0
5,800
W
1,195
187
0
0
4,029
2,121
72
486
3,543
0
3,445
L
Olorun
1,757
542
360
914
4,017
1,294
180
28
3,989
14,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,977
Gold Earned
16,304
61
Minions Killed
67
0
Camps Cleared
0
354,198
Distance Traveled
356,366
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,927
847
50
7
0
117,647
0
L
Chiron
5,216
745
36
5
0
123,922
1
L
Fenrir
5,645
806
4
1
0
106,232
2
W
Achilles
5,407
772
11
2
0
119,086
2
W
Bellona
4,970
710
6
1
0
119,633
1
L
Olorun
5,116
731
21
3
0
124,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role