Player Matchup

Cerberus
Cerberus
Catamx
Cerberus
Level 21
God Stats
4W - 1L
1,842 SR
Queue Stats
68W - 74L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Defect450
Kukulkan
Level 85
God Stats
21W - 19L
1,383 SR
Queue Stats
66W - 69L
1,477 Elo+
Party 1
Tyr
Tyr
LawfulCrab
Tyr
Level 7
God Stats
1W - 0L
1,284 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 2
Chang'e
Chang'e
Tori42902
Chang'e
Level 22
God Stats
4W - 4L
1,842 SR
Queue Stats
65W - 72L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
imsohoppy
Cthulhu
Level 61
God Stats
16W - 15L
1,558 SR
Queue Stats
111W - 135L
1,413 Elo+
Party 2
Team Averages
Level 39
1,582 SR
1,447 Elo+

VS

Team Averages
Level 25
1,505 SR
1,448 Elo+
Ra
Ra
AngelDeathe
Ra
Level 23
God Stats
0W - 5L
1,083 SR
Queue Stats
61W - 92L
1,339 Elo+
Party 3
Heimdallr
Heimdallr
Chirp91
Heimdallr
Level 23
God Stats
24W - 33L
1,528 SR
Queue Stats
123W - 177L
1,358 Elo+
Party 3
Neith
Neith
MissSweets92
Neith
Level 5
God Stats
20W - 26L
1,810 SR
Queue Stats
20W - 29L
1,729 Elo+
Party 3
Anubis
Anubis
SakaiGaz
Anubis
Level 68
God Stats
9W - 7L
1,604 SR
Queue Stats
48W - 59L
1,430 Elo+
Party 3
Freya
Freya
valenwynnn
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Catamx
Cerberus
18
9 / 1 / 20
12,590
1,259
13,591
10,541
9,515
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Defect450
Kukulkan
18
14 / 3 / 16
12,348
1,235
25,088
8,513
2,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 17
11,140
1,114
8,468
12,912
10,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Tori42902
Chang'e
17
6 / 2 / 18
11,473
1,147
11,266
13,330
5,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
imsohoppy
Cthulhu
18
6 / 1 / 25
11,848
1,185
19,842
19,412
22,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

316

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
9,107
911
8,260
17,116
5,822
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Chirp91
Heimdallr
16
4 / 8 / 4
11,232
1,123
15,267
20,070
6,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 2
8,667
867
4,330
12,427
3,841
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SakaiGaz
Anubis
16
4 / 6 / 4
11,234
1,123
19,118
16,170
5,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
15
0 / 10 / 3
9,002
900
5,211
16,146
5,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
24
41
Kills
8
8
Deaths
41
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Cerberus
Catamx
Cerberus
9
1
20
19
L
Heimdallr
Chirp91
Heimdallr
4
8
4
0.75
W
Kukulkan
Defect450
Kukulkan
14
3
16
7.33
W
6
1
17
14.5
L
0
8
2
0.13
L
Anubis
SakaiGaz
Anubis
4
6
4
1
W
Chang'e
Tori42902
Chang'e
6
2
18
7.5
W
Cthulhu
imsohoppy
Cthulhu
6
1
25
18.5
L
Freya
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,255
Damage
52,186
64,708
Taken
81,929
50,191
Mitigated
26,971
21,522
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
1,350
1,247
459
17,116
5,822
0
13,473
3,516
26,756
0
W
Cerberus
Catamx
Cerberus
13,591
329
330
3,117
10,541
9,515
0
6,073
4,468
27,557
0
L
Heimdallr
Chirp91
Heimdallr
15,267
9,671
0
0
20,070
6,619
0
16,069
3,851
0
24,674
W
Kukulkan
Defect450
Kukulkan
25,088
1,487
356
561
8,513
2,619
0
6,426
2,087
39,924
0
W
8,468
808
0
1,728
12,912
10,464
0
3,873
8,359
0
17,793
L
4,330
2,479
0
130
12,427
3,841
0
10,890
1,362
0
8,606
L
Anubis
SakaiGaz
Anubis
19,118
1,184
761
4,778
16,170
5,530
0
14,559
1,536
42,677
0
W
Chang'e
Tori42902
Chang'e
11,266
1,670
3,971
5,353
13,330
5,128
0
8,235
5,095
30,533
0
W
Cthulhu
imsohoppy
Cthulhu
19,842
1,011
161
5,945
19,412
22,465
0
7,982
11,430
42,244
0
L
Freya
5,211
1,952
0
459
16,146
5,159
0
14,119
1,877
8,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
49,242
191
Minions Killed
131
10
Camps Cleared
3
1,092,753
Distance Traveled
779,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,107
911
48
5
2
144,401
0
W
Cerberus
12,590
1,259
47
5
3
253,001
0
L
Heimdallr
11,232
1,123
21
2
0
153,577
0
W
Kukulkan
12,348
1,235
48
5
0
173,814
0
W
Tyr
11,140
1,114
16
2
3
253,853
0
L
Neith
8,667
867
6
1
0
154,146
0
L
Anubis
11,234
1,123
43
4
1
168,653
0
W
Chang'e
11,473
1,147
31
3
4
199,374
0
W
Cthulhu
11,848
1,185
49
5
0
212,711
0
L
Freya
9,002
900
13
1
0
158,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role