Player Matchup

Nemesis
Nemesis
Debila95
Nemesis
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo
Da Ji
Da Ji
LadiesluvmeIswer
Da Ji
Level 29
God Stats
5W - 5L
1,575 SR
Queue Stats
77W - 64L
1,497 Elo+
Solo
Neith
Neith
ROYAL_TACO_FTW
Neith
Level 7
God Stats
3W - 9L
1,697 SR
Queue Stats
124W - 142L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Sabatek007
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Hades
Hades
chowderbee
Hades
Level 15
God Stats
5W - 6L
1,587 SR
Queue Stats
14W - 9L
1,542 Elo+
Solo
Team Averages
Level 13
1,619 SR
1,456 Elo+

VS

Team Averages
Level 30
1,656 SR
1,603 Elo+
Nu Wa
Nu Wa
BodegaBlade
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,653 Elo+
Party 1
Ymir
Ymir
Dios_Hendrixx
Ymir
Level 29
God Stats
53W - 39L
1,656 SR
Queue Stats
98W - 98L
1,473 Elo+
Solo
Skadi
Skadi
MohammadIsTrans
Skadi
Level 15
God Stats
4W - 0L
1,794 SR
Queue Stats
51W - 37L
1,640 Elo+
Party 1
Rama
Rama
Percc-Nowitzkii_
Rama
Level 69
God Stats
2W - 0L
1,831 SR
Queue Stats
318W - 211L
1,643 Elo+
Party 1
King Arthur
King Arthur
blowyfiend
King Arthur
Level 18
God Stats
3W - 3L
1,501 SR
Queue Stats
114W - 94L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Debila95
Nemesis
10
2 / 2 / 1
6,040
503
2,553
6,457
1,995
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 1
6,259
522
3,387
8,980
2,811
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,841
487
4,213
5,992
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Sabatek007
Sylvanus
9
0 / 5 / 0
5,792
483
1,561
11,051
4,753
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
13
3 / 3 / 0
7,495
625
6,564
10,324
3,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,674
640
6,958
4,458
1,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 4
6,781
565
3,252
5,194
3,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 5
8,118
677
6,111
6,417
1,861
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 1 / 2
7,502
625
7,203
5,476
1,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
blowyfiend
King Arthur
11
0 / 3 / 4
6,176
515
3,914
8,968
6,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
16
16
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Nemesis
Debila95
Nemesis
2
2
1
1.25
W
2
0
4
4
L
1
3
1
0.5
W
5
0
5
7.5
W
7
1
2
8
L
0
3
1
0.17
L
Sylvanus
Sabatek007
Sylvanus
0
5
0
0
W
King Arthur
blowyfiend
King Arthur
0
3
4
0.67
L
Hades
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
27,438
42,804
Taken
30,513
15,193
Mitigated
14,232
12,916
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,958
1,863
0
250
4,458
1,282
0
0
4,458
49,307
0
L
Nemesis
Debila95
Nemesis
2,553
1,272
0
520
6,457
1,995
0
2,208
4,224
0
23,262
W
3,252
548
405
1,603
5,194
3,133
377
1,039
4,155
15,867
0
L
3,387
843
0
2,669
8,980
2,811
0
1,401
7,579
0
34,671
W
6,111
3,441
0
2,387
6,417
1,861
284
317
6,100
0
43,512
W
7,203
5,689
0
3,459
5,476
1,538
2,380
481
4,995
0
44,021
L
4,213
2,556
0
867
5,992
1,806
138
1,299
4,693
0
33,419
L
Sylvanus
Sabatek007
Sylvanus
1,561
672
1,283
2,591
11,051
4,753
0
3,255
7,796
18,812
0
W
King Arthur
blowyfiend
King Arthur
3,914
752
0
1,468
8,968
6,418
100
6,288
2,680
0
20,797
L
Hades
6,564
1,177
0
4,986
10,324
3,828
1,029
2,047
7,806
45,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
36,251
294
Minions Killed
314
0
Camps Cleared
0
1,051,460
Distance Traveled
1,112,287
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,674
640
85
7
0
232,671
3
L
Nemesis
6,040
503
47
4
0
238,162
0
W
Ymir
6,781
565
27
2
0
208,326
5
L
Da Ji
6,259
522
59
5
0
247,520
1
W
Skadi
8,118
677
93
8
0
250,847
0
W
Rama
7,502
625
78
7
0
201,546
2
L
Neith
5,841
487
67
6
0
200,013
3
L
Sylvanus
5,792
483
20
2
0
191,416
0
W
King Arthur
6,176
515
31
3
0
218,897
2
L
Hades
7,495
625
101
8
0
174,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role