Player Matchup

Artemis
Artemis
Gold V
CeruleanDemise
Artemis
Gold V
Level 123
God Stats
14W - 4L
1,688 SR
Queue Stats
149W - 147L
1,297 MMR
Party 2
Aphrodite
Aphrodite
Gold V
SwiftKitten59
Aphrodite
Gold V
Level 44
God Stats
30W - 3L
1,861 SR
Queue Stats
45W - 20L
1,513 MMR
Party 2
Hercules
Hercules
Silver II
VxZupex
Hercules
Silver II
Level 67
God Stats
14W - 6L
1,613 SR
Queue Stats
56W - 55L
1,173 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,721 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,645 SR
1,347 MMR
Sobek
Sobek
Silver II
Dusty McBendz
Sobek
Silver II
Level 65
God Stats
2W - 1L
1,833 SR
Queue Stats
19W - 19L
1,348 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Loip Turnips
Hun Batz
Silver II
Level 157
God Stats
1W - 1L
1,585 SR
Queue Stats
19W - 20L
1,379 MMR
Party 1
Scylla
Scylla
Silver I
mack-toluca
Scylla
Silver I
Level 136
God Stats
15W - 22L
1,517 SR
Queue Stats
345W - 393L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 1
17,420
645
19,724
25,453
9,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
SwiftKitten59
Aphrodite
19
1 / 9 / 8
15,601
578
16,120
29,784
30,291
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
VxZupex
Hercules
20
3 / 5 / 7
16,488
611
9,316
36,485
51,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KumbhakarnaCthulhuBacchusHadesChaac

VS

Bans
CupidZeusNikeHeraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
17,259
639
10,729
23,216
36,939
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Loip Turnips
Hun Batz
20
13 / 4 / 7
18,323
679
28,503
19,259
8,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
5 / 4 / 14
16,316
604
29,391
17,632
6,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
11
Kills
23
23
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
9
1
0.83
L
5
3
15
4.17
L
Hun Batz
Loip Turnips
Hun Batz
13
4
7
4.13
W
Aphrodite
SwiftKitten59
Aphrodite
1
9
8
0.56
W
Hercules
VxZupex
Hercules
3
5
7
1.3
L
Scylla
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,160
Damage
68,623
91,722
Taken
60,107
90,886
Mitigated
52,594
44,365
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,724
13,536
0
3,746
25,453
9,424
2,576
11,384
14,069
0
81,069
L
10,729
740
0
7,518
23,216
36,939
47
6,126
17,090
40,466
0
L
Hun Batz
Loip Turnips
Hun Batz
28,503
8,346
0
2,893
19,259
8,835
2,070
5,663
13,596
0
126,968
W
Aphrodite
SwiftKitten59
Aphrodite
16,120
685
15,670
14,454
29,784
30,291
503
15,090
14,694
92,721
0
W
Hercules
VxZupex
Hercules
9,316
2,204
0
10,495
36,485
51,171
961
13,701
22,784
0
36,080
L
Scylla
29,391
538
0
3,872
17,632
6,820
1,359
4,460
13,172
97,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
51,898
248
Minions Killed
259
0
Camps Cleared
0
1,354,992
Distance Traveled
1,449,627
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,420
645
86
3
0
393,671
1
L
Sobek
17,259
639
38
1
0
492,476
1
L
Hun Batz
18,323
679
126
5
0
502,792
2
W
Aphrodite
15,601
578
119
4
0
458,996
5
W
Hercules
16,488
611
43
2
0
502,325
0
L
Scylla
16,316
604
95
4
0
454,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role