Player Matchup

Medusa
Medusa
MBatt
Medusa
Level 66
God Stats
2W - 0L
1,784 SR
Queue Stats
35W - 34L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
Yolnt
Ah Puch
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,504 Elo+
Party 2
Da Ji
Da Ji
tufdad
Da Ji
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 34L
1,396 Elo+
Party 2
Team Averages
Level 46
1,595 SR
1,427 Elo+

VS

Team Averages
Level 28
1,521 SR
1,368 Elo+
Merlin
Merlin
Aceius
Merlin
Level 47
God Stats
3W - 2L
1,388 SR
Queue Stats
14W - 20L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
TheMargard
Cthulhu
Level 18
God Stats
2W - 3L
1,329 SR
Queue Stats
4W - 17L
1,134 Elo+
Solo
Heimdallr
Heimdallr
pcdeloney
Heimdallr
Level 18
God Stats
0W - 1L
1,845 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MBatt
Medusa
18
7 / 2 / 12
13,989
699
22,498
16,226
6,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Yolnt
Ah Puch
16
8 / 5 / 9
13,620
681
26,715
14,806
5,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
tufdad
Da Ji
17
4 / 2 / 11
12,727
636
6,679
13,760
6,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aceius
Merlin
16
3 / 4 / 4
11,864
593
10,124
12,825
6,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
TheMargard
Cthulhu
14
1 / 5 / 8
12,093
605
7,674
26,388
30,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
pcdeloney
Heimdallr
15
5 / 10 / 3
12,319
616
13,890
21,008
17,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
9
9
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aceius
Merlin
3
4
4
1.25
W
Medusa
MBatt
Medusa
7
2
12
6.5
L
Cthulhu
TheMargard
Cthulhu
1
5
8
1
W
Ah Puch
Yolnt
Ah Puch
8
5
9
2.5
L
Heimdallr
pcdeloney
Heimdallr
5
10
3
0.65
W
Da Ji
tufdad
Da Ji
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,892
Damage
31,688
44,792
Taken
60,221
19,052
Mitigated
53,884
18,661
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aceius
Merlin
10,124
395
961
2,390
12,825
6,013
0
5,827
6,998
68,117
0
W
Medusa
MBatt
Medusa
22,498
11,083
2,211
9,617
16,226
6,929
3,487
6,624
9,602
0
96,117
L
Cthulhu
TheMargard
Cthulhu
7,674
758
1,019
1,230
26,388
30,058
0
11,069
15,319
27,856
0
W
Ah Puch
Yolnt
Ah Puch
26,715
956
0
2,228
14,806
5,470
669
5,442
9,364
63,873
0
L
Heimdallr
pcdeloney
Heimdallr
13,890
5,967
330
2,425
21,008
17,813
0
9,907
11,101
0
43,395
W
Da Ji
tufdad
Da Ji
6,679
1,487
1,840
2,765
13,760
6,653
195
5,766
7,994
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
36,276
227
Minions Killed
234
0
Camps Cleared
0
1,274,839
Distance Traveled
963,344
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,864
593
109
5
0
351,760
2
W
Medusa
13,989
699
119
6
0
439,166
2
L
Cthulhu
12,093
605
42
2
0
349,831
2
W
Ah Puch
13,620
681
74
4
0
360,624
1
L
Heimdallr
12,319
616
83
4
0
261,753
0
W
Da Ji
12,727
636
34
2
0
475,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role