Player Matchup

Agni
Agni
Sethicus1014
Agni
Level 17
God Stats
1W - 2L
1,458 SR
Queue Stats
20W - 21L
1,229 Elo+
Solo
Ne Zha
Ne Zha
YungCoot4
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 93L
1,209 Elo+
Solo
Mercury
Mercury
dakilla1994
Mercury
Level 28
God Stats
19W - 13L
1,466 SR
Queue Stats
21W - 13L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
karlos2099
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
966 Elo+
Solo
Heimdallr
Heimdallr
leabolla
Heimdallr
Level 28
God Stats
17W - 27L
1,363 SR
Queue Stats
153W - 180L
1,244 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,194 Elo+

VS

Team Averages
Level 17
1,486 SR
1,191 Elo+
Artio
Artio
CouCouChat
Artio
Level 8
God Stats
18W - 10L
1,579 SR
Queue Stats
23W - 23L
1,259 Elo+
Party 1
Thor
Thor
Jael of Express
Thor
Level 27
God Stats
22W - 22L
1,389 SR
Queue Stats
70W - 54L
1,197 Elo+
Solo
Nox
Nox
Keeshy HD
Nox
Level 24
God Stats
9W - 7L
1,582 SR
Queue Stats
68W - 79L
1,301 Elo+
Party 1
Nike
Nike
Mats_1909_BvB
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,098 Elo+
Solo
Nemesis
Nemesis
itzelamy
Nemesis
Level 18
God Stats
4W - 3L
1,381 SR
Queue Stats
62W - 84L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 4
13,800
863
20,453
21,283
9,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
YungCoot4
Ne Zha
17
0 / 0 / 1
11,928
746
55
1,221
448
Mercury
dakilla1994
Mercury
20
7 / 12 / 3
15,452
966
35,019
26,227
13,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
karlos2099
Sun Wukong
20
0 / 5 / 6
13,750
859
11,010
25,092
24,783
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
leabolla
Heimdallr
20
3 / 10 / 5
15,235
952
34,372
26,879
14,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 1 / 19
16,627
1,039
20,774
30,159
42,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 5 / 12
15,404
963
20,947
17,258
10,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 1 / 16
17,393
1,087
32,159
20,666
25,322
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 10
13,722
858
4,319
16,004
9,109
Nemesis
itzelamy
Nemesis
20
5 / 2 / 13
14,548
909
12,568
24,177
15,521
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
11
Kills
33
33
Deaths
12
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artio
6
1
19
15.5
W
8
5
12
2.8
W
13
1
16
21
W
1
3
10
2
L
1
6
4
0.5
L
Ne Zha
YungCoot4
Ne Zha
0
0
1
0.5
L
Mercury
dakilla1994
Mercury
7
12
3
0.71
W
Nemesis
itzelamy
Nemesis
5
2
13
5.75
L
Sun Wukong
karlos2099
Sun Wukong
0
5
6
0.6
L
Heimdallr
leabolla
Heimdallr
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,909
Damage
90,767
100,702
Taken
108,264
62,612
Mitigated
102,369
13,259
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
20,774
3,182
2,475
4,008
30,159
42,058
0
7,638
22,521
40,570
0
W
20,947
6,100
0
0
17,258
10,359
0
3,499
13,759
250
42,724
W
32,159
4,921
0
0
20,666
25,322
0
1,925
18,741
50,839
0
W
4,319
302
0
0
16,004
9,109
0
3,149
12,855
0
24,492
L
20,453
2,841
682
6,212
21,283
9,325
0
13,078
8,205
55,892
0
L
Ne Zha
YungCoot4
Ne Zha
55
55
0
0
1,221
448
0
0
1,221
0
3,379
L
Mercury
dakilla1994
Mercury
35,019
25,138
0
1,174
26,227
13,576
0
12,958
13,269
0
50,210
W
Nemesis
itzelamy
Nemesis
12,568
5,872
0
1,390
24,177
15,521
0
4,242
19,935
0
28,029
L
Sun Wukong
karlos2099
Sun Wukong
11,010
1,766
0
1,649
25,092
24,783
0
12,913
12,179
0
30,152
L
Heimdallr
leabolla
Heimdallr
34,372
25,736
0
3,542
26,879
14,480
0
14,234
12,645
0
64,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,165
Gold Earned
77,694
226
Minions Killed
221
6
Camps Cleared
3
1,181,487
Distance Traveled
1,598,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,627
1,039
32
2
1
381,136
0
W
Thor
15,404
963
50
3
0
272,360
1
W
Nox
17,393
1,087
46
3
2
318,056
0
W
Nike
13,722
858
56
4
0
287,207
3
L
Agni
13,800
863
73
5
0
261,320
0
L
Ne Zha
11,928
746
3
0
1
75,283
0
L
Mercury
15,452
966
35
2
0
350,180
2
W
Nemesis
14,548
909
37
2
0
340,224
0
L
Sun Wukong
13,750
859
47
3
0
270,973
0
L
Heimdallr
15,235
952
68
4
5
223,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role