Player Matchup

Cthulhu
Cthulhu
AwesomelyEpicMan
Cthulhu
Level 23
God Stats
13W - 12L
1,398 SR
Queue Stats
34W - 33L
1,319 Elo+
Party 2
Hercules
Hercules
MrrBackpack
Hercules
Level 147
God Stats
2W - 3L
1,592 SR
Queue Stats
20W - 12L
1,574 Elo+
Party 3
Zeus
Zeus
NinjitsuSauce
Zeus
Level 42
God Stats
19W - 9L
1,844 SR
Queue Stats
63W - 65L
1,242 Elo+
Party 2
Izanami
Izanami
Srslyari
Izanami
Level 7
God Stats
13W - 7L
1,792 SR
Queue Stats
13W - 12L
1,507 Elo+
Party 3
Rama
Rama
UMadeMyCheeseSad
Rama
Level 7
God Stats
6W - 6L
1,373 SR
Queue Stats
65W - 65L
1,266 Elo+
Party 2
Team Averages
Level 45
1,600 SR
1,382 Elo+

VS

Team Averages
Level 15
1,237 SR
1,291 Elo+
Izanami
Izanami
Gjallarhorn_021
Izanami
Level 27
God Stats
3W - 6L
1,578 SR
Queue Stats
62W - 63L
1,426 Elo+
Solo
Zeus
Zeus
NEX13shoota
Zeus
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,023 Elo+
Solo
Horus
Horus
Nitro Zeus 763
Horus
Level 16
God Stats
0W - 2L
1,258 SR
Queue Stats
105W - 100L
1,306 Elo+
Party 1
Achilles
Achilles
The King Bagel
Achilles
Level 17
God Stats
5W - 6L
1,067 SR
Queue Stats
5W - 6L
1,306 Elo+
Party 1
Artio
Artio
bumpy_stamp4
Artio
Level 8
God Stats
0W - 2L
1,025 SR
Queue Stats
3W - 3L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 25
12,762
982
12,181
16,599
19,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
MrrBackpack
Hercules
19
9 / 2 / 12
12,893
992
20,136
16,486
15,487
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
17 / 3 / 14
15,222
1,171
37,161
11,941
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Srslyari
Izanami
19
5 / 1 / 21
12,748
981
13,833
11,430
5,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 9
11,028
848
11,355
9,325
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
12,079
929
12,895
17,711
7,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 3 / 3
11,616
894
16,249
18,809
8,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 8 / 7
11,264
866
8,331
25,767
25,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
17
1 / 6 / 6
11,472
882
16,306
20,429
24,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 11 / 2
10,065
774
505
21,380
10,752

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
36
Kills
9
9
Deaths
36
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
L
4
8
3
0.69
W
Hercules
MrrBackpack
Hercules
9
2
12
7.5
L
3
3
3
1.5
W
17
3
14
8
L
1
8
7
0.56
W
Izanami
Srslyari
Izanami
5
1
21
15.5
L
Achilles
1
6
6
0.67
W
1
3
9
1.83
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,666
Damage
54,286
65,781
Taken
104,096
50,966
Mitigated
76,683
13,399
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,181
1,407
2,008
924
16,599
19,505
0
4,757
11,262
28,329
0
L
12,895
8,361
231
1,657
17,711
7,490
0
8,305
9,181
0
39,865
W
Hercules
MrrBackpack
Hercules
20,136
6,602
0
6,597
16,486
15,487
0
3,663
9,678
0
28,243
L
16,249
3,214
0
390
18,809
8,259
0
7,071
11,585
32,545
0
W
37,161
7,038
0
1,646
11,941
6,270
0
2,969
8,797
62,791
0
L
8,331
4,249
4,350
4,594
25,767
25,879
0
13,532
12,135
0
16,536
W
Izanami
Srslyari
Izanami
13,833
11,826
0
2,224
11,430
5,489
0
2,247
9,058
0
35,905
L
Achilles
16,306
3,436
0
919
20,429
24,303
0
9,667
10,608
275
39,377
W
11,355
7,184
0
0
9,325
4,215
0
3,306
5,919
715
27,394
L
505
297
267
128
21,380
10,752
0
11,410
9,870
6,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,653
Gold Earned
56,496
225
Minions Killed
169
3
Camps Cleared
4
1,178,067
Distance Traveled
991,381
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,762
982
31
2
0
279,852
1
L
Izanami
12,079
929
45
3
3
166,498
0
W
Hercules
12,893
992
17
1
0
237,771
0
L
Zeus
11,616
894
50
4
0
231,002
0
W
Zeus
15,222
1,171
76
6
1
203,403
0
L
Horus
11,264
866
23
2
0
223,037
0
W
Izanami
12,748
981
60
5
0
253,970
0
L
Achilles
11,472
882
48
4
0
238,077
2
W
Rama
11,028
848
41
3
2
203,071
0
L
Artio
10,065
774
3
0
1
132,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role