Player Matchup

Nike
Nike
Angel2099
Nike
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 43L
1,000 Elo+
Solo
Vamana
Vamana
BL4ZE Tiger
Vamana
Level 25
God Stats
12W - 6L
1,521 SR
Queue Stats
30W - 33L
1,202 Elo+
Solo
Pele
Pele
MoonChan45
Pele
Level 29
God Stats
16W - 19L
1,352 SR
Queue Stats
97W - 142L
1,231 Elo+
Solo
Neith
Neith
NEX13shoota
Neith
Level 7
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo
King Arthur
King Arthur
PhlanderPhlop
King Arthur
Level 17
God Stats
15W - 27L
1,379 SR
Queue Stats
46W - 53L
1,190 Elo+
Solo
Team Averages
Level 17
1,400 SR
1,154 Elo+

VS

Team Averages
Level 5
1,461 SR
1,423 Elo+
Nemesis
Nemesis
DaMOB_kid14
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
LiLMedZ69
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nox
Nox
MSiackkoeu32
Nox
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 29L
1,117 Elo+
Solo
Ymir
Ymir
Tdogg10144
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Olorun
Olorun
mago_osado456
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
7
4 / 0 / 0
4,315
863
1,590
1,441
550
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
5
1 / 2 / 4
3,562
712
1,471
2,465
733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 0 / 1
3,808
762
919
2,397
570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
2 / 0 / 2
3,822
764
1,303
1,316
333
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PhlanderPhlop
King Arthur
5
4 / 0 / 1
3,795
759
1,669
2,550
1,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaMOB_kid14
Nemesis
2
0 / 5 / 0
2,661
532
534
3,723
518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
1
0 / 1 / 0
2,570
514
394
1,252
200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 4 / 1
2,780
556
269
2,662
584
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 1 / 0
3,300
660
2,252
1,948
600
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 0
3,059
612
984
2,270
457
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
0
4
W
Vamana
1
2
4
1.5
L
Nemesis
DaMOB_kid14
Nemesis
0
5
0
0
L
Thor
0
1
0
0
L
0
4
1
0.13
W
2
0
1
2.5
W
2
0
2
3
W
King Arthur
PhlanderPhlop
King Arthur
4
0
1
4.5
L
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,952
Damage
4,433
10,169
Taken
11,855
3,484
Mitigated
2,359
3,339
Healing
226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,590
512
0
575
1,441
550
675
88
1,353
0
16,563
W
Vamana
1,471
730
0
0
2,465
733
68
1,304
1,161
0
8,754
L
Nemesis
DaMOB_kid14
Nemesis
534
425
0
102
3,723
518
0
0
3,606
0
3,423
L
Thor
394
352
0
0
1,252
200
0
0
1,177
0
1,509
L
269
105
0
0
2,662
584
0
0
2,662
5,149
0
W
919
352
0
1,255
2,397
570
0
623
1,774
0
10,318
W
1,303
866
0
184
1,316
333
357
503
813
0
7,455
W
King Arthur
PhlanderPhlop
King Arthur
1,669
393
0
1,325
2,550
1,298
83
987
1,563
0
7,439
L
2,252
382
0
0
1,948
600
0
0
1,902
5,021
0
L
984
557
0
124
2,270
457
0
0
2,195
5,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
14,370
96
Minions Killed
22
0
Camps Cleared
0
516,675
Distance Traveled
470,718
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,315
863
29
6
0
99,261
0
W
Vamana
3,562
712
19
4
0
106,337
0
L
Nemesis
2,661
532
3
1
0
105,115
0
L
Thor
2,570
514
1
0
0
59,512
0
L
Nox
2,780
556
4
1
0
96,092
1
W
Pele
3,808
762
23
5
0
98,643
1
W
Neith
3,822
764
16
3
0
107,087
0
W
King Arthur
3,795
759
9
2
0
105,347
0
L
Ymir
3,300
660
6
1
0
116,305
0
L
Olorun
3,059
612
8
2
0
93,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role